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Sam Coster's Blog

I'm 1/2 of the Butterscotch development team, focusing on Art and design.

Member Blogs

5 Things Jamming Teaches You  Featured Blogs
Posted by Sam Coster on Wed, 30 Jan 2013 03:58:00 EST in Indie
After the GGJ13 I decided to compile some thoughts on why jamming is the best freakin' thing you can do if you're in the business of making games. Reposted from the Butterscotch blog (http://www.butterscotch-shenanigans.com/2013/01/why-we-jam.html):
Read More... | 6 Comments

   

Sam Coster's Comments

Comment In: Official Statement by the YetiZen CEO on the YetiZen IGDA GDC party [Blog - 03/30/2013 - 11:52]

As a woman in game ...

As a woman in game development, it is hard to have a good networking conversation when the gentlemen you are trying to network with is constantly distracted by the cocktail girls push up bra-ed tits r n r nWhile I agree with your final point here the above statement is ...

Comment In: 5 Things Jamming Teaches You [Blog - 01/30/2013 - 03:58]

Excellent point. Similar to the ...

Excellent point. Similar to the Take Small Bites argument, your reasoning on mistakes follows the same path. You can mess up and it won 't cost you a thing at a jam, but it still gives you all the benefits of doing it on a live, or bigger, project. r ...

Comment In: How do I get started programming games??? [Blog - 01/07/2013 - 07:52]

Thanks for the note, Tommy. ...

Thanks for the note, Tommy. I 'm an enormous fan of you and Edmund 's work, and it actually got me started as an aspiring indie about 2 years ago. I 'm now full time along with my brother, and I honestly can 't express how much SMB impacted me. ...

   

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