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Elise Trinh's Blog


Story writer -- video games (AAA and mobile), comic books, animated series and film, French tv shows.


Member Blogs

Posted by Elise Trinh on Thu, 20 Feb 2014 11:47:00 EST in Design
About linear and non-linear stories, differences between story and narrative, and consequences on game narrative.

Posted by Elise Trinh on Tue, 26 Nov 2013 06:14:00 EST in Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
Some thoughts about who the God, the Creator, the Mighty Author of a game is, and their relationship with the Playable Character or the player. Possible hints about creation, interactivity and storytelling in games.

Elise Trinh's Comments

Comment In: [Blog - 09/16/2014 - 09:50]

Really nice article, I 've ...

Really nice article, I 've enjoyed reading all the discussions and your thoughts on this topic. It 's pretty accurate. r n r nPeople tend to think that writing a vanilla character will be easier for empathy. Truth is, there is no vanilla character. A white male character from the ...

Comment In: [News - 06/11/2014 - 05:15]

I am just a Doubting ...

I am just a Doubting Thomas here. I can only believe in what I see, and I haven 't seen enough to say anything relevant on it. r n r nIf we want to think about these things thoroughly, and carefully, prejudices as arguments are not helping.

Comment In: [Blog - 04/01/2014 - 02:22]

Nice article I was not ...

Nice article I was not aware of Ken 's narrative legos and I really agree with you. r nNarrative legos can be a start but it has to be refined in many ways to avoid mechanical relationships . r nPutting the players in the storyteller 's shoes could be one ...

Comment In: [Blog - 02/20/2014 - 11:47]

Thanks a lot for your ...

Thanks a lot for your comment and for the ref r nThis article about explicit/implicit narrative is really interesting and I did not know it. r n r nI think the use of narrative arc can be confusing though it 's usually refering to a psychological arc for the main ...

Comment In: [News - 02/28/2014 - 10:00]

I just hope there 'll ...

I just hope there 'll be more and more great characters, no matter what gender they are and/or what are their sexual preferences. r nI mean, it may be a captain obvious assessment , but i always figured that gender, sexual preferences, skin color, or social background or else are ...

Comment In: [News - 02/25/2014 - 03:39]

Nice post I really like ...

Nice post I really like the fact that one of the ways to support the Narrative pillar in games is a... game design principle