Gamasutra.com - Member Blogs http://www.gamasutra.com/blogs/member/ Gamasutra Blogs Mon, 23 Jan 2017 12:03:11 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[Important points when beginning VR development - by Christopher Guzman]]> http://www.gamasutra.com/blogs/ChristopherGuzman/20170123/289736/Important_points_when_beginning_VR_development.php http://www.gamasutra.com/blogs/author/ChristopherGuzman/1014702/ http://www.gamasutra.com/blogs/ChristopherGuzman/20170123/289736/Important_points_when_beginning_VR_development.php Mon, 23 Jan 2017 09:46:00 EST <![CDATA[Postmortem: Rayhouse Productions' Kalaban - by Harri Jokinen]]> http://www.gamasutra.com/blogs/HarriJokinen/20170123/289706/Postmortem_Rayhouse_Productions_Kalaban.php http://www.gamasutra.com/blogs/author/HarriJokinen/955374/ http://www.gamasutra.com/blogs/HarriJokinen/20170123/289706/Postmortem_Rayhouse_Productions_Kalaban.php Mon, 23 Jan 2017 09:45:00 EST <![CDATA[Post Mortem: George: Scared Of The Dark - by Alex Petlenko]]> http://www.gamasutra.com/blogs/AlexPetlenko/20170123/289737/Post_Mortem_George_Scared_Of_The_Dark.php http://www.gamasutra.com/blogs/author/AlexPetlenko/1007145/ http://www.gamasutra.com/blogs/AlexPetlenko/20170123/289737/Post_Mortem_George_Scared_Of_The_Dark.php Mon, 23 Jan 2017 09:44:00 EST <![CDATA[Robot Tales: Malicious game clones - by Dominik Gotojuch]]> http://www.gamasutra.com/blogs/DominikGotojuch/20170123/289749/Robot_Tales_Malicious_game_clones.php http://www.gamasutra.com/blogs/author/DominikGotojuch/788333/ http://www.gamasutra.com/blogs/DominikGotojuch/20170123/289749/Robot_Tales_Malicious_game_clones.php Mon, 23 Jan 2017 09:43:00 EST <![CDATA[Using a Game's Fiction to Work Around Interface Limitations - by David Canela]]> http://www.gamasutra.com/blogs/DavidCanela/20170123/289741/Using_a_Games_Fiction_to_Work_Around_Interface_Limitations.php http://www.gamasutra.com/blogs/author/DavidCanela/874182/ http://www.gamasutra.com/blogs/DavidCanela/20170123/289741/Using_a_Games_Fiction_to_Work_Around_Interface_Limitations.php Mon, 23 Jan 2017 09:43:00 EST <![CDATA[To Collaborate Or Go It Alone - by Rohan Wadsworth]]> http://www.gamasutra.com/blogs/RohanWadsworth/20170123/289746/To_Collaborate_Or_Go_It_Alone.php http://www.gamasutra.com/blogs/author/RohanWadsworth/952004/ http://www.gamasutra.com/blogs/RohanWadsworth/20170123/289746/To_Collaborate_Or_Go_It_Alone.php Mon, 23 Jan 2017 09:43:00 EST <![CDATA[The condensed form of fun - by Yilai Zhao]]> http://www.gamasutra.com/blogs/YilaiZhao/20170123/289748/The_condensed_form_of_fun.php http://www.gamasutra.com/blogs/author/YilaiZhao/920418/ http://www.gamasutra.com/blogs/YilaiZhao/20170123/289748/The_condensed_form_of_fun.php Mon, 23 Jan 2017 09:41:00 EST <![CDATA[10 Richest Game Companies and Their Famous Games - by Can Korkmaz]]> http://www.gamasutra.com/blogs/CanKorkmaz/20170123/289777/10_Richest_Game_Companies_and_Their_Famous_Games.php http://www.gamasutra.com/blogs/author/CanKorkmaz/1014559/ http://www.gamasutra.com/blogs/CanKorkmaz/20170123/289777/10_Richest_Game_Companies_and_Their_Famous_Games.php Mon, 23 Jan 2017 09:41:00 EST <![CDATA[16 Colossi, 