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Thais Weiller's Member Blogs

Posted by Thais Weiller on Thu, 20 Jun 2013 09:42:00 EDT in Design, Smartphone/Tablet
A short text about the importance of player feedback on game design focusing on mobile games. Some examples of how to use feedback elegantly.

Posted by Thais Weiller on Thu, 28 Jun 2012 12:27:00 EDT in Design, Smartphone/Tablet
This is part of a series about the design of Sky Castle, a project I worked on that was never released. As so, I could never truly tweaked its systems to achieve a neat balance, so it might have many inconsistencies as it is.

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