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April 23, 2018
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Category: Programming


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Posted by Simon Carless on 04/22/18 08:50:00 pm in Programming
This week's highlights include a piece on Zelda & ambient video games, the role of parents in games like God Of War, and a NBA Jam making-of video.

Posted by Simon Carless on 04/15/18 07:37:00 pm in Programming
This week's highlights include an update on Capy's much-discussed Below, how Valve gets you to look up in their first-person shooters, and lots more.

Posted by Simon Carless on 04/07/18 09:02:00 pm in Programming
This week's highlights include the current fate of Michel Ancel's WiLD, a 'state of eSports' profile, Super Mario RPG archival interview goodness, & much more.

Posted by Ryan Darcey on 04/03/18 09:50:00 am in Programming
A look back at my time working for 343 Industries and some related growing pains.

Posted by Jane Friedhoff on 04/02/18 06:32:00 pm in Programming
One woman's hacky approach to making beautiful, 3D, animated handwriting in augmented reality.

Posted by Josh Ge on 04/02/18 09:47:00 am in Programming
Explaining my Seven-Day Roguelike development process and the reasoning behind choices made along the way. An in-depth look at the planning, UI, mechanics, content and more that went into over 80 hours spent converting one game into another.