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December 11, 2018
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Sande Chen's Expert Blogs

Posted by Sande Chen on Thu, 25 Jan 2018 06:02:00 EST in Business/Marketing, Production
In this article, game designer Sande Chen relates the lack of progress on diversity and job stability, as indicated by the IGDA 2017 Developer Satisfaction Survey.


Posted by Sande Chen on Tue, 05 Dec 2017 09:24:00 EST in Design, Indie, Smartphone/Tablet
In this article, game writer Sande Chen discusses the necessity of interesting choices in the realm of romance.


Posted by Sande Chen on Tue, 07 Nov 2017 12:05:00 EST in Design
In this article, game writer Sande Chen sums up advice from a 2017 NYCC panel about fantasy worldbuilding.


Posted by Sande Chen on Wed, 18 Oct 2017 09:09:00 EDT in Business/Marketing, Design, Console/PC, Smartphone/Tablet
In this article, game writer Sande Chen implores others to think about how female characters are portrayed and developed.


Posted by Sande Chen on Thu, 05 Oct 2017 09:34:00 EDT in Business/Marketing, Design
In this article, game writer Sande Chen delves into the history of interactive movies and how kids today might benefit from interactive stories.


Posted by Sande Chen on Thu, 28 Sep 2017 09:24:00 EDT in Business/Marketing, Design, Production, Smartphone/Tablet
In this article, game writer Sande Chen weighs the primacy of gameplay inspiration over story, and story inspiration over gameplay, to opine on whether or not the game industry would ever accept spec game scripts.


Posted by Sande Chen on Tue, 12 Sep 2017 01:21:00 EDT in Business/Marketing, Design, Serious, Indie, Smartphone/Tablet
In this article, game designer Sande Chen discusses the concept of citizen science, and how it can be embraced by game designers.


Posted by Sande Chen on Wed, 09 Aug 2017 10:22:00 EDT in Design, Indie
In her contribution to The Game Jam Guide, game designer Sande Chen traces the history of game jams up to creation of Global Game Jam.


Posted by Sande Chen on Fri, 07 Jul 2017 04:32:00 EDT in Business/Marketing, Design, Production
In this article, game writer Sande Chen explains why puns, cultural references, and jokes in games are not always appreciated.


Posted by Sande Chen on Wed, 07 Jun 2017 10:17:00 EDT in Business/Marketing, Serious
In this article, game designer Sande Chen illuminates the differences between serious games, edutainment, and gamification.


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