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Blogs

Saul Alexander's Comments

Comment In: Beyond Heavy Rain: David Cage on Interactive Narrative [Feature - 05/25/2012 - 04:00]

A wise man once said: ...

A wise man once said: novels aren 't novel, most films are no longer on film, and many comics are not at all comic. r n r nIn other words, names of media forms are generally historical accidents, they 're not something we get to choose. Try if you like, ...

Comment In: Opinion: How To Make A Scary Game [News - 09/08/2011 - 03:50]

Earthworm. Sigh That would be ...

Earthworm. Sigh That would be editor's karma.

Comment In: Gender Debate Dominates Australia's Freeplay Finale [News - 08/22/2011 - 02:23]

Thanks for the contribution, Alison. ...

Thanks for the contribution, Alison. I didn't mean to imply that you personally should have known more about the games scene, only that it is was an unfortunate reflection on the industry that no-one on a panel about games criticism could name a female critic.

Comment In: GDC Europe: Samyn On Why Indies Will Help 'Failed' European Biz [News - 08/16/2011 - 04:58]

Yeah, what has art ever ...

Yeah, what has art ever done for us that generic mindless entertainment can't do just as well I sure there must be something, I just can't put my finger on it ...

Comment In: Microsoft To Buy Skype, Bringing Service to Xbox Live, Kinect [News - 05/10/2011 - 01:55]

This does not bode well. ...

This does not bode well. Time for someone else to step up and take become the chat program of choice.

Comment In: Life Inside A Game Jam [Feature - 03/22/2011 - 04:35]

Ah, thanks for that, John. ...

Ah, thanks for that, John. There is a download for the winning game, Press 3 to Breed . I think there were some compatibility problems with Duat, which is why they never posted it up there.

Comment In: The Rise Of Dragon Age II [Feature - 02/25/2011 - 04:15]

Point 1 is a really ...

Point 1 is a really interesting idea, although I wouldn't worry about getting lost with DA1. It's really a pretty straightforward plot. I will warn you that the the combat is an awful grind. DA is looking much better on that score, after playing the demo. Also note that DA2 ...

Comment In: GCAP: Sydney IGDA's Graf - Build Games on Archetypal Relationships [News - 10/18/2010 - 04:20]

Don't worry, Dan's got a ...

Don't worry, Dan's got a lot more to say on the matter. This is just a taste. I look forward to reading your re-written blog, as I find the old one rather convoluted and confusing.

Comment In: GCAP: Edery On How Free-To-Play Turns Platform Weakness Into Strength [News - 10/15/2010 - 10:37]

Sure, you'll never know on ...

Sure, you'll never know on a case-by-case basis. But statistically speaking, the WSJ study says that 80 of customers won't be profitable. Maybe they're wrong, but it's their stats that David Edery is basing his conclusion on, and those stats apply to every industry, not just games.

Comment In: Activision Joins Fight Against 'Dangerous, Unnecessary' California Law [News - 09/21/2010 - 11:04]

I'm in two minds about ...

I'm in two minds about this. On the one hand, it's kind of amusing that Americans are so up in arms about a system that has been in place my whole life in Australia. Over here, we're actually arguing almost the opposite, that games need to have a restricted adult ...

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