Taekwan Kim's Expert Blogs
On the gameplay value of the AH from the perspective of a Hardcore mode player
Why does a smart take on the cottage industrialization/mass production of celebrity insist on idiocy?
Why actually do stories and systems have to be mutually exclusive?
On diegesis, Left 4 Dead, Donald Rumsfeld, and Squash
On the virtues, and difficulties, of approaching rule design to tell stories with mechanics
A rambling entry, and semi- response to Jonathan Jones’s “Sorry MoMA”
Violence in games is a red herring.
A response to “Hey Baby, Do You Dyad?”
Let's give respect where it's due.
GW2 succeeds by "not doing the things that nobody ever thought of not doing"
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