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Todd Lewis's Blog


Co-Founder of Gopherwood Studios an HTML5 game development studio with previous experience in mobile and console development at 5th Cell Media and Gameloft. 


Member Blogs

Posted by Todd Lewis on Mon, 16 Dec 2013 01:55:00 EST in Programming, Production, Indie, Social/Online
Is the component-based design model a good idea for an HTML5 game engine? Gopherwood Studios reflects on their experiences creating the open-source Platypus game engine for PBS Kids.

Posted by Todd Lewis on Mon, 29 Jul 2013 08:00:00 EDT in Business/Marketing, Indie
After diving into contract games to support their fledgling studio, Gopherwood Studios discusses their experiences doing contract HTML5 game development and how it offers a path to financial stability and a taste of independent development along the way.

Todd Lewis's Comments

Comment In: [Blog - 07/29/2013 - 08:00]

I mentioned before when talking ...

I mentioned before when talking to @Justin Kwok that we 've been in a blessed position in that we haven 't had to go looking for contract work, so I can 't speak to that, but almost everyone we 've worked with has referred to our previous titles as the ...