When Steam makes your blood boil...
Feelings on being a solid mid-level success in a world with predatory dream factories.
This post describes the problems development teams have when companies talk about "Failing Early" with game development.
In this article, I highlight the hoops you need to jump through to get your game rated across the world.
We localized our game into 6 languages. It was worth it.
The second installment of Evolving Test in the Video Game Industry. This article focuses primarily on the move from a Waterfall to an Agile production methodology and how to adjust your test teams to meet this new paradigm.