My advice for young people who want to become creators of video games (or any other craft, really), based on my 20+ years in the wilderness of the industry. It is advice in a blog post and therefore to be considered dubious until proven otherwise.
How N-Fusion Interactive created a full 3D streaming open world on mobile hardware.
For some time I was working on an MVC system for Unity, trying to bring some structure in the coding workflow of my projects. As it really helped me, here's a write-down on working with MVC in Unity.
We give some insights into how we get a finished drawing of a scene into our the game engine of Unforeseen Incidents.
An introduction to game security and the mind of hackers to help you reduce the risks of being a target.
August is a complex month, half of the country stops, part of the team took a break, but Rest in Jelly’s development continued. From aesthetics enhancements to new features for the new worlds of the game.