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January 22, 2017
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January 22, 2017
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Category: Production

Posted by Christopher Guzman on 01/19/17 09:47:00 am in Production
Some of my findings after reading chapter one of "Entering the Metaverse: A Guide to Joining the Virtual Reality Industry Entering the Metaverse: A Guide to Joining the Virtual Reality Industry" by Liv Erickson

Posted by Felipe Pepe on 01/18/17 11:12:00 am in Production
What to do when you want to delve into the history of video games, but there's over 40 years of releases to learn about?

Posted by Matthew Donatelli on 01/18/17 10:46:00 am in Production
Steam Early Access has been a tool at the disposal of game developers for over four years now, but "early access" serves a red-flag for many players. This article explores how Hive Jump did Early Access the right way, and how your game can too.

Posted by Gustavo Monforte on 01/18/17 10:45:00 am in Production
An advergame is just that, a game created with the main purpose of promoting a product, service, organization, etc. and they have been around from the very beginning of games.

Posted by Josh Bycer on 01/18/17 10:42:00 am in Production
Today's post returns to the "gamer" debate, and if we can settle on some kind of definition to define it and the video game market.

Posted by Bendik Stang on 01/18/17 10:41:00 am in Production
Snowcastle Games: The crazy Norwegian indie devs who decided to make a full blown RPG as their first real game – and actually succeeded after a series of near death experiences and some other lessons worth sharing.