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Stephen Richards's Blog


I'm an app developer and games designer, with a particular interest in narrative design.


Member Blogs

Posted by Stephen Richards on Wed, 18 Mar 2015 01:54:00 EDT in Business/Marketing, Design, Production, Smartphone/Tablet
Adding motion sensors to stylus pens will bring loads of exciting and creative possibilities to mobile gaming. It may be a technological leap on par with touchscreens, and here's why.

Posted by Stephen Richards on Sat, 23 Mar 2013 02:57:00 EDT in Design, Social/Online
I discuss some thoughts I've had on free-to-play, such as whether it's inherently evil or going to take over the world.

Stephen Richards's Comments

Comment In: [Blog - 03/18/2015 - 01:54]

It might be that certain ...

It might be that certain genres, e.g. shooters, can never be made to fit well on platforms like iPads. I wouldn 't worry about where development efforts are concentrated though, unless you think there 's a dearth of fps games on PC r n r nThey might not work perfectly ...

Comment In: [News - 08/20/2013 - 08:38]

Really good article - highly ...

Really good article - highly useful

Comment In: [Blog - 07/03/2013 - 12:26]

I am quite jealous of ...

I am quite jealous of all your young students I didn 't learn all this stuff till I was at university and I did it all the slow way. Having grown up in the 90s and 00s I was perhaps part of the generation given the least useful ICT syllabus ...

Comment In: [Blog - 06/21/2013 - 09:43]

Some very good pieces of ...

Some very good pieces of advice here. Obviously acquiring these skills is very time-consuming, which is why studying anything at university is often a good idea, as it gives you three years to build a portfolio in your spare time. r n r nHowever, I must cynically point out that ...

Comment In: [Blog - 04/19/2013 - 06:56]

I liked this article. I ...

I liked this article. I 'm actually surprised this is still an issue, I thought Call of Duty and Halo had killed off most other shooters by now. The fps market may be the most profitable, but it 's definitely a select few which are taking the lion 's share. ...

Comment In: [Blog - 03/29/2013 - 12:30]

I really liked this article. ...

I really liked this article. I especially like the idea of a game being controversial for reasons other than gratuitous violence or sexual objectification.