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August 30, 2014
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Category: Programming


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The first of a short series of truly Objective Game Reviews in response to recent events within the video game enthusiast communities.

Posted by Oliver Franzke on 08/28/14 01:34:00 am in Programming, Art, Console/PC, Indie, Smartphone/Tablet
Good lighting can improve the visual quality of a game significantly. In this blog post Iíll describe various techniques for dynamic 2D character lighting that are very easy to implement and donít require any additional assets (e.g. normal maps).

In this article I will try to give a list of different types of test that I think should at least be considered before development of a new game starts. This will not be a complete, all-comprehensive list, but my hope is that it will be a good start.

Posted by Benjamin Quintero on 08/18/14 12:25:00 pm in Programming, Console/PC, Indie, Smartphone/Tablet
Anyone else feeling the hurt of asset pipelines? =)

For a good year and a half now, I've wandered around, trying to figure out what it is I want to do and what I would like to accomplish with my Indie dreams. Finally I figured it out.

The second installment of Evolving Test in the Video Game Industry. This article focuses primarily on the move from a Waterfall to an Agile production methodology and how to adjust your test teams to meet this new paradigm.