Svyatoslav Cherkasov's Blog
Co-funder of Lazy Bear Games
The summary of tips and tricks used in Graveyard Keeper to make different graphical effects and apply them on a pixel art picture.
I'm naming the most useful Unity plugins that we used during the develop of Punch Club (for PC/mobile).
Some tips and tricks that will make your Greenlight page more attractive and help you to pass the Greenlight.
Writing a shader that emulates CRT. Using Unity and explaining the shader principles.
In this article I want to share my experience in developing a dynamic game for iPhone using Flash and Adobe Air platform. Tricks, hints, examples, etc.
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