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April 24, 2014
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Trinh Elise's Blog

 

Story writer - games, comic books, animated series and so on. Currently a French/English editor-reviser in a video game company.

 

Member Blogs

Posted by Trinh Elise on Thu, 20 Feb 2014 11:47:00 EST in Design
About linear and non-linear stories; the difference between story and narrative; and consequences on the game narrative.


Posted by Trinh Elise on Tue, 26 Nov 2013 06:14:00 EST in Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
Some erratic thoughts about who is the God of a game, the Creator, the Mighty Author, his relationship with the Playable Character, the player, and so on. Maybe some hints about creation, interactivity and storytelling in games.



Trinh Elise's Comments

Comment In: [Blog - 04/01/2014 - 02:22]

Nice article I was not ...

Nice article I was not aware of Ken 's narrative legos and I really agree with you. r nNarrative legos can be a start but it has to be refined in many ways to avoid mechanical relationships . r nPutting the players in the storyteller 's shoes could be one ...

Comment In: [Blog - 02/20/2014 - 11:47]

Thanks a lot for your ...

Thanks a lot for your comment and for the ref r nThis article about explicit/implicit narrative is really interesting and I did not know it. r n r nI think the use of narrative arc can be confusing though it 's usually refering to a psychological arc for the main ...

Comment In: [News - 02/28/2014 - 10:00]

I just hope there 'll ...

I just hope there 'll be more and more great characters, no matter what gender they are and/or what are their sexual preferences. r nI mean, it may be a captain obvious assessment , but i always figured that gender, sexual preferences, skin color, or social background or else are ...

Comment In: [News - 02/25/2014 - 03:39]

Nice post I really like ...

Nice post I really like the fact that one of the ways to support the Narrative pillar in games is a... game design principle

Comment In: [Blog - 11/26/2013 - 06:14]

Hey Thanks for the comment ...

Hey Thanks for the comment : r nBeing Thane and King or a Thief at the same time, well, some games have tried to let you play different characters in the same time such as... Heavy Rain I don 't think it will break the suspension of disbelief: it is ...

Comment In: [Blog - 10/22/2013 - 08:38]

Interesting thoughts. Just to be ...

Interesting thoughts. Just to be more precise on some aspects: in fact we should probably talk about the 1895-1935 or 1940 movies, to compare what was done at this time and what is happening today for games. Because before 1895 movies or cinema were merely cheap entertainments in fairgrounds the ...