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Simon Dean's Blog
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Expert Blogs
Designing Game Logos  |
| Posted by Simon Dean on Thu, 25 Apr 2013 01:08:00 EDT in
Art,
Indie
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| The indie team behind upcoming Folk Tale share the design process behind the new game logo. |
| Read More... | 9 Comments |
An Open Indie-tation To Console Manufacturers  |
| Posted by Simon Dean on Fri, 22 Mar 2013 03:37:00 EDT in
Indie,
Console/PC,
Business/Marketing
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| In an open invitation to console manufacturers, Simon Dean explores the steps towards becoming indie-friendly. |
| Read More... | 6 Comments |
Designing UI For Hybrid Genre Games  |
| Posted by Simon Dean on Thu, 21 Mar 2013 02:40:00 EDT in
Art,
Indie
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| Analyzing and rationalizing in-game stats in a game spanning multiple genres presents an interesting challenge. |
| Read More... | 3 Comments |
Obligation, Honesty And The Road To Kickstarter  |
| Posted by Simon Dean on Thu, 14 Mar 2013 09:27:00 EDT in
Production
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| Making mistakes is a healthy part of game development when you admit, learn from and address them. With growing risk aversion on Kickstarter and scandals breaking weekly, the Folk Tale team are trying to do things a little differently. |
| Read More... | 1 Comments |
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A Tale Of Toast, From Crumbled Beginnings |
| Posted by Simon Dean on Sat, 09 Mar 2013 08:50:00 EST in
Production,
Indie
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| With the two year anniversary of Folk Tale development fast approaching, its an opportunity to look back at the game's humble beginnings, and examine some of the decisions that have caused delays along the way. |
| Read More... | 0 Comments |
Simon Dean's Comments
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Comment In: Designing Game Logos [Blog - 04/25/2013 - 01:08]
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Thanks Carlos. r n r ... Thanks Carlos. r n r nThe final logo design image has now been updated taking Eloy 's comments into account. |
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Comment In: Forge Developer Diary: Postmortem [Blog - 04/24/2013 - 10:37]
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Really appreciate you sharing this ... Really appreciate you sharing this Paul, many thanks. |
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Comment In: An Open Indie-tation To Console Manufacturers [Blog - 03/22/2013 - 03:37]
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Indeed. Now if Ouya shipped ... Indeed. Now if Ouya shipped with Tegra-4... |
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Comment In: Designing UI For Hybrid Genre Games [Blog - 03/21/2013 - 02:40]
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Hi Ian. I read this ... Hi Ian. I read this not long ago, it 's a fantastic resource so thanks for sharing. While we 've integrated metric collection for gameplay, I hadn 't actually thought to capture metrics for accessibility features. Definitely something I 'll bear in mind. |
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Comment In: Unity comes to PS4, Vita, PlayStation Mobile [News - 03/21/2013 - 07:37]
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If you are familiar with ... If you are familiar with Unity you may be familiar with similar historical releases over support for Xbox, Wii, PS3 and more recently Wii U. Console support isn 't available in the way that iOS, Android or Flash licenses are, so this press release is mostly aimed at the handful ... |
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