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July 24, 2014
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Tadhg Kelly's Blog   Expert Blogs

 

Tadhg is the creator of leading game design blog What Games Are.                                                           

 

Expert Blogs

Posted by Tadhg Kelly on Tue, 10 Jun 2014 01:04:00 EDT in Business/Marketing, Console/PC
Off the cuff thoughts on all we saw today.


Posted by Tadhg Kelly on Sun, 23 Mar 2014 06:01:00 EDT in Design
This year I had the honor of giving one of the GDC Microtalks. My talk centered around thauma, the components of game design and the real questions of legitimacy that still trouble the videogame art form. You can read it here.


Posted by Tadhg Kelly on Wed, 01 Jan 2014 12:09:00 EST in Design, Indie
Looking back on 2013 and considering the theme of games you're not supposed to play in the classic sense.


Posted by Tadhg Kelly on Thu, 26 Sep 2013 07:10:00 EDT in Design, Social/Online
I've come to regard Zynga's Mafia Wars as a milestone moment in game design. Here's why.


Posted by Tadhg Kelly on Thu, 18 Nov 2010 08:36:00 EST in Design
There's a difference between actually being a game designer, and the aspirational myth of the game designer as monk-artist-literature wunderkind. The former exists, but the latter is a figment of hope.


Posted by Tadhg Kelly on Wed, 22 Sep 2010 01:16:00 EDT in
Last year I wrote that Zynga and other social game companies had troubling times ahead. This year, how have they fared? Are social games prospering or are they actually done?



Tadhg Kelly's Comments

Comment In: [Blog - 05/27/2014 - 09:53]

Eat some vegetables ...

Eat some vegetables

Comment In: [Blog - 05/17/2014 - 01:30]

The player 's ...

The player 's

Comment In: [News - 04/01/2014 - 08:47]

Because it 's been formulated ...

Because it 's been formulated under the same framework as how they part-fund film.

Comment In: [Blog - 03/26/2014 - 07:19]

Jay, r n r nWhen ...

Jay, r n r nWhen I said that Facebook wouldn 't be Facebook without games what I mean is as a substantial source of growth a couple of years ago and of daily site engagement. Facebook today would be so much less of an online force but for games. r ...

Comment In: [Blog - 03/23/2014 - 06:01]

Thanks ...

Thanks

Comment In: [Blog - 01/02/2014 - 03:08]

On the whole I liked ...

On the whole I liked it, but am I the only person who suspected that it was all going to turn out to be an imaginary-friend or multiple-personality story It was the fact that I kept finding scraps of paper with dialog written around the house. I kept thinking how ...