A reaction to the pixel artist who is renouncing the form. Pixel art is a tool, it's a technique. Would an artist hang up his brush because people don't like oil paintings?
A look at all the available methods generating an initial cash or finding external resources for a game startup.
Vlambeers' Rami Ismail travels all around the world and has started to notice growth patterns in developer communities. In this article he expands on those patterns and offers advise on how to accelerate that growth.
Nine things you should actively work to avoid, if you set out to run your own game studio.
Donations won't work, mods are cool, let's figure this out.
On the differences between how people perceive game development and the costs and realities, via a recent article on Double Fine.