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July 22, 2017
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Category: Console/PC

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Posted by Stanislav Costiuc on 07/21/17 10:10:00 am in Console/PC
In this video we'll talk about why Game of Thrones should not allow to retry failed game segments.

Posted by Bartlomiej Waszak on 07/19/17 10:53:00 am in Console/PC
The article presents solutions how to write more reliable game code and avoid common mistakes in video game programming.

Posted by Brandon Sheffield on 07/17/17 03:43:00 pm in Console/PC
In a rare roundtable, Swery, Koji Igarashi, 4gamer journalist Masatoshi Tokuoka, and Necrosoft Games' Brandon Sheffield discuss the future of the japanese game industry.

Posted by Tim Merel on 07/17/17 10:22:00 am in Console/PC
Games software/hardware combined could drive >$150B for the first time in 2017, with software taking around 3/4 and hardware around 1/4 (Note: this is games software/hardware combined non-hardware revenues could deliver >$110B globally this year)

Posted by Winifred Phillips on 07/17/17 10:20:00 am in Console/PC
In the GDC 2017 audio track, several interactive music systems were presented. In part 2 of her 3 article series, video game composer Winifred Phillips discusses the pros & cons of these systems, while also sharing case studies from her own projects.

Posted by Ben Weber on 07/17/17 09:36:00 am in Console/PC
Revisiting a research paper from 2009, here's how I'd approach the problem today.