Server Migration in Unity  |
| Posted by Darrel Cusey on 05/14/13 07:02:00 pm
in
Programming,
Console/PC
|
| This is the third article in my 3-part series demonstrating how Unity's built-in networking can be easily enhanced to allow for a peer-to-peer networking model. In this article, I demonstrate Server Migration - unity package included. |  |
| Read More... | 0 Comments |
Setting Up OUYA for Unity  |
| Posted by Josh Sutphin on 05/05/13 02:09:00 pm
in
Programming
|
| OUYA provides a Unity plugin, but initial setup is less than straightforward. Here's a simple step-by-step guide that'll set you up from scratch for OUYA development in Unity. |  |
| Read More... | 1 Comment |
Languages of Experience  |
| Posted by Neils Clark on 05/02/13 04:47:00 pm
in
Audio,
Design,
Programming,
Art,
Console/PC,
Serious,
Indie,
Social/Online,
Smartphone/Tablet
|
| Being five languages of experience. By understanding languages of experience - for cultural challenge, human engagement, human manipulation, spatiality, and aesthetics - Clark asserts that we can better understand how and why games matter. |  |
| Read More... | 6 Comments |
Turbulenz Engine goes open source  |
| Posted by James Austin on 05/02/13 11:00:00 am
in
Programming,
Indie,
Social/Online
|
| The Turbulenz Engine is released as open source. The high performance HTML5 and WebGL powered Turbulenz game engine and tools are now available as a fully open source project on GitHub. Read all the details in this announcement. |  |
| Read More... | 16 Comments |
Part 4: “Adopt, Adapt and Improve” – Agile QA BioWare Style  |
| Posted by Tulay Tetiker McNally on 04/30/13 06:18:00 pm
in
Programming
|
| This article is about BioWare QA's approaching to agile development and testing. |  |
| Read More... | 10 Comments |