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April 30, 2016
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April 30, 2016
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Category: Indie

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Posted by Sande Chen on 04/26/16 12:56:00 pm in Indie
In this article, game designer Sande Chen follows up on the ways games can provide a truly emotional experience.

Posted by Eric Kozlowsky on 04/22/16 03:28:00 pm in Indie
Kai Kennedy voice actor extraordinaire interviewed me about my journey from college student to AAA development to Indie development with Lab Zero games.

Posted by Tim Merel on 04/21/16 02:02:00 pm in Indie
Last year was the worst games deals ice age in a decade, but the topline numbers in Digi-Capital’s Games Report for Q1 2016 make it look like there has been a thaw. However, the buoyant waters of the first quarter hide rocks beneath the surface.

Posted by Chris Solarski on 04/18/16 11:39:00 am in Indie
The newly resurrected IGDA Switzerland Chapter hosted its first Demo Night in Zurich on Monday 4th April around the theme of “music and game design,” and included talks by four Swiss-based developers, Masaya Matsuura, and Fernando Ramallo.

Posted by David D'Angelo on 04/14/16 11:14:00 am in Indie
Shovel Knight has now sold a million copies! To celebrate, we're going to detail all our latest sales data and statistics.

Posted by Mantin Lu on 04/13/16 01:31:00 pm in Indie
All 3 parts of this series are all about creating a sustainable MMORPG in order to bring insight in the current fierce competition in the MMORPG market.