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I'm the CEO and Co-Founder of SOOMLA - the platform for Creating In-App Purchase Stores for Mobile Games. I'm also a writer with articles featured in publications such as: GameSauce.org, Code Name One, UX Motel and blog.soom.la and a speaker in different industry events. You can follow me at @y_nizan
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Member Blogs
Building an In-Game Store for the First Time? Here are the 4 Keys to Success  |
| Posted by Yaniv Nizan on Fri, 03 May 2013 02:42:00 EDT in
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| So you have a great concept for a mobile game and you have heard that free games with in app purchase is the way to go but you are not sure where to start. Guess what? You are not alone and many are struggling with this challenge. Here are 4 golden tips. |
| Read More... | 6 Comments |
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In-Game Store - What's better - Free Programming or Free Design + Programming |
| Posted by Yaniv Nizan on Wed, 01 May 2013 03:11:00 EDT in
Programming,
Art,
Smartphone/Tablet
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| My company, SOOMLA, is on a small research mission. We are testing the need for to save not just the programming work in setting up In-Game Stores but also the design work. Either way, this is a good opportunity to get freebies. |
| Read More... | 0 Comments |
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Announcing my Mailing List - News for Mobile Game Developers |
| Posted by Yaniv Nizan on Sat, 23 Feb 2013 09:26:00 EST in
Design,
Business/Marketing,
Smartphone/Tablet
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| I'm very proud to announce this a initiative - The SOOMLA List. It's a very simple Idea - Every week or so I hand pick some great articles, news I found and other very useful links about free to play game design, virtual economies and more. |
| Read More... | 0 Comments |
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5 Mistakes your In-Game Economy Should Avoid |
| Posted by Yaniv Nizan on Fri, 21 Dec 2012 02:45:00 EST in
Business/Marketing,
Design
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| Our mission here at the SOOMLA Project is to help mobile game developers make better economies. We have collected some of the key lessons into this short presentation and presented them in 2 conferences. We are happy to share them with you. |
| Read More... | 0 Comments |
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The SOOMLA Store Designer is now Live!!! |
| Posted by Yaniv Nizan on Wed, 12 Dec 2012 01:40:00 EST in
Programming,
Design,
Business/Marketing,
Smartphone/Tablet
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| We are very pleased to announce a great new tool by SOOMLA. The Store designer is built to maximize mobile game developer happiness. It is basically an easy way to create a in-game store and a full inventory for your game economy in a matter of minutes!!! |
| Read More... | 0 Comments |
And The Winner is... Virtual Economies  |
| Posted by Yaniv Nizan on Wed, 05 Dec 2012 02:30:00 EST in
Smartphone/Tablet,
Programming,
Design,
Business/Marketing
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| How many game developers are adding virtual economies at any given time? How much effort is wasted by each of them developing on their own and what could be achieved with a collaborative effort. |
| Read More... | 2 Comments |
[More Yaniv Nizan Blogs]
Yaniv Nizan's Comments
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Comment In: Building an In-Game Store for the First Time? Here are the 4 Keys to Success [Blog - 05/03/2013 - 02:42]
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Great comment. Many games are ... Great comment. Many games are starting the users with a few in-game coins and using a tutorial to guide them to the store where they buy their first weapon,car, ... |
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Comment In: And The Winner is... Virtual Economies [Blog - 12/05/2012 - 02:30]
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Hi Simon, thanks for your ... Hi Simon, thanks for your comment. I really like your writing about the subject of virtual economies. I understand what you are saying and fully agree that exchanging currencies between players is a key component in an economy. However, it seems that all the mobile game developers who responded to ... |
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