Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
September 1, 2014
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Ryan Andrew Smith's Blog


Ryan Andrew Smith is a programmer from the beautiful yet boring as fuck Odenwald in Hesse, Germany.



Member Blogs

Posted by Ryan Andrew Smith on Sat, 05 Jul 2014 08:11:00 EDT in Production, Indie, Smartphone/Tablet
Are you tired, run down, listless? Do you poop out at parties? Are you unpopular? The answer to all your problems lies in this article about making yourself stop caring, and start creating and finishing.

Ryan Andrew Smith's Comments

Comment In: [News - 08/29/2014 - 05:12]

So we should just shut ...

So we should just shut up when ignorant callous cowards invade our spaces r nNo, just don 't engage them. Report them, and ignore them. Let the moderators take care of them, that 's their job. Arguing with trolls will not make them go away, and it only makes things ...

Comment In: [News - 08/28/2014 - 01:00]

Punching up is generally tolerated, ...

Punching up is generally tolerated, but this article is more of a giant round-house kick to the entire community than a punch against a single target.

Comment In: [Blog - 08/07/2014 - 03:02]

I just wanted to say ...

I just wanted to say thank you for this. I was at a mobile panel at GDC Europe and made a lot of the same points you did - a disgruntled mobile developer came up to me after the panel and basically said I was wrong, and listed success stories ...

Comment In: [News - 07/24/2014 - 08:39]

I haven 't played the ...

I haven 't played the game, but apparently people like it. If it 's a solid, non-abusive game, then there 's nothing negative about it. But the way I see it, this game 's success or failure never hinged on the game design, it hinged around people being attracted to ...