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June 26, 2017
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Victor Ochoa's Blog

 

Technical artist and game dev student at ENTI-UB ( Barcelona, Spain ).
Coding 24/7, always trying to find balance between art and tech. 
CG is my natural habitat, I'm forever learning about shading, rendering, VFX, animation, etc... 


I love creating systems and finding creative and better ways of making them work.

My twitter — www.twitter.com/marsh12th

My artstation — www.artstation.com/artist/marsh12th

 

Member Blogs

Posted by Victor Ochoa on Thu, 15 Jun 2017 10:10:00 EDT in Programming, Art, Indie
A little post / tutorial about working with alpha masking, and image shaders and color blending to create an environment-painting effect. All it's done in Unity.



Victor Ochoa's Comments

Comment In: [Blog - 05/19/2017 - 09:30]

I actually implemented this in ...

I actually implemented this in Unity 5.5 following your 2-years old article r nalso thanks for writing this one