 |
|
 |

|
Simon Ludgate's Blog
|
|
|
|
Simon Ludgate has worked at numerous game companies, including Strategy First, Electronic Arts, and Gameloft, as well as a journalist and radio personality with GameSHOUT Radio. He is currently obtaining a Master of Information at the University of Toronto, with a focus on Knowledge and Information Management. His areas of expertise are broad, though he has a particular interest in massively multiplayer online games, both subscription- and micropayment-based. He currently maintains a blog at soulrift.com and can be contacted through that site.
Twitter: @SimonLudgate
|
Expert Blogs
The Problem with Multiplayer? Those Damned Other Players!  |
| Posted by Simon Ludgate on Sat, 17 Dec 2011 09:00:00 EST in
Game Design,
Social/Online
|
| Will the next great revolution in multiplayer gaming finally get rid of those damned other players? |
| Read More... | 16 Comments |
Star Wars: The Old Subscription Model  |
| Posted by Simon Ludgate on Mon, 26 Sep 2011 12:29:00 EDT in
Business,
Game Design,
Console/PC,
Social/Online
|
| EA has confirmed Star Wars: The Old Republic's subscription fees. But will people pay up? |
| Read More... | 7 Comments |
|
MMO Chat: Richard Garriott |
| Posted by Simon Ludgate on Wed, 17 Aug 2011 04:30:00 EDT in
Game Design,
Social/Online
|
| I talk with Richard Garriott about the history of Ultima Online, the origin of RMT, alternatives in MMORPG crafting, |
| Read More... | 1 Comments |
Scarcity and Value in Diablo 3  |
| Posted by Simon Ludgate on Tue, 09 Aug 2011 01:00:00 EDT in
Business,
Console/PC,
Social/Online
|
| Are you worried that Blizzard will sell stuff in its in-game Auction House? Why? Were you going to make a mint selling uber axes to unwitting whales? |
| Read More... | 12 Comments |
Blizzard Announces F2P MMORPG!  |
| Posted by Simon Ludgate on Tue, 02 Aug 2011 12:17:00 EDT in
Business,
Console/PC,
Social/Online
|
| Unfortunately, forgets to mention that it's an F2P MMORPG and confused fans complain about having to play it online. |
| Read More... | 23 Comments |
If Your Game Sucks - Let Me Fix It!  |
| Posted by Simon Ludgate on Thu, 28 Jul 2011 03:02:00 EDT in
Game Design,
Programming,
Console/PC,
Serious
|
| How many times have you been frustrated by a design choice in an otherwise fun game and wished you could fix it? If you're anything like me: OFTEN! |
| Read More... | 15 Comments |
[More Simon Ludgate Blogs]
Simon Ludgate's Comments
|
Comment In: Minmaxing - Is turn-based fun anymore? [Blog - 02/06/2012 - 04:14]
|
I'd point out that solving ... I'd point out that solving a Sudoku puzzle is fun for many people, even though computer programs can solve them far more quickly and efficiently. Perhaps single-player turn-based games should be thought of as stimulating problem-solving areas of the brain, rather than being examined from the perspective of a competitive ... |
|
Comment In: Microsoft gamifies Visual Studio with achievements [News - 01/19/2012 - 06:47]
|
It can't be April already, ... It can't be April already, can it Maybe their calendar app broke. |
|
Comment In: Save Scumming and Incentivization [Blog - 01/15/2012 - 04:32]
|
Well, in Civ, you can ... Well, in Civ, you can add wonders to your EMPIRE by capturing their cities, but you can't add wonders to your CITY by capturing their city. So if you have a city that would benefit a lot from a specific wonder, or if having a group of wonders adds a ... |
|
Comment In: Opinion: Subscriptions are not the future, they are the past [News - 01/16/2012 - 04:29]
|
I don't think subscriptions and ... I don't think subscriptions and micro-transactions are mutually exclusive. Subscriptions present a good value, especially to risk-averse customers. A subscription means you know, in advance, how much you will pay, and you will not have to pay more than that, and everyone else will also pay the same amount and ... |
|
Comment In: Game industry unrest swells as SOPA hearing approaches [News - 01/13/2012 - 05:42]
|
it wants to encourage its ... it wants to encourage its community to censorship around the world. fight censorship maybe I think there's a verb missing there O.o |
[More Simon Ludgate Comments]
|
|