Before joining BioWare in 2010, I have worked for such companies like Microsoft Corporation, Alias Systems, CG Channel, Square Enix, and SEGA.
As Director of Development QA and Quality Engineering, for BioWare Edmonton & Montreal studios, I am responsible for strategic planning, organizing, directing and coaching the QA teams with a focus on QA Managers and Leads.
In conjunction with the other studio department and project leaders my goal is to ensure the success of the projects and of the studio as a whole and anticipating future trends and technologies that will help my organization to be industry and discipline leaders.
This Blog will feature articles about Game Development and Quality Assurance, personal opinions as well as best practices about Development QA. The intent is to publish at least one article a month, with "guest bloggers" from BioWare QA.