Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 23, 2014
arrowPress Releases
October 23, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

William Volk's Comments

Comment In: [Blog - 10/26/2011 - 01:53]

Puzzle and Dragons 3.5m a ...

Puzzle and Dragons 3.5m a day shows the lost opportunity here, with Pokemon specifically.

Comment In: [Feature - 04/05/2013 - 04:00]

Monkey Island is my favorite ...

Monkey Island is my favorite adventure game of all time. r n r nIt inspired me.

Comment In: [News - 03/20/2013 - 05:30]

Game Designers don 't control ...

Game Designers don 't control the design at most publishers. Think about that.

Comment In: [News - 01/15/2013 - 12:02]

Give EA some credit, they ...

Give EA some credit, they actually opted OUT of publishing a completed game, due to it 's level of extreme violence ... and buried the title: http://en.wikipedia.org/wiki/Thrill Kill

Comment In: [Blog - 01/10/2013 - 03:32]

There are also tools to ...

There are also tools to create Infocom-like text adventures. That could be your next step.

Comment In: [Blog - 12/19/2012 - 02:19]

Maybe this r n r ...

Maybe this r n r nhttp://thecaucus.blogs.nytimes.com/2012/12/18/a-rising-chorus-but-not-quite-consensus-on-guns/

Comment In: [Blog - 12/19/2012 - 06:50]

Game Revenue Exceeds Cost Per ...

Game Revenue Exceeds Cost Per Install

Comment In: [Blog - 11/22/2012 - 06:39]

Video of folks playing the ...

Video of folks playing the game: http://youtu.be/u5II76wPROQ

Comment In: [Feature - 11/27/2012 - 04:55]

It will be interesting to ...

It will be interesting to see if Apple TV goes this route, with the iPad/iPad Mini/iPhone acting as the controller/small screen to the TV device. r n r nThe advantage for Apple is and has been since 2008 their ecosystem.

Comment In: [Blog - 11/19/2012 - 08:51]

Playing on paper or with ...

Playing on paper or with game pieces can work very well for casual game design. See my latest blog.

[Previous] | [Next]