GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 6, 2013
 
LeapFrog
Associate Producer
 
Off Base Productions
Senior Front End Software Engineer
 
EA - Austin
Producer
 
Zindagi Games
Senior/Lead Online Multiplayer
 
Off Base Productions
Web Application Developer
 
Gameloft
Java Developers
spacer
Blogs

Tulay Tetiker McNally's Blog   Expert Blogs

Before joining BioWare in 2010, I have worked for such companies like Microsoft Corporation, Alias Systems, CG Channel, Square Enix, and SEGA. 

As Director of Development QA and Quality Engineering, for BioWare Edmonton & Montreal studios, I am responsible for strategic planning, organizing, directing and coaching the QA teams with a focus on QA Managers and Leads.

In conjunction with the other studio department and project leaders my goal is to ensure the success of the projects and of the studio as a whole and anticipating future trends and technologies that will help my organization to be industry and discipline leaders.

This Blog will feature articles about Game Development and Quality Assurance, personal opinions as well as best practices about Development QA. The intent is to publish at least one article a month, with "guest bloggers" from BioWare QA.

Expert Blogs

Part 4: “Adopt, Adapt and Improve” – Agile QA BioWare Style  Featured Blogs
Posted by Tulay Tetiker McNally on Tue, 30 Apr 2013 06:18:00 EDT in Programming
This article is about BioWare QA's approaching to agile development and testing.
Read More... | 10 Comments

Part 3: BioWare QA - A Culture of Integrity, Problem Solving - and Fun!   Featured Blogs
Posted by Tulay Tetiker McNally on Mon, 22 Apr 2013 11:08:00 EDT in Console/PC, Production
This blog explains how BioWare's studio culture and core values have had a significant impact on the success of its QA team.
Read More... | 5 Comments

Part 2: Quality Assurance - a career destination in games? Why not!!?  Featured Blogs
Posted by Tulay Tetiker McNally on Mon, 15 Apr 2013 12:15:00 EDT in Production
This blog post talks about BioWare's dual-career path at BioWare.
Read More... | 36 Comments

Part 1: The End of the Dark Ages for QA in game development  Featured Blogs
Posted by Tulay Tetiker McNally on Tue, 09 Apr 2013 03:17:00 EDT in Production, Console/PC
This is the first part of a series of five articles about how Quality Assurance can be an integral part of game development, with specific examples from BioWare QA. I am hoping these articles will inspire others and will kick off productive discussions.
Read More... | 34 Comments

   

Tulay Tetiker McNally's Comments

Comment In: Part 1: The End of the Dark Ages for QA in game development [Blog - 04/09/2013 - 03:17]

I 'm happy to see ...

I 'm happy to see that this article kicked off good discussions already. I hope that by sharing best practices and our BioWare QA philosophy we can help initiate change and you can hopefully take this as an inspiration. r n r nSome points that were made here about salary ...

   

UBM Tech