16 Shots: An analysis of Shadow of the Colossus' opening cutscene - by C.J. Kershner]]> http://www.gamasutra.com/blogs/CJKershner/20170123/289724/16_Colossi_16_Shots_An_analysis_of_Shadow_of_the_Colossus_opening_cutscene.php http://www.gamasutra.com/blogs/author/CJKershner/1014578/ http://www.gamasutra.com/blogs/CJKershner/20170123/289724/16_Colossi_16_Shots_An_analysis_of_Shadow_of_the_Colossus_opening_cutscene.php Mon, 23 Jan 2017 09:41:00 EST <![CDATA[Journal 2 - by Austin Lee]]> http://www.gamasutra.com/blogs/AustinLee/20170123/289722/Journal_2.php http://www.gamasutra.com/blogs/author/AustinLee/1014670/ http://www.gamasutra.com/blogs/AustinLee/20170123/289722/Journal_2.php Mon, 23 Jan 2017 09:41:00 EST <![CDATA[Beyond 50/50: Breaking Down The Percentage of Female Gamers by Genre - by Nick Yee]]> http://www.gamasutra.com/blogs/NickYee/20170120/289534/Beyond_5050_Breaking_Down_The_Percentage_of_Female_Gamers_by_Genre.php http://www.gamasutra.com/blogs/author/NickYee/325870/ http://www.gamasutra.com/blogs/NickYee/20170120/289534/Beyond_5050_Breaking_Down_The_Percentage_of_Female_Gamers_by_Genre.php Fri, 20 Jan 2017 10:12:00 EST <![CDATA[How to fix stuttering in scrolling animations - by Franco Bugnano]]> http://www.gamasutra.com/blogs/FrancoBugnano/20170120/289668/How_to_fix_stuttering_in_scrolling_animations.php http://www.gamasutra.com/blogs/author/FrancoBugnano/991989/ http://www.gamasutra.com/blogs/FrancoBugnano/20170120/289668/How_to_fix_stuttering_in_scrolling_animations.php Fri, 20 Jan 2017 10:05:00 EST <![CDATA[2017 - What’s Going to Happen? - by Dylan Moran]]> http://www.gamasutra.com/blogs/DylanMoran/20170120/289673/2017__Whats_Going_to_Happen.php http://www.gamasutra.com/blogs/author/DylanMoran/1010162/ http://www.gamasutra.com/blogs/DylanMoran/20170120/289673/2017__Whats_Going_to_Happen.php Fri, 20 Jan 2017 10:05:00 EST <![CDATA[Adaptive UI for Video Games - by Thomas Cashman]]> http://www.gamasutra.com/blogs/ThomasCashman/20170120/289631/Adaptive_UI_for_Video_Games.php http://www.gamasutra.com/blogs/author/ThomasCashman/1014394/ http://www.gamasutra.com/blogs/ThomasCashman/20170120/289631/Adaptive_UI_for_Video_Games.php Fri, 20 Jan 2017 10:05:00 EST <![CDATA[Analysis of BitMango's Word Cookies Mobile Game - by Rob Burns]]> http://www.gamasutra.com/blogs/RobBurns/20170119/289516/Analysis_of_BitMangos_Word_Cookies_Mobile_Game.php http://www.gamasutra.com/blogs/author/RobBurns/1014679/ http://www.gamasutra.com/blogs/RobBurns/20170119/289516/Analysis_of_BitMangos_Word_Cookies_Mobile_Game.php Thu, 19 Jan 2017 09:47:00 EST <![CDATA[VR today and what might happen - by Christopher Guzman]]> http://www.gamasutra.com/blogs/ChristopherGuzman/20170119/289512/VR_today_and_what_might_happen.php http://www.gamasutra.com/blogs/author/ChristopherGuzman/1014702/ http://www.gamasutra.com/blogs/ChristopherGuzman/20170119/289512/VR_today_and_what_might_happen.php Thu, 19 Jan 2017 09:47:00 EST <![CDATA[Does it have to be a forum? - by Alex Maier]]> http://www.gamasutra.com/blogs/AlexMaier/20170119/289500/Does_it_have_to_be_a_forum.php http://www.gamasutra.com/blogs/author/AlexMaier/1014707/ http://www.gamasutra.com/blogs/AlexMaier/20170119/289500/Does_it_have_to_be_a_forum.php Thu, 19 Jan 2017 09:47:00 EST <![CDATA[Antegods Art Update: Procedural Plants - by Peter de Jong]]> http://www.gamasutra.com/blogs/PeterDeJong/20170118/288274/Antegods_Art_Update_Procedural_Plants.php http://www.gamasutra.com/blogs/author/PeterDeJong/292245/ http://www.gamasutra.com/blogs/PeterDeJong/20170118/288274/Antegods_Art_Update_Procedural_Plants.php Wed, 18 Jan 2017 11:14:00 EST <![CDATA[How not to care for characters : The Walking Dead season 2 analysis - by DUTERTRE Simon]]> http://www.gamasutra.com/blogs/DUTERTRESimon/20170118/288562/How_not_to_care_for_characters__The_Walking_Dead_season_2_analysis.php http://www.gamasutra.com/blogs/author/DUTERTRESimon/933175/ http://www.gamasutra.com/blogs/DUTERTRESimon/20170118/288562/How_not_to_care_for_characters__The_Walking_Dead_season_2_analysis.php Wed, 18 Jan 2017 11:12:00 EST <![CDATA[Learning the Video Game Canon - How to deal with over 40 years of backlog? - by Felipe Pepe]]> http://www.gamasutra.com/blogs/FelipePepe/20170118/288852/Learning_the_Video_Game_Canon__How_to_deal_with_over_40_years_of_backlog.php http://www.gamasutra.com/blogs/author/FelipePepe/982590/ http://www.gamasutra.com/blogs/FelipePepe/20170118/288852/Learning_the_Video_Game_Canon__How_to_deal_with_over_40_years_of_backlog.php Wed, 18 Jan 2017 11:12:00 EST <![CDATA[How to do Early Access the Right Way™ - by Matthew Donatelli]]> http://www.gamasutra.com/blogs/MatthewDonatelli/20170118/289393/How_to_do_Early_Access_the_Right_Way.php http://www.gamasutra.com/blogs/author/MatthewDonatelli/913322/ http://www.gamasutra.com/blogs/MatthewDonatelli/20170118/289393/How_to_do_Early_Access_the_Right_Way.php Wed, 18 Jan 2017 10:46:00 EST <![CDATA[Advergaming: more than a game - by Gustavo Monforte]]> http://www.gamasutra.com/blogs/GustavoMonforte/20170118/289422/Advergaming_more_than_a_game.php http://www.gamasutra.com/blogs/author/GustavoMonforte/1008524/ http://www.gamasutra.com/blogs/GustavoMonforte/20170118/289422/Advergaming_more_than_a_game.php Wed, 18 Jan 2017 10:45:00 EST <![CDATA[Do we Need a &quot;Gamer&quot; Metric? - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20170118/289437/Do_we_Need_a_quotGamerquot_Metric.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ http://www.gamasutra.com/blogs/JoshBycer/20170118/289437/Do_we_Need_a_quotGamerquot_Metric.php Wed, 18 Jan 2017 10:42:00 EST <![CDATA[Starting an Indie Game Studio - by Bendik Stang]]> http://www.gamasutra.com/blogs/BendikStang/20170118/289441/Starting_an_Indie_Game_Studio.php http://www.gamasutra.com/blogs/author/BendikStang/307801/ http://www.gamasutra.com/blogs/BendikStang/20170118/289441/Starting_an_Indie_Game_Studio.php Wed, 18 Jan 2017 10:41:00 EST <![CDATA[Political Animals Sales Statistics - by Ryan Sumo]]> http://www.gamasutra.com/blogs/RyanSumo/20170118/289444/Political_Animals_Sales_Statistics.php http://www.gamasutra.com/blogs/author/RyanSumo/933395/ http://www.gamasutra.com/blogs/RyanSumo/20170118/289444/Political_Animals_Sales_Statistics.php Wed, 18 Jan 2017 10:41:00 EST <![CDATA[Did Poor Management Kill Half-Life 3? - by