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Tyler Glaiel's Blog
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Hey, my name is Tyler Glaiel. I started programming Flash games when I was 11, and have placed most of my games on my site and Newgrounds ( http://www.glaielgames.com/games.php), ranging from the crappy "first games" and experiments to recent critically-acclaimed works such as Aether and Closure. Currently I am still working on pushing the boundaries of Flash Games, but also beginning to venture out and do some larger standalone games (including a new version of Closure, www.closuregame.com/blog). I really wish to help evolve the medium, exploring original gameplay mechanics and storytelling mechanisms in my works. I enjoy what I do, and am proud to say that I've never held a "real" job, even throughout high school. Expect to see more of me in the future, I'm only 19 and just getting started!
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Expert Blogs
Why School Wasn't Right For Me  |
| Posted by Tyler Glaiel on Sun, 17 Oct 2010 04:34:00 EDT in
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| I dropped out of school a few months ago. I cover why I made that decision in this post. |
| Read More... | 11 Comments |
My First Week as a FULL-TIME Indie Developer  |
| Posted by Tyler Glaiel on Fri, 17 Sep 2010 02:22:00 EDT in
Production
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| We started working full time, in a real office, this week. It's been great. |
| Read More... | 10 Comments |
Playing Around With Genetic Algorithms  |
| Posted by Tyler Glaiel on Sat, 01 May 2010 08:58:00 EDT in
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| I played around with some genetic algorithms today for the enemies in my next flash game. |
| Read More... | 7 Comments |
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"Why is it gonna take so long to finish?" |
| Posted by Tyler Glaiel on Sun, 18 Apr 2010 04:34:00 EDT in
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| Here's probably a longer than necessary answer to the #1 question I've been asked at conventions. |
| Read More... | 2 Comments |
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Mini-Rant: Difficulty Selectors |
| Posted by Tyler Glaiel on Sat, 20 Mar 2010 02:56:00 EDT in
Game Design
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| "What difficulty setting?" is always such a tough question to answer |
| Read More... | 3 Comments |
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Looking Forward To GDC |
| Posted by Tyler Glaiel on Mon, 01 Mar 2010 01:49:00 EST in
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| I am excited for GDC this year |
| Read More... | 0 Comments |
[More Tyler Glaiel Blogs]
Tyler Glaiel's Comments
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Comment In: Atom Zombie Smasher, The Swapper lead nominations for Indie Game Challenge [News - 01/19/2012 - 07:04]
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Closure leads nominations for Indie ... Closure leads nominations for Indie Game Challenge my 100 non-biased fix for your title |
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Comment In: PlayStation Network Accounts Compromised, Personal Information Stolen [News - 04/26/2011 - 04:37]
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perhaps they denied responsibility because ... perhaps they denied responsibility because there's some serious legal consequences if they get caught this time because of stealing credit card info. As with the gawker incident, it really pisses me off that these attacks end up hurting the innocent user far more than big evil corporation they're trying to ... |
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Comment In: Apple Schedules Worldwide Developers Conference On Top Of E3 [News - 03/28/2011 - 05:46]
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and they overlapped the ipad2 ... and they overlapped the ipad2 announcement with GDC. WTF apple. |
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Comment In: Adding Depth to Defend [Blog - 03/14/2011 - 08:02]
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Don't forget Pokemon, where defend ... Don't forget Pokemon, where defend moves like protect, substitute, endure, etc could be used to great effect while stuff like poison, burn, and sandstorm could chip away at the opponent's health. |
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Comment In: Interview: Markus Persson On Bringing Achievements to Minecraft [News - 02/25/2011 - 08:34]
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achievements should only be unlocked ... achievements should only be unlocked from crafting some sort of achievement checklist , there now it's completely optional. perhaps call it a scavenger hunt and it comes with 10 random achievements to unlock, when complete it becomes a diamond block or a new rare building material. |
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Comment In: PopCap Will 'Look At' Going Public In 2011 [News - 01/03/2011 - 12:10]
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might have to start playing ... might have to start playing the stock market |
[More Tyler Glaiel Comments]
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