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February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
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February 10, 2012
 
Sony Computer Entertainment America LLC
Audio Tools Engineer
 
Sony Computer Entertainment America LLC
World Wide Studios Technical Product Manager
 
Sony Computer Entertainment America LLC
Senior Software Application Engineer
 
Sony Computer Entertainment America LLC
Senior Gamer Insights Specialist
 
High 5 Games
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Blogs

Sumantra Lahiri's Blog

Sumantra Lahiri is a freelance writer for various forms of entertainment. His reviews, essays, and articles have appeared on sites like The Escapist Magazine, UGO.com, and many other websites and publications. More of his work can be seen at http://punchdrunkintheageofinfo.blogspot.com

Member Blogs

Is Microsoft Missing the Point?  Featured Blogs
Posted by Sumantra Lahiri on Wed, 11 Nov 2009 03:19:00 EST in
Is Microsoft out of touch with the casual market?
Read More... | 8 Comments

Critical Essay Series: Team Fortress 2 (Part 1)  Featured Blogs
Posted by Sumantra Lahiri on Sun, 01 Nov 2009 10:26:00 EST in Game Design
This is a special two part entry in the Critical Essay Series. In this part (Part 1) we examine how the design decisions in Team Fortress 2 have made it an online multiplayer FPS that everyone can play, from the loyal obsessive to the casual observer.
Read More... | 3 Comments

Critical Essay Series: Blueberry Garden  Featured Blogs
Posted by Sumantra Lahiri on Mon, 26 Oct 2009 05:56:00 EDT in Game Design
Can a game that is based solely on the idea of level exploration actually work?
Read More... | 1 Comments

Critical Essay Series: No More Heroes  Featured Blogs
Posted by Sumantra Lahiri on Mon, 19 Oct 2009 02:28:00 EDT in Game Design
Suda 51 and Grasshopper Manufacture has done what so many always thought was impossible, creating a legitimate 'B-Game'.
Read More... | 2 Comments

Critical Essay Series: The Secret of Monkey Island Special Edition   Featured Blogs
Posted by Sumantra Lahiri on Tue, 13 Oct 2009 07:13:00 EDT in
What The Secret of Monkey Island can teach us about writing in videogames.
Read More... | 2 Comments

Critical Essay Series: Shadow Complex  Featured Blogs
Posted by Sumantra Lahiri on Mon, 05 Oct 2009 12:56:00 EDT in Game Design
How Shadow Complex represents the Platypus in a videogame evolutionary timeline.
Read More... | 0 Comments

[More Sumantra Lahiri Blogs]   

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