Ulyana Chernyak's Blog
Xsolla works to deliver the best payment + billing services to video game publishers and developers around the globe. Xsolla 8-year experience in the gaming industry and partnerships with over 1000 games, helps the company bring the best practices to its technical products and comprehensive support services.
Xsolla offers its partners:
- advanced technical solutions designed to increase conversion
- over 565 local payment options and prices in local currency
- complete anti-fraud and chargeback management services
- tax and legal support for games entering new markets
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The video game market has been steadily declining over the last few years which may be good for consumers, but paints a serious problem for game developers. Today's post examines why this is happening and why it is a problem.
E-Sports have been slowing rising in popularity over the last decade and today's post examines what it is, the popular games and why developers should pay attention to it.
MOBAs have been rising in popularity over recent years and today's post examines it's growth and things to consider if you are thinking of working on one in the near future.
As more developers turn to free to play or monetization for their games, it's important to understand the thought process that should be going into deciding pricing on this type of content.
Figuring out how to price your game in today's market can be a bit confusing. For today's post we're going to look at the pricing guidelines that have become a part of the Game Industry.
Today's post examines an often overlooked area for Indie developers and that is having a well designed site to go with your game or company.
Ulyana Chernyak's Comments
[Blog - 07/02/2014 - 07:29]
The problem with surveys is ...
The problem with surveys is that it 's hard to get accurate data from them even if you offer incentives. If you try to force people to take surveys Like Dungeon Keeper they either wont ' do it or they 'll give you all 5 stars or no stars just ...
[Blog - 07/01/2014 - 12:43]
In my opinion, they would ...
In my opinion, they would still fall into the area of restrictive as you are spending money to get around some in game barrier. Much in the same way that the IP boosts work in League of Legends