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May 24, 2013
 
Quantic Dream
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Blogs

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Take Your Planet to Work Day! (dev just got real)
Posted by Matthew Hodge on 05/23/13 12:45:00 pm in Design, Indie
Tomorrow (Friday the 24th) I will be starting a social experiment in audience building. I'm going to live stream my work day. I'll be working on animation and modelling for two projects, and some scripting in Unity3D. Chat will be available...
Read More... | 2 Comments
The Power of Friendship while Being an Asshole, or the Doormat NPC  Featured Blogs
Posted by Mark Filipowich on 05/23/13 09:04:00 am in
Maybe a game doesn’t have to explore every facet of interpersonal relationships but it should certainly hold the player accountable for being an asshole. There should be more to relating to a game’s NPCs than sitting down and nodding.
Read More... | 1 Comment
Xbox One: why single-use codes are good for indie games
Posted by Olivio Sarikas on 05/22/13 08:23:00 pm in Console/PC, Business/Marketing
Are single-use codes the worst idea Microsoft had so far? Yes! It´s Zune-tastic. But this move by Microsoft opens some great opportunities for indie game developers.
Read More... | 0 Comments
The World of Lennus: A Game Design Analysis  Featured Blogs
Posted by Zack Wood on 05/22/13 06:13:00 pm in Design, Serious
An analysis of the game-world created by SNES cult classic "Paladin's Quest" (AKA Lennus).
Read More... | 7 Comments
Xbone - A Call To Arms
Posted by Gerald Belman on 05/22/13 05:07:00 pm in Console/PC, Business/Marketing
Xbox was hard enough to say. Xbox 360 was even harder. Now we've got Xbox One. But the brave men and women of the internet are fighting back. Just when you thought they were beaten, they give you: the Xbone.
Read More... | 2 Comments
First Blog Post, in which Robin Tears His Heart Out.  Featured Blogs
Posted by Robin Arnott on 05/22/13 03:42:00 pm in Design, Indie
Putting something personal and intimate out in the world to be judged worthy or unworthy of funding was a trial of self-trust.
Read More... | 1 Comment
Get Your Dream Job: 5 Tips to Ace Your Next Phone Interview  Featured Blogs
Posted by Olga Novikova on 05/22/13 03:40:00 pm in
If you’re trying to break into gaming it’s important to leverage all of your relevant experience. Here are 5 tips on how you can shine the light on the right skills, and avoid potential pitfalls during the phone interview.
Read More... | 0 Comments
Upcoming game festivals and competitions
Posted by Maryna Petrenko on 05/22/13 03:03:00 pm in Business/Marketing
Upcoming video game competitions and festivals at a glance
Read More... | 1 Comment
Leadwerks 3: Editor features and workflow enhancements
Posted by Josh Klint on 05/22/13 12:31:00 pm in Smartphone/Tablet, Indie
This is an important update that includes new features and enhancements that improve usability and workflow, as well as adding a few new features.
Read More... | 0 Comments
The AI Manifesto
Posted by Kenneth Poirier on 05/22/13 12:27:00 pm in
Understanding the need for good Artificial Intelligence
Read More... | 0 Comments

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