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Tom Battey's Comments

Comment In: [Blog - 04/09/2014 - 01:35]

The games themselves are still ...

The games themselves are still great as a purely single player experience, if a little lacking in soul hah . However, there are some sections of the games, particularly certain bosses, that are clearly designed with multiplayer in mind. Having to do these solo dramatically increases the difficulty, and significantly ...

Comment In: [Blog - 01/29/2014 - 01:41]

You 're right that the ...

You 're right that the boxed product market has limited developers ability to serve niche audiences - but now that digital distribution and crowd funding have widened the market, I feel we should stop criticising games for deliberately choosing to appeal to a niche audience.

Comment In: [Blog - 01/16/2014 - 01:24]

It 's an interesting point ...

It 's an interesting point - our experience of game, and thus our ability to critique it, is usually limited to the game itself, and it 's pre-launch marketing material. The marketing material can influence how we experience a game - we 'll judge things as 'overhyped ' if they ...

Comment In: [News - 01/15/2014 - 12:20]

Crowdfunding certainly does change the ...

Crowdfunding certainly does change the way that players - and press - experience a game. I 'm playing Broken Age now having followed the project for a year and a half, having watched key decisions being made and seen the effects those decisions have had on the people making the ...

Comment In: [Blog - 12/16/2013 - 09:49]

Writing good sci-fi is hard. ...

Writing good sci-fi is hard. Much harder that I thought it would be, anyway. I assumed as I 'd grown up reading a ton of the stuff I 'd be able to write something similar with minimal effort. Not the case. r n r nI started with a great sci-fi ...

Comment In: [Blog - 10/25/2013 - 01:23]

Oh man, potential Windows 8 ...

Oh man, potential Windows 8 customer right there Perhaps that interface isn 't so misguided after all... r n r nSometimes I do stop and think about how much technology has come on in my relatively short lifetime. I 'll be about to yell at my phone for not refreshing ...

Comment In: [News - 10/18/2013 - 08:42]

Interesting question David - one ...

Interesting question David - one I think about quite a lot with regards to fiction, certainly. You 're right in that a piece of entertainment delivered through a traditional channel has undergone a level of quality control that a self-published indie work has not. r n r nBut this isn ...

Comment In: [Blog - 10/18/2013 - 04:46]

This is the first I ...

This is the first I 've heard of make believe theory, and it sounds super interesting. It also makes sense of how I play games whether I 'm playing Skyrim or Halo, I 'm always effectively roleplaying a story centred around the action. What 's more, when this internal narrative ...

Comment In: [Blog - 10/17/2013 - 08:10]

I think it says a ...

I think it says a lot about the kind of people working in the medium right now that videogames seem to reference as far back as the late 80 's - and then stop. The majority of the 'literary ' influences for modern games - and this goes for indies ...

Comment In: [Blog - 10/10/2013 - 09:45]

Well that put paid to ...

Well that put paid to more or less every single 'X tips to indie success ' article I 've seen in recent history. Reminds of the hundreds of 'how to self-publish your ebook ' ebooks I see and very pointedly don 't buy every day. Bottom line - stuff is ...

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