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April 22, 2019
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Category: Console/PC


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Posted by Simon Carless on 03/24/19 09:53:00 pm in Console/PC
The weekly update rounding up the best longread & standout articles & videos about games tackles GDC 2019, from Google announcements to session highlights & beyond.

Posted by Tim Merel on 03/22/19 02:12:00 pm in Console/PC
Digi-Capital's Games Report forecasts that games industry software/hardware combined could drive well over $200 billion revenue by 2023, despite short-term concerns about public games company valuations

Posted by Max Pears on 03/20/19 06:42:00 pm in Console/PC
Shape Theory is a theory we all know apart about and we are aware of it subconsciously. Here I break down how it can be used for level design and how it is used to encourage the player to act certain ways.

Posted by Simon Carless on 03/17/19 07:29:00 pm in Console/PC
This week's highlights include a look at Flappy Bird's effect on the indie game scene, The Division 2's politics (or lack there-of), info on Harry Potter: Wizards Unite & Days Gone, & more.

Posted by Kenneth Liu on 03/14/19 03:18:00 pm in Console/PC
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Josh Ge on 03/13/19 11:15:00 pm in Console/PC
A complete rundown of the entire process behind designing and building a new map for the world of Cogmind, and explaining how it integrates with gameplay.

Posted by Mantin Lu on 03/11/19 11:09:00 am in Console/PC
As we continue into 2019, the global gaming market continues to rapidly grow and evolve in ways that demand our attention. Let’s review some of the findings in the most recent global game industry report.

Posted by Winifred Phillips on 03/11/19 11:08:00 am in Console/PC
Game composer Winifred Phillips shares preparatory research from two of her upcoming lectures: her GDC 2019 talk entitled "How Music Enables Virtual Presence" and her Library of Congress lecture, "The Interface Between Music Composition and Game Design."

Posted by Simon Carless on 03/10/19 10:44:00 pm in Console/PC
This week's highlights include some early looks at From Software's anticipated Sekiro, the goofiness of GaaS bike sequel Trials Rising, and how Sim City inspired a lot of urban planners, among other varied and notable topics.

Posted by Joost van Dongen on 03/08/19 01:53:00 pm in Console/PC
Whichever multiplayer game you look for and no matter how good it is, you'll always find tons of complaints from users claiming the matchmaking for that particular game sucks. This post explores the psychological factors that cause this.