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Blogs

Expert Blogs                                                                                 Expert RSS

Letting the Player Find the Fun  Featured Blogs
Posted by Ben Serviss on 05/23/13 09:15:00 am in Design, Console/PC, Indie
Are hand-holding tutorials holding games back? Starseed Pilgrim offers lessons in increasing player discoverability.
Read More... | 2 Comments
Using Small Studios As Stepping Stones In Your Career
Posted by Brice Morrison on 05/23/13 08:25:00 am in
Many students have a favorite game or a favorite game studio: Nintendo, Infinity Ward, Rockstar. However when I advise students and parents, I always make sure to tell them not to limit themselves. You should look at small studios as stepping stones.
Read More... | 4 Comments
HDR Audio in Wwise: Best Practices (so far)  Featured Blogs
Posted by Rev Dr Bradley Meyer on 05/23/13 01:48:00 am in Audio
Learn some best practices learned (so far) in using the new HDR audio feature in Wwise 2013.1. Originally published here: http://bit.ly/11OdWRS
Read More... | 0 Comments
Maturity, Challenge, Art and Games  Featured Blogs
Posted by Derek Yu on 05/22/13 09:05:00 pm in
When it comes to evaluating the "maturity" of video games as an art form, what should we be thinking about? Some recent online discussions have prompted me to write a little something on this sometimes frustrating topic.
Read More... | 11 Comments
Combat Analysis: Guacamelee  Featured Blogs
Posted by Ben Ruiz on 05/22/13 07:02:00 pm in Design, Indie
As a combat designer, I do a lot of meticulous and thorough analysis of other game's combat mechanics and systems. My most recent analysis was of Drinkbox Studio's Guacamelee on PS3 and Vita.
Read More... | 3 Comments
Kickstarter Fu  Featured Blogs
Posted by Jamie Fristrom on 05/22/13 05:58:00 pm in Business/Marketing, Indie
Some of the strategy and tactics Jamie Fristrom used when launching the Energy Hook kickstarter.
Read More... | 1 Comment
Why every developer should play Aliens: Colonial Marines
Posted by Luis Levy on 05/22/13 05:49:00 pm in Design, Console/PC
There is a veritable pot of gold at the end of this tragic game – if you know where to look
Read More... | 0 Comments
Coding "To The Metal" is a dangerous ideal.  Featured Blogs
Posted by Simon Roth on 05/22/13 05:37:00 pm in Programming
Let's start this new console generation by ditching our bad habits and learning to love high level API's.
Read More... | 33 Comments
10 PS4 Touch Pad Ideas You Can Steal
Posted by Benjamin Quintero on 05/22/13 05:05:00 pm in Design, Console/PC
Here are some cheap ideas you can steal for your current/next game. Because.. Why not?!
Read More... | 4 Comments
First Blog Post, in which Robin Tears His Heart Out.  Featured Blogs
Posted by Robin Arnott on 05/22/13 03:42:00 pm in Design, Indie
Putting something personal and intimate out in the world to be judged worthy or unworthy of funding was a trial of self-trust.
Read More... | 1 Comment

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