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January 30, 2015
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January 30, 2015
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Category: Production


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Winding down the 2 1/2 year launch of Cook, Serve, Delicious, with two new expansions and bundles, and looking at all the sales data up to this point across PC and mobile.

The last in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, & project management contribute to game project success or failure

Middleware are great tools, but you might also end-up with an amazing engine if you do it yourself. Admittedly, native and homemade technology are not for everyone, but for me, it was the perfect choice.

Posted by Junxue Li on 01/21/15 12:37:00 pm in Design, Production, Art, Social/Online, Smartphone/Tablet
For many types of games, the player would construct buildings on a map. This article is about how to make graphics of the Build-Up animation, in a cheap way. Yet the quality is good.

Part 4 in a 5-part series analyzing the results of the Game Outcomes Project survey, which polled hundreds of game developers to determine how teamwork, culture, leadership, production, and project management contribute to game project success or failure.

Posted by Alvaro Vazquez de la Torre on 01/19/15 01:10:00 pm in Design, Production
Changing the project leads midway through the development is always traumatic for the team. But could we find the safest way to deal with it?