Szilard Szasz-Toth's Blog
Co-Founder of Mad Labs, an independent game studio from Germany.
Currently working on the math game "Blackboard Madness: Math" as lead developer.
Check out our game here www.blackboardmadness.com
or visit our dev blog www.blackboardmadness.com/blog
Here is a list of 15 really great game landing pages that should get you inspired to build your own page!
In this final part of our ASO series we introduce a multi-factor scoring model to select your App Store keywords. This framework should take your keyword selection skills to the next level.
Apply this model and watch your search rankings improve!
In this part of the series, we present an easy-to-follow and hands-on guide to create a solid keyword list for your app.
This is a series of three posts, which will explain how to select the right keywords for your game and present an easy-to-follow guide.
The first part will describe how to find relevant keywords for your game.
Szilard Szasz-Toth's Comments
[Blog - 06/26/2014 - 04:18]
Hi Miguel, r n r ...
Hi Miguel, r n r nI would strongly advise against using the keyword game in your keyword list. The keyword game has a very competitive difficulty score Sensor Tower difficulty 6.5 , which makes it impossible to score anywhere in the top charts for your new game for that keyword. ...
[Blog - 07/07/2014 - 07:27]
We mainly use Sensor Tower ...
We mainly use Sensor Tower to get difficulty and traffic values. Depending on how much time we can spend on optimizing our keywords, we add in MobileDevHQ data points www.mobiledevhq.com to support our selection. Both services can be used for free, which is great, if you want to market your ...