What standard does your studio use to judge leadership? What should you focus on to improve your leadership skills? How do two Nobel prize winners fit in?
A new console generation is finally arriving. In this article I take a look at what would make a console perfect for indie developers – from hardware to software, from Kickstarter support to age ratings.
When you play a game, who are you? Can you be your character, or are you doomed to be a strange outside force simply guiding a character who is painfully Not You?
The "left digit effect" is why game prices usually end in .99, but it also has implications for people looking to sell in-game items and for developers who want to tweak in-game systems.
Using code in games to actually create music, note by note, on the fly, is an underutilized idea that has potential to add huge value to games that aren't even focused on music, by offering an extra sense of authorship to the player's experience.
Games like Dwarf Fortress, Prison Architect, and SimCity promise you a rich, simulated world where stories can come to life. But is this dream real? And if not, how can we save it?
Lately I've heard a lot of people sort of grumping about the fact that sometimes rational people discuss the same things as trolls. I wanted to explore this idea that ignoring trolls is good/bad.