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Blogs

Shay Pierce's Comments

Comment In: Diablo 3's Ability System [Blog - 05/07/2012 - 09:16]

As someone who has never ...

As someone who has never delved deeply into the Diablo games ironically since I worked for Blizzard , but who does find these kind of systems very interesting... thanks for giving such a detailed explanation of the systems ' design and the dynamics that emerge from that design. r n ...

Comment In: Manipulative game monetization shows gamers no respect, says Super Meat Boy dev [News - 05/07/2012 - 10:25]

If The Daily Show can ...

If The Daily Show can be taken as an example of the mainstream and non-gamers, then the contempt from the mainstream at least, by people who think about these things for 5 minutes seems evident: r n r nhttp://www.thedailyshow.com/watch/thu-december-8-2011/video-game-dealers r n r nI love that segment. Are there any other ...

Comment In: Nintendo reveals lifetime sales for numerous DS, 3DS, Wii games [News - 04/27/2012 - 10:41]

Now if we could only ...

Now if we could only get a Mario game that truly looked like the 2D cartoon art of Mario... either cel-shaded or hand-drawn, either way could be amazing. r n r nUnfortunately since the core gamers raged so loudly and so idiotically at cel-shaded Zelda back when Wind Waker came ...

Comment In: Turning down Zynga: Why I left after the $210M Omgpop buy [News - 03/27/2012 - 03:39]

Tommy, your last game is ...

Tommy, your last game is one of the only ones I 've played to completion in the last few years. I didn 't 100 it, though I did unlock The Kid after days trying. r n r nThanks for making it, and I really appreciate the kind words

Comment In: Report: Maxis developing SimCity 5, featuring new Glassbox engine [News - 02/29/2012 - 05:17]

My guess is that this ...

My guess is that this new engine will be notable not for its amazing graphical power so much as its ability to have high quality graphics across many platforms. In other word for its ability to scale the graphics down in a robust way. r n r nSurely a new ...

Comment In: Rovio reveals Angry Birds Space for mobile [News - 02/17/2012 - 02:38]

I predict this will be ...

I predict this will be a clone of Spaced Penguins a web game popular in 2001, which has probably also been cloned several times on iOS ... you'll be slingshotting your birds in a space environment, there will be planets with gravitational pulls, and your birds can get caught in ...

Comment In: Opinion: An indie marketing story [News - 02/01/2012 - 06:06]

This was pretty much my ...

This was pretty much my experience with developing a small iOS title. I did always feel that if I was more of a forceful promoter-type personality, and had more time and energy for it, I could probably have gotten more traction in the Twitters and the Facebooks. But that was ...

Comment In: Report: Video game designer sentenced to death in Iran over propaganda charges [News - 01/09/2012 - 02:38]

I'm pretty sure the appearance ...

I'm pretty sure the appearance on TV was part of the confession, dude.

Comment In: What the Copycat Saw: Creative Theft in Mobile and Social Games [Feature - 01/05/2012 - 04:30]

But the first big no-no ...

But the first big no-no in my book is to copy a game or take a big degree of influence from a game that's currently available on a platform that you're going to deliver to. That's what's hurtful to the industry. It seems like an even bigger problem is when ...

Comment In: Fresh Perspectives- A Google talk on Natural Language Processing [Blog - 01/04/2012 - 12:58]

Really interesting read. Somehow I ...

Really interesting read. Somehow I do find it disappointing that, as you say, we're still so far from the computer actually being able to understand the meaning of a sentence. Of course what that statement about meaning even means is hard to define but one can imagine a comprehensive internal ...

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