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Critical Failure: Epic Mickey's One Huge Mistake |
| Posted by Ron Dippold on Tue, 25 Jan 2011 12:49:00 EST in
Design
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| There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death. |
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Why Crackdown is still a better game than AC2, InFAMOUS, or Uncharted 2  |
| Posted by Ron Dippold on Sun, 28 Feb 2010 09:01:00 EST in
Design
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| I'm playing Crackdown again and finding I enjoy it more than Assassin's Creed 2, InFAMOUS, or Uncharted 2. Those are all great games, but crippled by the demands of plot. |
| Read More... | 3 Comments |