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February 27, 2015
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Category: Console/PC


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Posted by Jamie Madigan on 02/26/15 02:10:00 pm in Design, Console/PC, Social/Online
Has anyone ever done research on whether playing on the red team or the blue blue gives one a mental edge in games? Yep.

What does turning fifty in game development mean to me? I canít imagine a life that doesnít involve making games. Over the years, Iíve grown and changed--and Iím nowhere near done yet. As an industry, we can grow and change too.

Posted by Lars Doucet on 02/23/15 12:31:00 pm in Programming, Console/PC, Indie
Learning stenography for text input and programming, mostly for ergonomic reasons. A weird but interesting journey!

In 2002, Humongous Entertainment was a company beloved for its catalogue of popular tween-oriented adventure games. But its masterpiece was a turn-based strategy title that broke all of the rules: "Moonbase Commander" - the best game you never played.

Posted by Alex Nichiporchik on 02/23/15 12:25:00 pm in Design, Console/PC, Indie
Multiplayer survival games are insanely fun, but they seem to share very common issues which I'm hoping to digest in this article

Detailing and explaining all of the super-neat interactive exhibits dotted around Game Developers Conference 2015, from Indie MEGABOOTH through iam8bit and far beyond.