Everyone has the potential to be a writer. I started writing for Gamasutra and now I have a book being published. Utilize Gamasutra, write something from your experience. Who knows where it may lead you.
This week's best longread/standout articles & videos about games include Gnog's quirky gameplay, Second Life bunny tragedy, and Snipperclips' surprising third-party story, among others.
This week's Video Game Deep Cuts longform articles/videos include Julian Gollop on Phoenix Point, the making of Typeshift & the SteamProphet contest.
75% of indie games make almost nothing. What else can you learn by playing "fantasy football" with indie games on Steam?
This is a story about how effective vision for change can be made collaboratively among leaders. The practices used are documented in my recently released book (coauthored with Grant Shonkwiler):
Gear Up! Advanced Game Development Practices
This week's highlights include videos on the making of Raw Data & the surprise debut of Scanner Sombre, plus the history of seminal NES emulator NESticle.