Gamasutra.com - Member Blogs http://www.gamasutra.com/blogs/member/ Gamasutra Blogs Tue, 22 Aug 2017 05:10:45 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Can your game have too many choices? - by Sita Vriend]]> http://www.gamasutra.com/blogs/SitaVriend/20170818/303852/Can_your_game_have_too_many_choices.php http://www.gamasutra.com/blogs/author/SitaVriend/1018225/ http://www.gamasutra.com/blogs/SitaVriend/20170818/303852/Can_your_game_have_too_many_choices.php Fri, 18 Aug 2017 10:56:00 EDT <![CDATA[Top IOS & Android Mobile Game Development Tools - by Dylan Moran]]> http://www.gamasutra.com/blogs/DylanMoran/20170818/303991/Top_IOS__Android_Mobile_Game_Development_Tools.php http://www.gamasutra.com/blogs/author/DylanMoran/1010162/ http://www.gamasutra.com/blogs/DylanMoran/20170818/303991/Top_IOS__Android_Mobile_Game_Development_Tools.php Fri, 18 Aug 2017 10:54:00 EDT <![CDATA[Nintendo Silliness - by Vitor Bulbovas]]> http://www.gamasutra.com/blogs/VitorBulbovas/20170818/304013/Nintendo_Silliness.php http://www.gamasutra.com/blogs/author/VitorBulbovas/1012126/ http://www.gamasutra.com/blogs/VitorBulbovas/20170818/304013/Nintendo_Silliness.php Fri, 18 Aug 2017 10:54:00 EDT <![CDATA[How to protect your video game trademark - by Zachary Strebeck]]> http://www.gamasutra.com/blogs/ZacharyStrebeck/20170818/304025/How_to_protect_your_video_game_trademark.php http://www.gamasutra.com/blogs/author/ZacharyStrebeck/893122/ http://www.gamasutra.com/blogs/ZacharyStrebeck/20170818/304025/How_to_protect_your_video_game_trademark.php Fri, 18 Aug 2017 10:53:00 EDT <![CDATA[Proven and Time Tested Ways to Increase Revenue for Your Game App - by Bharat Mamtora]]> http://www.gamasutra.com/blogs/BharatMamtora/20170818/304043/Proven_and_Time_Tested_Ways_to_Increase_Revenue_for_Your_Game_App.php http://www.gamasutra.com/blogs/author/BharatMamtora/1012442/ http://www.gamasutra.com/blogs/BharatMamtora/20170818/304043/Proven_and_Time_Tested_Ways_to_Increase_Revenue_for_Your_Game_App.php Fri, 18 Aug 2017 10:52:00 EDT <![CDATA[The Blank Canvas - by David Cardenas]]> http://www.gamasutra.com/blogs/DavidCardenas/20170818/304020/The_Blank_Canvas.php http://www.gamasutra.com/blogs/author/DavidCardenas/1019271/ http://www.gamasutra.com/blogs/DavidCardenas/20170818/304020/The_Blank_Canvas.php Fri, 18 Aug 2017 10:10:00 EDT <![CDATA[Applying Data Science to Understand Your Players - by Adam Fletcher]]> http://www.gamasutra.com/blogs/AdamFletcher/20170817/303993/Applying_Data_Science_to_Understand_Your_Players.php http://www.gamasutra.com/blogs/author/AdamFletcher/1019253/ http://www.gamasutra.com/blogs/AdamFletcher/20170817/303993/Applying_Data_Science_to_Understand_Your_Players.php Thu, 17 Aug 2017 12:35:00 EDT <![CDATA[The power of a group - by Sita Vriend]]> http://www.gamasutra.com/blogs/SitaVriend/20170817/303862/The_power_of_a_group.php http://www.gamasutra.com/blogs/author/SitaVriend/1018225/ http://www.gamasutra.com/blogs/SitaVriend/20170817/303862/The_power_of_a_group.php Thu, 17 Aug 2017 12:19:00 EDT <![CDATA[Defining Depth in Game Design - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20170817/303895/Defining_Depth_in_Game_Design.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ http://www.gamasutra.com/blogs/JoshBycer/20170817/303895/Defining_Depth_in_Game_Design.php Thu, 17 Aug 2017 12:13:00 EDT <![CDATA[Star Citizen Has a Huge Development Cost Problem - by Matt Brady]]> http://www.gamasutra.com/blogs/MattBrady/20170817/303892/Star_Citizen_Has_a_Huge_Development_Cost_Problem.php http://www.gamasutra.com/blogs/author/MattBrady/1019215/ http://www.gamasutra.com/blogs/MattBrady/20170817/303892/Star_Citizen_Has_a_Huge_Development_Cost_Problem.php Thu, 17 Aug 2017 12:12:00 EDT <![CDATA[Full Steam Ahead: