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Seth Burnette's Comments

Comment In: Interview: Flashbang Studios, Blursting Through? [News - 03/13/2009 - 05:52]

I also recommend Unity to ...

I also recommend Unity to anyone who will listen and I'm glad these guys are giving it a good name. I'm still curious about how Flashbang makes any money though. They seem very coy about that and maybe they should be to avoid successful competition but I'd love some concrete ...

Comment In: Opinion: Finally Tightening Up The Graphics On Level Three [News - 02/10/2009 - 03:18]

Tim, can I agree with ...

Tim, can I agree with both the article and your statements I think so. As someone who understands technical limitations but still has dreams of taking the medium further I really think the truth lies in between. I would neither want a novice leading the way nor a grizzled designer ...

Comment In: Beyond Far Cry 2: Looking Back, Moving Forward [Feature - 01/30/2009 - 03:50]

Even going in knowing that ...

Even going in knowing that Far Cry 2 would play differently it took me a bit to warm up to it. However, I think the risks they took were worth it and I hope more devs take something from it. As a side note: I think they have you personally ...

Comment In: Jonathan Blow: The Next Phase [Feature - 01/23/2009 - 04:45]

I generally agree with Blow's ...

I generally agree with Blow's statements and I'm usually surprised that most of what he says isn't staggeringly obvious to other game developers. However, I can't help but think that he's setting up a false dichotomy between story and challenge. I think a game's story just needs to be told ...

Comment In: Game Developer Layoffs: The Real Story [Feature - 01/12/2009 - 05:25]

Rebecca's comments above are worth ...

Rebecca's comments above are worth noting. Having worked in simulation I can definitely agree that when you aren't in the current gen club you are ignored by many developers.

Comment In: Economy Could Compel EVE Online Creators To Leave Iceland [News - 12/24/2008 - 02:50]

Well, they already have an ...

Well, they already have an office here in Georgia. Maybe Atlanta will see an influx of Icelandic game dev refugees in the coming months.

Comment In: Gamasutra's Best of 2008: The 5 Most Significant MMO Trends [News - 12/24/2008 - 05:11]

I hope that venture capital ...

I hope that venture capital begins to flow again, but not toward MMOs. I am so sick of every new studio working on an MMO as their first project that's what it seems like at least . My reasons are both altruistic and personal. On the one hand I don't ...

Comment In: Gamasutra's Best Of 2008: Top 10 Games Of The Year [News - 12/23/2008 - 05:42]

I would say that Fallout ...

I would say that Fallout 3 was my favorite this year by far and probably will continue to be on into '09. World of Goo was a fantastic surprise. Braid was another good one and while it could be a bit pretentious, it was a great way for Jonathan Blow ...

Comment In: Opinion: Game Industry Interviewing 101 [News - 12/18/2008 - 05:22]

Good advice. Fairly common sense, ...

Good advice. Fairly common sense, but I think many of us could use reminders. Now we just need someone to write an article on how to get through the HR / resume filter and get that interview in the first place.

Comment In: Gamasutra's Best Of 2008: Top 5 PC Games [News - 12/16/2008 - 05:49]

Great summation, Chris. The funny ...

Great summation, Chris. The funny thing is that I have been enjoying two of those games on 360 rather than the PC Fallout 3 and Far Cry 2. My favorite of the two by far has been Fallout 3 but I have given Far Cry 2 a chance thanks in ...

[Previous Seth Burnette Comments]   

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