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June 7, 2013
 
Havok
Havok- 3D Software Engineers (Relocate to Europe)
 
Treyarch / Activision
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Blogs

Zack Wood's Comments

Comment In: Dragon's Crown, George Kamitani, and being stupid on Facebook [Blog - 04/23/2013 - 03:10]

Christian explained what Kamitani 's ...

Christian explained what Kamitani 's comments are saying beneath the surface and the assumptions they 're built on. That 's just reality, it 's not anybody 's opinion or something anyone has to believe, unless you think that people have to believe in reality. Whether you feel offended about it ...

Comment In: Changes in the Gaming Industry Call for New Strategies for Intellectual Property Protection and Enforcement [Blog - 04/19/2013 - 05:30]

Personally I think fan-fueled mash-ups ...

Personally I think fan-fueled mash-ups are gonna become more and more important in the future, and should be nurtured and valued in all creative industries. The net gain is generally much more than any lost coin.

Comment In: Looking back on A Link to the Past [News - 04/22/2013 - 11:10]

Woa, you make me wanna ...

Woa, you make me wanna play the game I haven 't played a single Zelda/Link game to date, just because action-based combat is usually not my thing. But you totally sold me on it.

Comment In: This is Not a Ball Game or: How I Learned to Stop Worrying and Love the Absurd [Blog - 04/16/2013 - 02:05]

It was interesting to hear ...

It was interesting to hear about your background, and the Street Fighter Tournament I like the bearfish, too

Comment In: Emotions and Randomness - Loot Drops [Blog - 04/03/2013 - 06:25]

Yea, if my character is ...

Yea, if my character is a Sorceress, Barbarian-only loot may as well be a stack of gold. In terms of non-class-specific stuff, it would be nice it the odds were just a little weighted in favor of magic boosting things less chance of getting a melee weapon requiring tons of ...

Comment In: We Are One: JRPGs, the Group Journey, and the Mechanics of Cooperation [Blog - 04/04/2013 - 01:25]

Great article That 's one ...

Great article That 's one of the things I love about JRPGs- building a strong group to work together. I just can 't get into or care about some lone wolf who wanders through a world like Skyrim or similar Western games.

Comment In: Three Strategies for Curing Developer’s Block [Blog - 04/04/2013 - 09:05]

a rejuvenating kick right in ...

a rejuvenating kick right in the inspiration - love that phrase

Comment In: Postmortem: Q-Games' Pixeljunk 4am [Feature - 04/03/2013 - 04:00]

Sounds awesome, I 'd love ...

Sounds awesome, I 'd love to play it. And Q-Games sounds like an awesome and creative company, focused on fun

Comment In: GDC Video: Making the Atari coin-op classic Crystal Castles [News - 04/03/2013 - 02:16]

I saw this game in ...

I saw this game in a skate-a-round growing up, and even though I never played it, the visuals stuck with me. I wondered what it was called to this day- now I know For some reason, the visuals really do it for me as an artist. I guess I just ...

Comment In: Nintendo's indies guy tells you how to get your games approved [News - 03/25/2013 - 11:12]

Cool Surprised and happy to ...

Cool Surprised and happy to hear that they 're opening things up to indie developers.

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