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August 23, 2017
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William Volk's Comments

Comment In: [Blog - 08/07/2014 - 03:02]

First off, thank you for ...

First off, thank you for writing this. Most of what we see in the press are the successes, and the truth is that in mobile ... these are outlers. This survivor bias drives people to make irrational projections and leads to exactly the situation we have in mobile gaming today. ...

Comment In: [Blog - 08/20/2013 - 12:00]

Our PlayScreen CTO is the ...

Our PlayScreen CTO is the superb Sherri Cuono, who happens to be an expert on casino games as well. This is a GOOD THING.

Comment In: [Blog - 07/31/2013 - 05:13]

Everything in this blog is ...

Everything in this blog is good and true, but the one thing left out is that we 're talking Lottery-sized odds here. For everyone of these examples, there are 1000 's of devs who put out high quality stuff that just didn 't catch fire. r n r nJust like ...

Comment In: [Feature - 04/05/2013 - 04:00]

Monkey Island is my favorite ...

Monkey Island is my favorite adventure game of all time. r n r nIt inspired me.

Comment In: [News - 03/20/2013 - 05:30]

The designers have NOTHING TO ...

The designers have NOTHING TO DO with moving the needle here in AAA gaming . Hence tweeks to existing franchises. r n r nIt 's the publishers. And I don 't blame them. r n r nWith these budgets and the limited channel, companies live or die on the release ...

Comment In: [News - 01/15/2013 - 12:02]

Give EA some credit, they ...

Give EA some credit, they actually opted OUT of publishing a completed game, due to it 's level of extreme violence ... and buried the title: http://en.wikipedia.org/wiki/Thrill Kill

Comment In: [Blog - 01/10/2013 - 03:32]

There are also tools to ...

There are also tools to create Infocom-like text adventures. That could be your next step.

Comment In: [Blog - 12/19/2012 - 06:50]

Game Revenue Exceeds Cost Per ...

Game Revenue Exceeds Cost Per Install

Comment In: [Blog - 12/19/2012 - 02:19]

What made this interesting is ...

What made this interesting is that I tried to defend the work I had been doing over the last 20 years casual/educational/social and it took me some time to get that this fellow was talking about Activision. r n r nNot that there isn 't a day that goes by ...

Comment In: [Blog - 11/22/2012 - 06:39]

Video of folks playing the ...

Video of folks playing the game: http://youtu.be/u5II76wPROQ

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