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December 11, 2018
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Category: Design

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Posted by Tommy Thompson on 12/03/18 10:16:00 am in Design
How Massive diversified enemy encounters with five factions and 36 unique enemy character types.

Posted by Lars Doucet on 12/03/18 08:50:00 am in Design
A deep dive into Artifact's economy using the "four currencies" model, plus a fifth -- Skill!

Posted by Simon Carless on 12/03/18 03:15:00 am in Design
This week's highlights include a fascinating documentary on fighting game stalwarts Team Spooky, a hyper-analytical look at the top idle game mechanics, & lots more.

Posted by Keith Burgun on 11/30/18 10:00:00 am in Design
Game designer and theorist Keith Burgun talks about a few design lessons which seemed to be obvious to everyone but him, and why and how that happened.

Posted by Kenneth Liu on 11/29/18 10:20:00 am in Design
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Nick Yee on 11/28/18 09:23:00 am in Design
Survey data and analysis, in collaboration with Niko Partners, on differences in gaming motivations among gamers in China and the US.

Posted by Simon Carless on 11/25/18 11:06:00 pm in Design
This week's highlights include impressions of more late-breaking notable games of this holiday season, from Let's Go Pikachu through Battlefield V to Underworld Ascendant and beyond - as well as undiscovered notables like The Hex & more.

Posted by John Harris on 11/19/18 12:24:00 pm in Design
An interview with ADOM creator Dr. Thomas Biskup, about the game's recent arrival on Steam and various other things, both about it and in general.

Posted by Stanislav Costiuc on 11/19/18 12:17:00 pm in Design
In this streamlined version of a talk I gave about a year ago, let's discuss how games can use interactivity to create strong emotional bonds with the players.

Posted by Simon Carless on 11/18/18 10:35:00 pm in Design
This week's highlights include a look at the U.S. grandmaster vying for the world chess championships, a diary playing through Bethesda's oddly emergent Fallout 76, and a host of other notable pieces.