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May 18, 2013
 
Sony Computer Entertainment America LLC
Sr. Network Systems Engineer
 
Amazon Game Studios
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Sr. Game Designer
 
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Lead 3D Environment Artist
 
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Blogs

Category: Programming

Expert Blogs                                                                                 Expert RSS

Server Migration in Unity  Featured Blogs
Posted by Darrel Cusey on 05/14/13 07:02:00 pm in Programming, Console/PC
This is the third article in my 3-part series demonstrating how Unity's built-in networking can be easily enhanced to allow for a peer-to-peer networking model. In this article, I demonstrate Server Migration - unity package included.
Read More... | 0 Comments
How Games are Art
Posted by Neils Clark on 05/08/13 02:22:00 am in Audio, Design, Programming, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet
In around 100 words.
Read More... | 6 Comments
Setting Up OUYA for Unity  Featured Blogs
Posted by Josh Sutphin on 05/05/13 02:09:00 pm in Programming
OUYA provides a Unity plugin, but initial setup is less than straightforward. Here's a simple step-by-step guide that'll set you up from scratch for OUYA development in Unity.
Read More... | 1 Comment
Languages of Experience  Featured Blogs
Posted by Neils Clark on 05/02/13 04:47:00 pm in Audio, Design, Programming, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
Being five languages of experience. By understanding languages of experience - for cultural challenge, human engagement, human manipulation, spatiality, and aesthetics - Clark asserts that we can better understand how and why games matter.
Read More... | 6 Comments
Turbulenz Engine goes open source  Featured Blogs
Posted by James Austin on 05/02/13 11:00:00 am in Programming, Indie, Social/Online
The Turbulenz Engine is released as open source. The high performance HTML5 and WebGL powered Turbulenz game engine and tools are now available as a fully open source project on GitHub. Read all the details in this announcement.
Read More... | 16 Comments
Part 4: “Adopt, Adapt and Improve” – Agile QA BioWare Style  Featured Blogs
Posted by Tulay Tetiker McNally on 04/30/13 06:18:00 pm in Programming
This article is about BioWare QA's approaching to agile development and testing.
Read More... | 10 Comments

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