Creative oddity extraordinaire.. with desire to write a lot and express ideas that do not necessarily find the right audience today... but who cares about today anyway :) today is already past!
I draw pleasure from uttering the very much hated phrase... "I TOLD YOU SO!" but in a nice good hearted way ;)
I am an artist. I play games for over 25 years and make games for well over 7. I love knights, gods, dragons, monsters in general, spells, spaceships, lasers, massive online worlds, facebook and casual games.
I believe in emotion and story driven gameplay with social extensions as well as pointless wandering in digital worlds while clicking on my rewards...
It is about 3 or so years after the big transition started, how did it affect you? what were you doing 3 years back and what are you up to now?
GDC was all about facebook it seems and the word has it "traditional" developers and publishers shit their pants :) excuse my language but that is they idea i got. Things apparently look "sad" for the games we all know and love.. but not necessarily...
[News - 08/15/2013 - 07:02]
I wouldn 't say new ...
I wouldn 't say new strategy. This is what Nintendo traditionally does. r nAwesome 1st party games that have a very long tail and lift the platform. They did this with every device. Hopefully what is often referred to as Nintendo Magic will work for WiiU as well r n ...
[News - 07/24/2013 - 04:48]
[Blog - 07/03/2013 - 02:00]
Random upgrades is a simple ...
Random upgrades is a simple and meaningful way to do it, but still does not really set you free from level/equipment requirements in order to progress. I think skill based flow complimented with random gear bonus could be a better solution opposed to the classic level/equipment based gameplay in order ...
[Blog - 05/02/2013 - 04:27]
[Blog - 04/30/2013 - 05:01]
[News - 05/02/2013 - 05:26]