Urbain Bruno's Blog
CEO of Fishing Cactus (http://www.fishingcactus.com). I'll update this blog with recent news and thoughts about game design, game programming, management(SCRUM) inside Fishing Cactus but also with other game related news.
How we structured the narrative arc of Epistory to build towards a climactic ending, a revelatory final act. We hint and prod and poke and pry and suggest.
In Epistory, typing is the sole interaction the player has with the game. As you get to type a lot of words, in fun, varied ways, it also introduces challenges regarding translation work.
The difficulty of maintaining Art Direction consistency when project's scope and visual quality increase.
Showcasing our game at PAX South was an amazing experience. Here’s a little debrief of the event and 5 useful tips for other indie developers who want to attend a show abroad.
For our upcoming game, we needed to establish a subtle, layered narrative voice within its opening moments. This article explores some of the challenges we faced and why this story is harder to begin than most.
When you start creating a game. When you think you have a great idea to turn into a game. When this idea has been through prototypes and new team members have been added and that idea has evolved, what must remains are the intentions.
Urbain Bruno's Comments
[News - 10/18/2016 - 04:01]
@Stuart most games usually have ...
@Stuart most games usually have a DRM free version ask the developer , however EDU licensing is a bit different as many players will play the game on a single computer over time. So the seat licensing applies instead of a per person licensing like it is on Steam . ...
[News - 04/07/2016 - 05:49]
[Blog - 02/29/2016 - 09:24]
[Blog - 03/07/2016 - 02:36]
Thanks, the game is out ...
Thanks, the game is out on Steam if you want to check it out and see that in action: store.steampowered.com/app/398850
[Blog - 03/28/2016 - 08:43]
[News - 02/01/2016 - 03:17]
Definitely a marketing stunt or ...
Definitely a marketing stunt or another way to make money... Just take a look at the number of views on the barebone video he posted which includes ads .