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Blogs

Taekwan Kim's Expert Blogs

Guild Wars 2: One Step Forward, Two Steps Back  Featured Blogs
Posted by Taekwan Kim on Fri, 21 Sep 2012 12:21:00 EDT in
GW2 succeeds by "not doing the things that nobody ever thought of not doing"
Read More... | 11 Comments

A Question of Meaning  Featured Blogs
Posted by Taekwan Kim on Wed, 09 May 2012 08:18:00 EDT in
Is creating “meaning” through user unfriendliness just another form of psychological manipulation?
Read More... | 9 Comments

Understanding Closure: A Jungian Approach  Featured Blogs
Posted by Taekwan Kim on Sat, 14 Apr 2012 12:42:00 EDT in Design
Thoughts on Egos, Archetypes, and Mass Effect 3
Read More... | 2 Comments

The Problem with Mass Effect 3s Multiplayer  Featured Blogs
Posted by Taekwan Kim on Wed, 07 Mar 2012 01:24:00 EST in Design
Its the authorial voice, stupid
Read More... | 11 Comments

Sort of Retrospective: Dungeon Siege 3 vs Witcher 2  Featured Blogs
Posted by Taekwan Kim on Thu, 22 Dec 2011 11:34:00 EST in Design
In which crazy talk commences
Read More... | 7 Comments

Breaking Skyrim  Featured Blogs
Posted by Taekwan Kim on Mon, 21 Nov 2011 03:29:00 EST in
For fun and profit!
Read More... | 8 Comments

Re-Examining the Magic Circle  Featured Blogs
Posted by Taekwan Kim on Wed, 19 Oct 2011 01:13:00 EDT in
On the reality of play
Read More... | 2 Comments

APB and the Reisberger Paradox  Featured Blogs
Posted by Taekwan Kim on Thu, 08 Sep 2011 09:35:00 EDT in
Competitive advantage in F2P PvP MMO TPS APB: Reloaded
Read More... | 0 Comments

Deus Ex: Non-Revolution?  Featured Blogs
Posted by Taekwan Kim on Fri, 02 Sep 2011 07:31:00 EDT in Design
An entirely unfair polemic and hypercritical breakdown of Deus Ex: Human Revolution
Read More... | 25 Comments

The Psychological Considerations Of Diablo 3s Real Money Auctions  Featured Blogs
Posted by Taekwan Kim on Mon, 01 Aug 2011 03:17:00 EDT in
Diablo 3 will feature real money auctions. What does this mean for, or say about, the player experience in loot-centric games?
Read More... | 35 Comments

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