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Blogs

Scott Macmillan's Blog   Expert Blogs

Indie game dev at Macguffin Games, project and product manager, web developer.  Making games since 2002.  Co-founder of the Boston Indies meetup and of the GameLoop development conferences.

Expert Blogs

Coding At Five in the Morning
Posted by Scott Macmillan on Tue, 20 Nov 2012 11:23:00 EST in
How Scott's attempts to get up early and do game development are proceeding.
Read More... | 3 Comments

Updates on... Project Quigley?
Posted by Scott Macmillan on Mon, 19 Nov 2012 11:18:00 EST in Production
Macguffin Games has been back for a bit now - time to catch the blogging back up, as well.
Read More... | 0 Comments

GameLoop - A Boston unConference
Posted by Scott Macmillan on Sat, 21 Aug 2010 01:49:00 EDT in Audio, Business/Marketing, Design, Programming, Production, Art
Darius Kazemi and I are running the 3rd annual GameLoop conference in Boston this weekend, August 28th. Join us, won't you?
Read More... | 0 Comments

A Boston Indie Manifesto  Featured Blogs
Posted by Scott Macmillan on Tue, 10 Aug 2010 03:39:00 EDT in Design
I sound off about "who is indie".
Read More... | 13 Comments

Suspending Work on All Heroes Die, The New Project
Posted by Scott Macmillan on Tue, 08 Jun 2010 05:13:00 EDT in Business/Marketing, Production
Macguffin Games shifts gears in a big way.
Read More... | 0 Comments

The Next AHD Build & The Event System
Posted by Scott Macmillan on Mon, 17 May 2010 05:11:00 EDT in Design, Production
An update on when our next build will hit, as well as the revamp to our event targeting system we've put into All Heroes Die.
Read More... | 0 Comments

[More Scott Macmillan Blogs]   

Scott Macmillan's Comments

Comment In: Coding At Five in the Morning [Blog - 11/20/2012 - 11:23]

Hah, thanks, Peter My bleary ...

Hah, thanks, Peter My bleary 5am self appreciates the thought.

Comment In: GDC 2012: Ngmoco's Ben Cousins - the death of consoles is already under way [News - 03/07/2012 - 09:52]

If they were proclaiming the ...

If they were proclaiming the death of consoles and starting up console companies, they 'd be idiots.

Comment In: Supergiant's Amir Rao: 'You Don't Have To Quit Your Day Jobs' To Go Indie [News - 10/28/2011 - 06:32]

Not only is this a ...

Not only is this a throw-away headline, it isn't actually accurate... he says you don't have to quit -immediately-. Booo-urns. What is this, the New York Post My .02 on the idea of not needing to quit your day job as opposed to Amir's well-thought out sentiments : Although folks ...

Comment In: Opinion: Games Criticism, Women Critics, And Challenging Sexism [News - 08/23/2011 - 03:56]

For the record, she didn't ...

For the record, she didn't insult you. Saying something like, You're a stooge, would be an insult. She is simply disagreeing with you strongly, using some words in caps.

Comment In: Kixeye Raises $18 Million, Appoints Zynga Co-Founder To Board [News - 08/04/2011 - 12:13]

It helped a lot that ...

It helped a lot that they made Desktop Tower Defense.

Comment In: Gamelab 2011: MUD Creator Bartle: 'Current Social Games Are Not Fun' [News - 06/30/2011 - 02:16]

Honestly, his criticisms above are ...

Honestly, his criticisms above are so over-generalized same as many of the reactions in these comments , they hold almost no water. If CityVille is the object of his ire, he should say that. Instead he's hitting everything with an incredibly broad brush. He sounds extremely similar to a lot ...

[More Scott Macmillan Comments]   

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