Ryan Leonski's Blog
Indie-Mobile-Redhead-GameDev-Hipster Ya that about sums it up I guess.
What are the best tools for developing 2D games in Unity?
We just released our first game on mobile. Here's how we did our first week.
Snapshots into games written in the haiku form for you to enjoy.
Being Indie is great! Here's 5 reasons why!
Sometimes it's hard to be Indie, here's the top five reasons.
What is the central role of the game console and is it still wanted?
Ryan Leonski's Comments
[Blog - 03/28/2016 - 08:41]
Oh cool I 'll have ...
Oh cool I 'll have to look into that for the buttons. r nQTween still needs documentation but it 's fairly simple. Just attach a QTween onto a GameObject set the curve and timing and it should work. You can also do groups and triggers. If you have any questions ...
[Blog - 09/29/2014 - 01:05]
[Blog - 09/26/2014 - 01:19]
Do you have any recommendations ...
Do you have any recommendations on organizing community engagement Something like a calendar or an agenda or anything I 'm usually so caught up in development I feel like I have no time for engaging the community.
[Blog - 07/22/2014 - 02:16]
I do believe it is ...
I do believe it is a passion for me, and I do worry about the people who are in it purely for business. This game may be simple but it was meant to be since it was a kick in the pants to get a product out, make it fun, ...
[Blog - 10/07/2013 - 08:00]
I 'm sorry you had ...
I 'm sorry you had troubles with your judge though I am still jealous. I got one response and it was a broken sentence. Or rather a sentence and a failure at basic grammar. All I got was It is very cute. it is really for little kids does not ...
[Blog - 09/30/2013 - 09:12]
Really glad you stuck with ...
Really glad you stuck with her design, I probably wouldn 't have played it if you were pandering with the skimpy revealing clothes. I 'll have to get the game when it comes out.