Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Analyst questions validity of unusual January NPD results [1]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [14]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
 
XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
spacer
Blogs

Tom Allins's Blog

I work as business analyst for a leading IT distributor. Not only interested in the business aspect of games, I am also fascinated by everything surrounding games, from designing to story writing.

Member Blogs

It time for gamers to take responsibility
Posted by Tom Allins on Sun, 21 Nov 2010 03:13:00 EST in
if the games industry wants to be mainstream entertainment, players will have to step up to the plate and take responsibility for their behaviour.
Read More... | 0 Comments

Replayability Defined By Player Type  Featured Blogs
Posted by Tom Allins on Sat, 05 Sep 2009 02:29:00 EDT in Game Design
If games must be replayable, we have to understand the different playertypes, since each playertype requires its own incentives for replay.
Read More... | 7 Comments

Previously On ...
Posted by Tom Allins on Thu, 27 Aug 2009 07:27:00 EDT in Game Design
Many players finish a game in multiple sessions, what can be done to ensure they still can keep track of the story even they haven't played the game for weeks.
Read More... | 3 Comments

The Elephant In The Room  Featured Blogs
Posted by Tom Allins on Mon, 10 Aug 2009 06:11:00 EDT in Production
Another take on the rise of the second hand market.
Read More... | 11 Comments

Rule of 3 Deaths in a Boss Fight  Featured Blogs
Posted by Tom Allins on Tue, 04 Aug 2009 02:23:00 EDT in Game Design
A personal rule devised to evaluate boss fights and their impact on the gaming experience.
Read More... | 10 Comments

Morality in Games - Another Definition  Featured Blogs
Posted by Tom Allins on Mon, 27 Jul 2009 01:31:00 EDT in Game Design
What does morality in games means for the player and what conditions must be met to implement morality within a game?
Read More... | 8 Comments

[More Tom Allins Blogs]   

Tom Allins's Comments

Comment In: Knocking Down Trees: Destructable Environments in FPS should be standard. [Blog - 01/06/2011 - 07:58]

You hail Battlefield for its ...

You hail Battlefield for its destructable environment but you ommit some design issues that the game has: conquest game mode: you can raise a flag, standing in the middle of the street from inside a building At least in Black ops you have to be sitting near the flag, a ...

Comment In: The Invisible Narrative of Games - OR - The Story of Chess [Blog - 08/12/2009 - 10:20]

Now, am I reading too ...

Now, am I reading too much into this Am I just projecting a childish fantasy onto a board of wood and bunch of carven pieces I think you are. none of the books on chess that I read, nor the man who taught me the game mentioned this great story ...

Comment In: The Videogame Marketing Dichotomy [Blog - 07/01/2009 - 08:37]

Gametrailers warn me of potential ...

Gametrailers warn me of potential interesting games, but before I buy I always check video reviews from gamespot, ign and gametrailers.com. It's as good as a written review and at least you get to see the game in action. Personally I prefer gametrailers.com review, they are broken up into clear ...

   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.