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Ryan Sumo's Blog


I am a freelance artist making games in the Philippines.  I'm currently working on a allegorical political strategy game called Party Animals





Member Blogs

Posted by Ryan Sumo on Mon, 21 Sep 2015 02:00:00 EDT in Design, Indie
I talk about the kinds of interesting tradeoffs that we want to explore with Political Party Animals.

Posted by Ryan Sumo on Wed, 02 Sep 2015 01:17:00 EDT in Art, Indie
I go over my pipeline for making and animating characters using Photoshop and 2Dtoolkit in Unity.

Posted by Ryan Sumo on Wed, 28 May 2014 10:25:00 EDT in Design, Indie
I talk about how I found the right visual metaphor for our game.

Posted by Ryan Sumo on Sat, 10 May 2014 05:20:00 EDT in Art, Indie
I outline why I chose hand drawn animation over puppet animation and do a quick tutorial of my animation process.

Posted by Ryan Sumo on Tue, 06 May 2014 10:52:00 EDT in Design, Indie
I take you through the worldbuilding process of Party Animals, throw in a little history, and hope that it's not too boring.

Posted by Ryan Sumo on Sun, 16 Mar 2014 10:31:00 EDT in Business/Marketing, Indie
The second part of my Bitsummit recap, where I offer more practical advice for anyone hoping to attend Bitsummit or similar events in the future.

Ryan Sumo's Comments

Comment In: [News - 08/28/2015 - 12:25]

Would you say that this ...

Would you say that this model naturally means that only younger developers who can afford to live cheaply and/or live in countries with a lower cost of living have a chance to succeed It would also seem that smaller, more mobile-friendly titles are the way to go, at least for ...

Comment In: [Blog - 08/17/2015 - 02:01]

Thanks so much for the ...

Thanks so much for the very informative post. r n r nI suspect that the Logo, cover, and trailer were all mitigating factors in your lack of sales. I understand that you had to do some creative money management here and, but I think that Springing for a better logo ...

Comment In: [Blog - 05/04/2015 - 01:51]

It 's interesting to read ...

It 's interesting to read this taxonomy of game development communities to use it as a comparison to our home countries. As for me, I 'm from the Philippines. I 'd say we are at stage 3-4. We 've had some heroes but they haven 't had the impact that ...

Comment In: [Blog - 05/28/2014 - 10:25]

Thanks Kenneth. To be honest ...

Thanks Kenneth. To be honest we were quite worried that anyone would be interested in such a niche topic as satirical 3rd world political strategy game so everytime someone pops up and says they 're interested in it we 're delighted. When you have the time do check out our ...

Comment In: [Blog - 05/28/2014 - 01:52]

Excellent article. we 're certainly ...

Excellent article. we 're certainly using many of those strategies in developing Party Animals, most notably by Attempted differentiation based off thematic genre . Here 's hoping it works out.

Comment In: [Blog - 05/14/2014 - 11:09]

I felt like that about ...

I felt like that about my freelance art gigs. now that i 'm making my own game it 's more emotional. In some ways that 's worse. I envy you