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Category: Production


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Posted by Matt Powers on 05/23/17 09:31:00 am in Production
Everyone has the potential to be a writer. I started writing for Gamasutra and now I have a book being published. Utilize Gamasutra, write something from your experience. Who knows where it may lead you.

Posted by Simon Carless on 05/21/17 10:39:00 pm in Production
This week's best longread/standout articles & videos about games include Gnog's quirky gameplay, Second Life bunny tragedy, and Snipperclips' surprising third-party story, among others.

Posted by Simon Carless on 05/14/17 10:23:00 pm in Production
This week's Video Game Deep Cuts longform articles/videos include Julian Gollop on Phoenix Point, the making of Typeshift & the SteamProphet contest.

Posted by Lars Doucet on 05/09/17 03:00:00 pm in Production
75% of indie games make almost nothing. What else can you learn by playing "fantasy football" with indie games on Steam?

Posted by Clinton Keith on 05/08/17 09:53:00 am in Production
This is a story about how effective vision for change can be made collaboratively  among leaders.  The practices used are documented in my recently released book (coauthored with Grant Shonkwiler): Gear Up! Advanced Game Development Practices

Posted by Simon Carless on 05/07/17 10:35:00 pm in Production
This week's highlights include videos on the making of Raw Data & the surprise debut of Scanner Sombre, plus the history of seminal NES emulator NESticle.