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Blogs

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Gamasutra got a facelift  Featured Blogs
Posted by Kris Graft on 05/30/13 01:43:00 pm in
We made some changes to our front page layout that we hope will help you find the most relevant stories of the day. Editor-in-chief Kris Graft offers a rundown.
Read More... | 22 Comments
Why Aren’t There Games About [Blank]?  Featured Blogs
Posted by Ben Serviss on 05/30/13 09:10:00 am in Design, Indie
What do you do when no game addresses a topic you're passionate about? Simple: make it yourself.
Read More... | 12 Comments
Next Gen Development: Beware the long tail  Featured Blogs
Posted by Oliver Teckert on 05/30/13 01:22:00 am in Business/Marketing, Production, Console/PC
The cost of next gen AAA development is sure to rise. Here is why...
Read More... | 15 Comments
Deploy to platform first (and often)  Featured Blogs
Posted by Karl Schmidt on 05/29/13 06:00:00 pm in Programming
When developing games on different platforms (or even a single one), some choose to delay or put off going through the steps to get up and running on your target hardware. This should be one of the first things you do, and here is why.
Read More... | 9 Comments
The Hero's World or the Worldly Hero  Featured Blogs
Posted by Josh Bycer on 05/29/13 03:05:00 pm in Design
Storytelling in most video games is hero focused to the point that it upsets the narrative and presents a common trope of storytelling that we can examine.
Read More... | 4 Comments
The Stanley Parable Dev Showcase: Press
Posted by Davey Wreden on 05/29/13 01:14:00 pm in Design, Serious
The Stanley Parable Helpful Development Showcase is an extremely insightful and informative look into what it takes to make a video game. This week: Writing to the press
Read More... | 0 Comments
Are we ready for next gen and do we want it? Updated for 2013
Posted by Andrzej Marczewski on 05/29/13 10:43:00 am in Design, Console/PC
This was written in May 2011. Exactly 2 years later, I have rediscovered it and added the latest generation of upcoming consoles.
Read More... | 0 Comments
Beer and Diversity  Featured Blogs
Posted by Jen Whitson on 05/29/13 08:15:00 am in
Does the game industry's love of beer inadvertently create a glass ceiling? In this post, I look at how Execution Lab's difficulty finding female playtesters relates to larger issues about how we in the game industry network, socialize, and do business.
Read More... | 56 Comments
Transitioning From Flash to HTML5: Developer Tools  Featured Blogs
Posted by Austin Hallock on 05/29/13 04:52:00 am in Production, Social/Online
Tools and resources for those making the switch from Flash to HTML5.
Read More... | 9 Comments
8 Reasons I Can't Help You  Featured Blogs
Posted by Keith Fuller on 05/28/13 05:44:00 pm in Business/Marketing, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
What happens when you try to help game companies improve their leadership and production practices without charging a fee?
Read More... | 25 Comments

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