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August 21, 2017
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Sande Chen's Comments

Comment In: [Blog - 12/28/2015 - 01:57]

Psst I 'm a YouTuber, ...

Psst I 'm a YouTuber, even have the nice YouTube logo gift, but the channel 's not under my real name. However, I do have plans for a new channel. Anyway, here 's a tip. Do check out the channel first and look at the messaging as to Preferred Method ...

Comment In: [Blog - 08/21/2015 - 01:47]

Exactly. Everyone is free to ...

Exactly. Everyone is free to make the game they want and offend as many people as they want to. However, they are probably aware and should not be shocked that the groups offended by the game are very likely not going to pay for the game. It 's a matter ...

Comment In: [Blog - 08/14/2015 - 01:58]

I 'm not sure how ...

I 'm not sure how you got the idea that stacking the dice in an emergent narrative is equivalent to a directed, controlled narrative experience. r n r nIf you go to Wal-Mart, you could have an emergent experience. It could be boring or it might be exciting. If it ...

Comment In: [Blog - 06/10/2015 - 02:22]

The rewards types were fairly ...

The rewards types were fairly typical in that the quest would reward you with in-game currency of either type or power-ups that would benefit your progress in the game whether in the form of gear or items or energy . r n r nI don 't think that developers are ...

Comment In: [Blog - 05/26/2015 - 02:35]

Reid Kimball wrote under the ...

Reid Kimball wrote under the topic of 2-3 Hour Games on the blog. His thought process was about shorter, tighter focused gaming experiences.

Comment In: [News - 05/18/2015 - 04:07]

Educational games haven 't died ...

Educational games haven 't died out. For certain, there has been more investment and more interest in them over the years. They 're in the App Store, online, and in the classroom. As for blockbuster are we talking about sales, use in classrooms, perhaps impact r n r nI 'm ...

Comment In: [Blog - 01/26/2015 - 03:41]

Yes, I have. Those are ...

Yes, I have. Those are probably the closest to video games that I 've heard about. In my book, Serious Games: Games That Educate, Train, and Inform, David Michael and I also touch upon the topic of rehabilitation games in Japan.

Comment In: [Blog - 06/30/2014 - 10:48]

I think what would be ...

I think what would be more beneficial is to tell the stories from a more inclusive stance. All of our stories don 't have to star heterosexual white males. r n r nPeople act whatever way they do based on their experiences. This does not mean that females have to ...

Comment In: [Blog - 06/15/2014 - 10:16]

I 'm really glad that ...

I 'm really glad that the game journalists have paid attention to this story and brought to light how female playable characters just are not considered a core part of the experience.

Comment In: [Blog - 05/25/2014 - 12:08]

I think that you 've ...

I think that you 've presented a very thoughtful approach to the issue. It would perhaps give the player more of a more detached simulation-type commander perspective. But also, it might be a way for game writers to present a third-person omniscient narrator. Definitely something to consider

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