Bringing Tiny Rails to PC - by Glenn Stanway]]> http://www.gamasutra.com/blogs/GlennStanway/20170817/303896/Full_Steam_Ahead_Bringing_Tiny_Rails_to_PC.php http://www.gamasutra.com/blogs/author/GlennStanway/1004703/ http://www.gamasutra.com/blogs/GlennStanway/20170817/303896/Full_Steam_Ahead_Bringing_Tiny_Rails_to_PC.php Thu, 17 Aug 2017 12:12:00 EDT <![CDATA[In Case of Emergency, Make Burrito Bison 3 - by Yowan Langlais]]> http://www.gamasutra.com/blogs/YowanLanglais/20170817/303897/In_Case_of_Emergency_Make_Burrito_Bison_3.php http://www.gamasutra.com/blogs/author/YowanLanglais/952693/ http://www.gamasutra.com/blogs/YowanLanglais/20170817/303897/In_Case_of_Emergency_Make_Burrito_Bison_3.php Thu, 17 Aug 2017 12:09:00 EDT <![CDATA[Making a game to make a game; It's like Kickstarter, but with more explosions. - by Simon Lachance]]> http://www.gamasutra.com/blogs/SimonLachance/20170817/303909/Making_a_game_to_make_a_game_Its_like_Kickstarter_but_with_more_explosions.php http://www.gamasutra.com/blogs/author/SimonLachance/943248/ http://www.gamasutra.com/blogs/SimonLachance/20170817/303909/Making_a_game_to_make_a_game_Its_like_Kickstarter_but_with_more_explosions.php Thu, 17 Aug 2017 12:09:00 EDT <![CDATA[Goals of the Game - by Antti Kananen]]> http://www.gamasutra.com/blogs/AnttiKananen/20170817/303930/Goals_of_the_Game.php http://www.gamasutra.com/blogs/author/AnttiKananen/1007124/ http://www.gamasutra.com/blogs/AnttiKananen/20170817/303930/Goals_of_the_Game.php Thu, 17 Aug 2017 12:07:00 EDT <![CDATA[A new indie, a story of love, art and harmony - by Amirhossein Erfani]]> http://www.gamasutra.com/blogs/AmirhosseinErfani/20170817/303933/A_new_indie_a_story_of_love_art_and_harmony.php http://www.gamasutra.com/blogs/author/AmirhosseinErfani/1018708/ http://www.gamasutra.com/blogs/AmirhosseinErfani/20170817/303933/A_new_indie_a_story_of_love_art_and_harmony.php Thu, 17 Aug 2017 12:06:00 EDT <![CDATA[A Gentle Introduction To Steamworks - by Kyle Kukshtel]]> http://www.gamasutra.com/blogs/KyleKukshtel/20170817/303919/A_Gentle_Introduction_To_Steamworks.php http://www.gamasutra.com/blogs/author/KyleKukshtel/1019252/ http://www.gamasutra.com/blogs/KyleKukshtel/20170817/303919/A_Gentle_Introduction_To_Steamworks.php Thu, 17 Aug 2017 12:00:00 EDT <![CDATA[Salmon Roll: The Upstream Team Design Notebook - by Andy Wallace]]> http://www.gamasutra.com/blogs/AndyWallace/20170816/303757/Salmon_Roll_The_Upstream_Team_Design_Notebook.php http://www.gamasutra.com/blogs/author/AndyWallace/898316/ http://www.gamasutra.com/blogs/AndyWallace/20170816/303757/Salmon_Roll_The_Upstream_Team_Design_Notebook.php Wed, 16 Aug 2017 10:23:00 EDT <![CDATA[Will Virtual Reality Change the Future of Gaming? - by tushar grover]]> http://www.gamasutra.com/blogs/TusharGrover/20170816/303824/Will_Virtual_Reality_Change_the_Future_of_Gaming.php http://www.gamasutra.com/blogs/author/TusharGrover/1013917/ http://www.gamasutra.com/blogs/TusharGrover/20170816/303824/Will_Virtual_Reality_Change_the_Future_of_Gaming.php Wed, 16 Aug 2017 10:21:00 EDT <![CDATA[A-Life: An Insight into Ambitious AI - by Alex Cicala]]> http://www.gamasutra.com/blogs/AlexCicala/20170816/303831/ALife_An_Insight_into_Ambitious_AI.php http://www.gamasutra.com/blogs/author/AlexCicala/1018816/ http://www.gamasutra.com/blogs/AlexCicala/20170816/303831/ALife_An_Insight_into_Ambitious_AI.php Wed, 16 Aug 2017 10:14:00 EDT <![CDATA[Making decisions – Dual-process theory - by Sita Vriend]]> http://www.gamasutra.com/blogs/SitaVriend/20170816/303850/Making_decisions__Dualprocess_theory.php http://www.gamasutra.com/blogs/author/SitaVriend/1018225/ http://www.gamasutra.com/blogs/SitaVriend/20170816/303850/Making_decisions__Dualprocess_theory.php Wed, 16 Aug 2017 10:13:00 EDT