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Blogs

Yiannis Koumoutzelis's Comments

Comment In: 007 Legends studio Eurocom lays off majority of staff [News - 11/23/2012 - 08:18]

Dave i think the easiest ...

Dave i think the easiest and most popular thing is to always blame the management. :D And it is often right, but it shouldn 't be taken for granted. r n r nFirst of all, and foremost, r nAll the best to all the talented people that are affected by ...

Comment In: Make Something Unreal Live 2013 shortlist revealed [News - 11/08/2012 - 07:53]

why unfortunate there are still ...

why unfortunate there are still good teams to show something new and different in that list. still some very talented young people. i do not see how this is unfortunate. there are so many ways for independent game developers to shine these days. i say let the students play too

Comment In: Vigil Games co-founder Joe Madureira leaves Darksiders studio [News - 10/22/2012 - 10:52]

joe mad has a history ...

joe mad has a history of riding towards the sunset after some good creative years : i am really happy he is going to do some comics and i hope battle chasers find a way to be revived

Comment In: The End of Nintendo? [Blog - 09/21/2012 - 10:52]

Companies come and go. Anything ...

Companies come and go. Anything could happen, but so far, historical facts show otherwise. It is surprising to see people insist otherwise generation after generation. Microsoft and Sony have not caught up in the mobile business, well microsoft is on a good way to be honest but sony has repeatedly ...

Comment In: Piracy is the purest form of Free-to-Play. [Blog - 09/21/2012 - 11:34]

piracy has been used many ...

piracy has been used many times to promote a game in the form of leaks . the cheapest way to have the press and a good chunk of the blogosphere talk about a game that until some weeks back few remembered it 's coming out

Comment In: Nintendo embraces Unity by giving it to licensed Wii U developers [News - 09/19/2012 - 06:56]

are they also going to ...

are they also going to make it unnecessary to have a devkit and have your studio background and finances checked before you make a game

Comment In: TOP offensive comments from Steam Greenlight (contains swearing) [Blog - 09/02/2012 - 08:57]

i have seen and read ...

i have seen and read worse said to non indie developers for years. i also remember last year or two years before, at the prime of indie glorification, one indie developer had even called one known gaming person an @hole and showed him out of the room in a known ...

Comment In: Porting your iOS game to Blackberry Playbook (and future BB10 phones) [News - 09/03/2012 - 09:34]

i don 't know about ...

i don 't know about porting, but i tried the playbook at IFA this weekend. it really felt so much better than an iPad, and the fps game that was playing was well tuned with great controls it did get hot, but so does my ipad3. if they could only ...

Comment In: Opinion: It's not about expectations, Reggie, it's about emotions [News - 06/28/2012 - 05:34]

what makes amazing games not ...

what makes amazing games not selling there are plenty, but i mean really flop. r none of the reasons simply is: this is not what gamers wanted to play at that time. r n r nit is about emotional needs. it is like someone making a game about the sea ...

Comment In: PS Vita games top UK charts in launch week [News - 02/27/2012 - 05:46]

Quite the contrary, their numbers ...

Quite the contrary, their numbers are in line with all official data, and all reputable game developers i know consider it a good controlled source.

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