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January 28, 2015
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January 28, 2015
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Category: Programming


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Posted by Wendelin Reich on 01/27/15 01:29:00 pm in Programming, Console/PC, Indie
Hackers vs. engineers - which is better? I learned a lesson about the absurdity of this question during the GGJ '15. I developed a hack which made me blush at first, but which turned out to be much simpler than a solidly engineered solution.

Posted by Timo Heinapurola on 01/26/15 03:41:00 pm in Programming, Console/PC, Indie, Smartphone/Tablet
In this blog post I explain how to create a back-end renderer that you can access on multiple threads and also hide some of the inherent latency of API calls on multi-core systems.

Middleware are great tools, but you might also end-up with an amazing engine if you do it yourself. Admittedly, native and homemade technology are not for everyone, but for me, it was the perfect choice.

Making press kits is no fun. We found that the existing software to make it easier wasn't flexible enough for us, so we created a new one, available for free, called differently.

If you're creating anything procedural, you're almost guaranteed to come in need of random numbers at one point. In this article we'll look into two different ways to produce random numbers - random number generators and random hash functions.

Not that many developers are aware that some Android devices are based around Intel architecture (instead of ARM). Iíll explain what can be done to get the best performance out of your native apps on x86 Android devices.