GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 6, 2013
 
LeapFrog
Associate Producer
 
Off Base Productions
Senior Front End Software Engineer
 
EA - Austin
Producer
 
Zindagi Games
Senior/Lead Online Multiplayer
 
Off Base Productions
Web Application Developer
 
Gameloft
Java Developers
spacer
Blogs

Category: Console/PC

Expert Blogs                                                                                 Expert RSS

Opinion: Xbox One Wasn't Built For You
Posted by Simon Ludgate on 05/22/13 06:45:00 am in Business/Marketing, Console/PC
A look at the possible marketing decisions behind the Xbox One... and why "you" may not be the target market.
Read More... | 7 Comments
How Can You Find Jobs At Blizzard if You're an Artist?
Posted by Brice Morrison on 05/21/13 10:22:00 am in Art, Console/PC
Jobs at Blizzard are notoriously difficult to find because Blizzard is one of the most respected companies in the industry. And when any company or product has millions of fans, there’s lots of people who want to work for them. So what can you do?
Read More... | 0 Comments
Next-Gen Xbox: What Microsoft Needs To Reveal On 21st May  Featured Blogs
Posted by Piers Harding-Rolls on 05/20/13 11:51:00 am in Business/Marketing, Console/PC
The competitive landscape for games consoles is more complex than ever. Against this backdrop, Microsoft is poised to reveal its next generation console. IHS identifies three core strategies Microsoft needs to pursue to defend its position in the home.
Read More... | 18 Comments
3 reasons why Nintendo won’t abandon the hardware market  Featured Blogs
Posted by Joost Rietveld on 05/20/13 08:04:00 am in Business/Marketing, Console/PC
Nintendo is struggling with the WiiU's market performance. Critics have argued that Nintendo is experiencing a 'Dreamcast moment' and should retreat from the console market. Here I give three reasons why this is unlikely to happen any time soon.
Read More... | 20 Comments
I want to experience games not just play them.
Posted by Andrzej Marczewski on 05/20/13 06:36:00 am in Design, Console/PC
I may just be spoiled. I am fortunate as I get to play a huge number of games each year. The trouble is, I am getting a bit bored of what is being offered up. Don't get me wrong, there are great games being made. There are also not so great games that wil
Read More... | 1 Comment
Server Migration in Unity  Featured Blogs
Posted by Darrel Cusey on 05/14/13 07:02:00 pm in Programming, Console/PC
This is the third article in my 3-part series demonstrating how Unity's built-in networking can be easily enhanced to allow for a peer-to-peer networking model. In this article, I demonstrate Server Migration - unity package included.
Read More... | 0 Comments
Playing with money = playing with emotions  Featured Blogs
Posted by Patrick Miller on 05/14/13 02:51:00 pm in Design, Console/PC, Social/Online, Smartphone/Tablet
Microtransaction-driven free-to-play games often get a bad rap because many of them make players feel nickled-and-dimed at every step. Perhaps we can avoid this by looking at the real-world purchases we make that make us feel good instead of duped.
Read More... | 39 Comments
Does a Focus on Quality Make for Better PR?  Featured Blogs
Posted by Tom Ohle on 05/14/13 12:50:00 pm in Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
There's a constant tug-of-war in the PR world between quantity and quality. Is a press release effective if only 30% of media actually open the email? Do we actually benefit (other than financially) from working on a not-so-great game? Read on.
Read More... | 6 Comments
Online Gaming. A positive and enjoyable past time.
Posted by Andrzej Marczewski on 05/13/13 04:00:00 am in Design, Console/PC
A long time ago in a galaxy far far away… oh wait wrong story. A few years ago, in a town somewhere in Cardiff, before I was a father or even married (I was at University), I got my first taste of online gaming. More specifically, clan gaming.
Read More... | 0 Comments
The Importance of Making Players Feel Important  Featured Blogs
Posted by Ben Serviss on 05/09/13 09:15:00 am in Design, Console/PC, Indie, Social/Online, Smartphone/Tablet
How do you make your players feel important? These three tips could mean the difference between a bad review and a lifelong fan.
Read More... | 6 Comments

[Previous]| [Next]   

UBM Tech