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Blogs

Urbain Bruno's Blog   Expert Blogs

Owner and Design Director of Fishing Cactus (http://www.fishingcactus.com). I'll update this blog with recent news and thoughts about game design, game programming, management(SCRUM) inside Fishing Cactus but also with other game related news.

Expert Blogs

On Reviewers Setting Consumer Price Expectations  Featured Blogs
Posted by Urbain Bruno on Thu, 24 Feb 2011 04:46:00 EST in Business, Game Design
These days it’s a common thing to read quotes like “the game is overpriced for what it offers”, “the game should have a campaign, without it, I’m not buying it”, “really, only 50 levels?”.
Read More... | 18 Comments

Quest For The Perfect Design Tool  Featured Blogs
Posted by Urbain Bruno on Tue, 02 Feb 2010 01:04:00 EST in Game Design
As designers we are always looking for the best tool to communicate our ideas. At Fishing Cactus we always try to come up with collaborative solutions and we try to keep the following motto: "not make a 100 pages design document".
Read More... | 20 Comments

Perceived Value, Red Ocean And Pencils  Featured Blogs
Posted by Urbain Bruno on Thu, 30 Jul 2009 06:13:00 EDT in Production
Equilibrio iPhone is out for 12 weeks now and despite good reviews (from both press and users), highlights from Apple and quite high production values for an iPhone game, our title only sold only a few thousands units. Let's try to analyze this!
Read More... | 4 Comments

Ideas From Your Team: The Pooling Ideas Philosophy   Featured Blogs
Posted by Urbain Bruno on Wed, 15 Apr 2009 01:48:00 EDT in Game Design, Production
After reading Damion Schubert’s excellent article on pooling ideas in May 2008's Game Developer magazine, something came immediately on our mind: the problem, with designers, is not exactly the will to get ideas from everyone but how they gather it.
Read More... | 3 Comments

   

Urbain Bruno's Comments

Comment In: Blocks That Matter Wins Microsoft's Dream.Build.Play Competition [News - 08/29/2011 - 01:33]

Gratz guys ...

Gratz guys

Comment In: On Reviewers Setting Consumer Price Expectations [Blog - 02/24/2011 - 04:46]

I agree with a lot ...

I agree with a lot of comments made here. However when a platform cannot guarantee volumes, it makes it very hard for a developer to go there at a very low price. This automatically makes me think that platforms which don't make huge volume will just disappear from the market ...

Comment In: Usability Expert: Kinect Tech Great For Games, Not So Much For Business Apps [News - 01/11/2011 - 11:39]

Just top of my head ...

Just top of my head mimicking day to day use of SCRUM war room and card boards is already a good use of Kinect to manipulate cards and tag them especially when you have to talk to others at the same time . I remember using Hansoft on a projector ...

Comment In: Quest For The Perfect Design Tool [Blog - 02/02/2010 - 01:04]

Extract data from the document ...

Extract data from the document to produce automatically lists of something. For example being able to extract a list of sounds.

Comment In: Perceived Value, Red Ocean And Pencils [Blog - 07/30/2009 - 06:13]

Hello Tyler, we'll try this ...

Hello Tyler, we'll try this strategy but I fear that lowering the price for a week doesn't have a really high impact because the title isn't visible at all. @Eyal Thanks for purchasing the Wiiware version glad you liked it :

Comment In: Ideas From Your Team: The Pooling Ideas Philosophy [Blog - 04/15/2009 - 01:48]

Groupthink is never good. You ...

Groupthink is never good. You got a pretty much interessting comment Tim, don't you want to share your experience or say why you think this way

   

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