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September 27, 2016
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September 27, 2016
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Category: Programming


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Posted by Jeff Vogel on 09/23/16 09:31:00 am in Programming
My advice for young people who want to become creators of video games (or any other craft, really), based on my 20+ years in the wilderness of the industry. It is advice in a blog post and therefore to be considered dubious until proven otherwise.





Posted by Jason Zisk on 09/26/16 04:00:00 pm in Programming
How N-Fusion Interactive created a full 3D streaming open world on mobile hardware.

Posted by Tabea Iseli on 09/26/16 10:36:00 am in Programming
For some time I was working on an MVC system for Unity, trying to bring some structure in the coding workflow of my projects. As it really helped me, here's a write-down on working with MVC in Unity.

Posted by Marcus Bäumer on 09/23/16 09:32:00 am in Programming
We give some insights into how we get a finished drawing of a scene into our the game engine of Unforeseen Incidents.

Posted by Maxime Griot on 09/23/16 09:27:00 am in Programming
An introduction to game security and the mind of hackers to help you reduce the risks of being a target.

Posted by Marc Marfa on 09/23/16 09:27:00 am in Programming
August is a complex month, half of the country stops, part of the team took a break, but Rest in Jelly’s development continued. From aesthetics enhancements to new features for the new worlds of the game.