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June 7, 2013
 
YAGER Development
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Havok- 3D Software Engineers (Relocate to Europe)
 
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Blogs

Stephen Horn's Comments

Comment In: Q&A: Crytek owns Homefront - so now what? [News - 01/28/2013 - 11:39]

They had to bid against ...

They had to bid against the stalking horse bidder. r n r nAlso, Homeland does seem like a cartoonish game http://en.wikipedia.org/wiki/Homeland 28video game 29 . Yes, yes, I know you meant Homefront. :P

Comment In: Without a buyer, Vigil loses more than a few jobs: It loses a team [News - 01/23/2013 - 07:01]

I would suspect that the ...

I would suspect that the loss of Joe Madureira played a role in their demise. It 's very sad. I loved Darksiders, it was just my speed of third-person action/adventure, and I would have liked to see more titles like it from their team.

Comment In: Disney buys LucasArts in surprise $4 billion deal [News - 10/30/2012 - 04:16]

http://thewaltdisneycompany.com/disney-news/press-releases/2012/10/disney-acquire-lucasfilm-ltd r n r nOr ...

http://thewaltdisneycompany.com/disney-news/press-releases/2012/10/disney-acquire-lucasfilm-ltd r n r nOr a shorter url: http://goo.gl/5vHYn r n r nAnd re-edited because not only does Gamasutra keep butchering the long url, but apparently I did too trying to correct it in Google 's url shortener.

Comment In: Layoffs and closures at Zynga as company struggles to save money [News - 10/23/2012 - 02:15]

Glad to see Twitter filling ...

Glad to see Twitter filling with job opportunities for the folks affected. Here 's some links from the twitterverse that I hope will help the people effected: r nhttps://twitter.com/collisonDS/status/260812135033090048 r nhttp://www.popcap.com/job-opportunities r nhttp://tbe.taleo.net/CH01/ats/careers/jobSearch.jsp org RED5STUDIOS cws 1 r nhttp://meteor-ent.com/jobs/ r nhttp://jobs.nike.com/portland,-or-jobs

Comment In: Can Final Fantasy XIV really be 'reborn'? [News - 08/17/2012 - 04:14]

This. r n r nWe ...

This. r n r nWe 're definitely entering the interesting bit of Final Fantasy XIV 's troubled life. If S E can salvage this thing and ultimately make an acceptable profit on it, I hope that will encourage other publishers to follow suit and fix mediocre MMOs rather than slap ...

Comment In: What a new digital game trading law in Europe could mean for you [News - 07/03/2012 - 06:12]

One thing I wasn 't ...

One thing I wasn 't sure about: Does this apply to all licenses, even short-term licenses, or does this only apply to indefinite licenses Could someone purchase a 30-day license, use it for 10 days, then sell it to someone else

Comment In: Who will be the Michael Moore of serious games? [News - 06/20/2012 - 07:57]

I think the opinion being ...

I think the opinion being expressed is that persuasive games would benefit from stronger, more polarizing personalities behind the games. I don 't happen to agree with that opinion when given examples like Al Gore, Glenn Beck, or Michael Moore. r n r nI feel that polarization, even when one ...

Comment In: Damaging public comments caused 38 Studios downfall, says Schilling [News - 05/29/2012 - 10:27]

@Michael: I 'm totally naive ...

@Michael: I 'm totally naive to the whole business end of the industry, but wouldn 't such contracts usually come as two parts, one to fund the game, the other to share the game 's profits r n r nThere 's no ethical dilemma in using the profits for R ...

Comment In: In-depth: 'Ignore Android at your own peril!' [News - 04/26/2012 - 04:12]

@Jeremie: The short answer is ...

@Jeremie: The short answer is PC. PC is far more fragmented than Android. r n r nEverything about PCs can change. If you can envision any way that two PCs can be different, then there probably exists some example of that difference out there. Eventually, you just have to draw ...

Comment In: The Origins of Night Trap: An Excerpt from Generation Xbox [Feature - 04/24/2012 - 04:25]

I was entirely too young ...

I was entirely too young only 9 years old when I first played Night Trap at a kiosk in my local games store. I remember understanding the basic premise of the gameplay, but couldn 't understand how to control which room I was going to, or how to actually prevent ...

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