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Simon Ludgate's Expert Blogs
In Defense of SWTOR's Subscription Launch  |
| Posted by Simon Ludgate on Tue, 07 Aug 2012 11:16:00 EDT in
Social/Online,
Business/Marketing
|
| Should Star Wars: The Old Republic have launched F2P? I say no. |
| Read More... | 15 Comments |
The Real Cost of Diablo 3's Real Money Auction House  |
| Posted by Simon Ludgate on Tue, 15 May 2012 01:47:00 EDT in
Design,
Social/Online
|
| Some will win big selling items, but how much will the rest of us lose? |
| Read More... | 29 Comments |
Player Choice in TERA  |
| Posted by Simon Ludgate on Fri, 30 Mar 2012 01:08:00 EDT in
Design,
Social/Online
|
| The upcoming MMORPG TERA presents players with scant few choices. Does choicelessness make a good game? |
| Read More... | 6 Comments |
Analysis: FFXIV's Consolidation Plan  |
| Posted by Simon Ludgate on Wed, 15 Feb 2012 05:03:00 EST in
Business/Marketing,
Social/Online
|
| It seems ludicrous to merge servers, randomly assign players, and wipe friends lists; so why do it? |
| Read More... | 0 Comments |
The Problem with Multiplayer? Those Damned Other Players!  |
| Posted by Simon Ludgate on Sat, 17 Dec 2011 09:00:00 EST in
Design,
Social/Online
|
| Will the next great revolution in multiplayer gaming finally get rid of those damned other players? |
| Read More... | 16 Comments |
Star Wars: The Old Subscription Model  |
| Posted by Simon Ludgate on Mon, 26 Sep 2011 12:29:00 EDT in
Business/Marketing,
Design,
Console/PC,
Social/Online
|
| EA has confirmed Star Wars: The Old Republic's subscription fees. But will people pay up? |
| Read More... | 7 Comments |
|
MMO Chat: Richard Garriott |
| Posted by Simon Ludgate on Wed, 17 Aug 2011 04:30:00 EDT in
Design,
Social/Online
|
| I talk with Richard Garriott about the history of Ultima Online, the origin of RMT, alternatives in MMORPG crafting, |
| Read More... | 1 Comments |
Scarcity and Value in Diablo 3  |
| Posted by Simon Ludgate on Tue, 09 Aug 2011 01:00:00 EDT in
Business/Marketing,
Console/PC,
Social/Online
|
| Are you worried that Blizzard will sell stuff in its in-game Auction House? Why? Were you going to make a mint selling uber axes to unwitting whales? |
| Read More... | 13 Comments |
Blizzard Announces F2P MMORPG!  |
| Posted by Simon Ludgate on Tue, 02 Aug 2011 12:17:00 EDT in
Business/Marketing,
Console/PC,
Social/Online
|
| Unfortunately, forgets to mention that it's an F2P MMORPG and confused fans complain about having to play it online. |
| Read More... | 23 Comments |
If Your Game Sucks - Let Me Fix It!  |
| Posted by Simon Ludgate on Thu, 28 Jul 2011 03:02:00 EDT in
Design,
Programming,
Console/PC,
Serious
|
| How many times have you been frustrated by a design choice in an otherwise fun game and wished you could fix it? If you're anything like me: OFTEN! |
| Read More... | 15 Comments |
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