I have been working in the videogame industry as a senior designer for 15 years now.
I worked for some of the biggest publishers worldwide such as Atari (Inforgrames), EA and Activision.
I'm now senior designer at Ubisoft Montreal, my last game shipped is Assassin's creed 4 black flag.
During my career I have also co-founded a videogame studio named Kandogames : www.kandogames.com
By building a gameplay prototyping library we've manage to increase our iteration speed for the naval gameplay of AC4
[Blog - 07/18/2014 - 09:15]
Yes the schematic graphical is ...
Yes the schematic graphical is on purpose. This make the gameplay prototype focus only on gameplay, and when we show it everybody understand the intention to not care about graphics, so the feedback given by people are more focus on gameplay too. Also we consider if it 's already good ...
[Feature - 08/15/2012 - 04:55]