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February 10, 2012
 
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Simon Carless's Comments

Comment In: Activision's Skylanders Attracts Core, Kid Gamers Alike [News - 11/07/2011 - 03:35]

We fixed this when someone ...

We fixed this when someone on Twitter noted it, Dan - the fact that TFB did only one of the SKUs temporarily foxed our writers. XPEC are Taiwanese, by the way.

Comment In: Trademark Issues Hold Up iOS Collection Of 8-Bit Computer Games [News - 10/31/2011 - 01:41]

Yes, but less bravo if, ...

Yes, but less bravo if, say, they've just 'put them up' versus actually licensing them. Sorry, still super skeptical.

Comment In: GDC Online 2011 Confirms Record Attendance, Return In 2012 [News - 10/14/2011 - 11:40]

We did also have all-time ...

We did also have all-time high paid conference attendance numbers, Daniel - but thanks for the vote of confidence :

Comment In: IndieCade: Inside Jonathan Blow's Puzzle Design Process [News - 10/08/2011 - 08:11]

Jon, we added the 'co-presented ...

Jon, we added the 'co-presented by' part and the title. Words are necessarily a distillation of things that occurred in real life, so perhaps when Indiecade releases their videos, we can point people to those.

Comment In: Indie Game Contests - To Enter Or Not To Enter [Blog - 10/08/2011 - 07:41]

Well, as long as you ...

Well, as long as you read the fine print and understand it completely , as you guys noted, it's worth entering. I think 'brand names or trademarks' is specifically other people's, though But I was really surprised by The Submission cannot have been submitted previously in a promotion of any ...

Comment In: IndieCade: Uncharted's Unlikely Indie Inspirations [News - 10/07/2011 - 03:34]

Actually, Thomas Grip's talk at ...

Actually, Thomas Grip's talk at the Indie Games Summit at GDC Europe this year had a lot of interesting thoughts on this subject 'vocabulary of violence', etc , since Amnesia: The Dark Descent didn't allow any kind of in-game combat. Video here: http://www.gdcvault.com/play/1014889/Evoking-Emotions-and-Achieving-Success

Comment In: Thoughts on entering the Independent Games Festival [Blog - 10/07/2011 - 06:03]

So, we do have over ...

So, we do have over 150 judges for IGF, which means that individual judges only have about 8-12 games to play in the first round. So the comment that the IGF judges need to judge hundreds of games. So realistically, they can only play each one for minutes, not hours ...

Comment In: Opinion: Is XBLA Past Its Prime? [News - 10/03/2011 - 01:58]

Ron, if you're reading this, ...

Ron, if you're reading this, what's the response numbers for the 'how easy are platforms to work with ', roughly, and did those people who answer actually work with the platform, or are they people who had unsuccessfully pitched, for example Unclear what 'working with' means here...

Comment In: Welcome To The New Age Of Curation [Blog - 08/22/2011 - 01:29]

I definitely agree that curation-by-network ...

I definitely agree that curation-by-network is something that's rapidly becoming important to me, too - and it's potentially a great middle ground. However, I tend to find that my friends' network updates are only about 10 about new media, and 90 about, well, what they're up to. Which is also ...

Comment In: Atari, Super-Ego Vets Form Digital Publisher, Launch Cowboys & Aliens Game [News - 08/02/2011 - 05:35]

Thanks, Devin - we've updated ...

Thanks, Devin - we've updated to reflect that

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