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September 3, 2014
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Category: Indie


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Posted by Corvus Elrod on 09/02/14 02:34:00 pm in Indie
Another objective game review, inspired by the lunacy of #GamerGate

Posted by Alexander Freed on 09/02/14 10:18:00 am in Design, Console/PC, Indie
For decades, branching conversation systems have been a powerful tool in game narrative. In part one of a series dedicated to the art of branching dialogue writing, we define terms and discuss what kinds of games benefit most from such systems.

Posted by Randy OConnor on 09/01/14 09:57:00 pm in Design, Indie
Randy enjoys an evocatively open-ended golf game while struggling with whether he should place his games under a moniker.

Posted by Mona Ibrahim on 09/01/14 08:06:00 pm in Business/Marketing, Serious, Indie, Social/Online
This article is designed to help developers get a grip on the online conflicts that seem rampant in our industry. It includes reasons why you should not be shamed out of censoring, and ways to address your fans and followers without fanning flames

The free to play business model compromises the design integrity of the game in order to make the game more commercially viable. With our latest game, Betty Boop Bop, we learnt that is not always the case.

Posted by Corvus Elrod on 08/31/14 12:40:00 pm in Indie
Another Objective Game Review inspired by #GamerGate