Matthew McCaffrey]]> http://www.gamasutra.com/blogs/MatthewMcCaffrey/20170118/289450/Did_Poor_Management_Kill_HalfLife_3.php http://www.gamasutra.com/blogs/author/MatthewMcCaffrey/1012312/ http://www.gamasutra.com/blogs/MatthewMcCaffrey/20170118/289450/Did_Poor_Management_Kill_HalfLife_3.php Wed, 18 Jan 2017 10:40:00 EST <![CDATA[Music and sound effects in King Lucas - by Elío Ferrán Rodriguez]]> http://www.gamasutra.com/blogs/EloFerrnRodriguez/20170118/289379/Music_and_sound_effects_in_King_Lucas.php http://www.gamasutra.com/blogs/author/EloFerrnRodriguez/1013583/ http://www.gamasutra.com/blogs/EloFerrnRodriguez/20170118/289379/Music_and_sound_effects_in_King_Lucas.php Wed, 18 Jan 2017 10:31:00 EST <![CDATA[How Mobile Games will Impact Our Lives in 2017 and Beyond? - by Chris Mathew]]> http://www.gamasutra.com/blogs/ChrisMathew/20170118/289381/How_Mobile_Games_will_Impact_Our_Lives_in_2017_and_Beyond.php http://www.gamasutra.com/blogs/author/ChrisMathew/1014499/ http://www.gamasutra.com/blogs/ChrisMathew/20170118/289381/How_Mobile_Games_will_Impact_Our_Lives_in_2017_and_Beyond.php Wed, 18 Jan 2017 10:31:00 EST <![CDATA[A Warning to Others. - by Andy Buck]]> http://www.gamasutra.com/blogs/AndyBuck/20170118/289440/A_Warning_to_Others.php http://www.gamasutra.com/blogs/author/AndyBuck/1014568/ http://www.gamasutra.com/blogs/AndyBuck/20170118/289440/A_Warning_to_Others.php Wed, 18 Jan 2017 10:31:00 EST <![CDATA[Life of an student! - by Micha Janssen]]> http://www.gamasutra.com/blogs/MichaJanssen/20170118/289431/Life_of_an_student.php http://www.gamasutra.com/blogs/author/MichaJanssen/1014673/ http://www.gamasutra.com/blogs/MichaJanssen/20170118/289431/Life_of_an_student.php Wed, 18 Jan 2017 10:31:00 EST <![CDATA[Paladins and the importance of onboarding - by Eloi Duclercq]]> http://www.gamasutra.com/blogs/EloiDuclercq/20170117/289217/Paladins_and_the_importance_of_onboarding.php http://www.gamasutra.com/blogs/author/EloiDuclercq/1014587/ http://www.gamasutra.com/blogs/EloiDuclercq/20170117/289217/Paladins_and_the_importance_of_onboarding.php Tue, 17 Jan 2017 09:11:00 EST <![CDATA[It’s Time to Make the Switch – - by Drew Fletcher]]> http://www.gamasutra.com/blogs/DrewFletcher/20170117/289332/Its_Time_to_Make_the_Switch_.php http://www.gamasutra.com/blogs/author/DrewFletcher/928107/ http://www.gamasutra.com/blogs/DrewFletcher/20170117/289332/Its_Time_to_Make_the_Switch_.php Tue, 17 Jan 2017 08:28:00 EST <![CDATA[The Argument for Video Games - by Ben Sim]]> http://www.gamasutra.com/blogs/BenSim/20170117/289327/The_Argument_for_Video_Games.php http://www.gamasutra.com/blogs/author/BenSim/1013374/ http://www.gamasutra.com/blogs/BenSim/20170117/289327/The_Argument_for_Video_Games.php Tue, 17 Jan 2017 08:22:00 EST <![CDATA[Publishing Agreement Pitfalls: A Practical Guide for Indie Devs - by Pete Lewin]]> http://www.gamasutra.com/blogs/PeteLewin/20170117/289318/Publishing_Agreement_Pitfalls_A_Practical_Guide_for_Indie_Devs.php http://www.gamasutra.com/blogs/author/PeteLewin/1005709/ http://www.gamasutra.com/blogs/PeteLewin/20170117/289318/Publishing_Agreement_Pitfalls_A_Practical_Guide_for_Indie_Devs.php Tue, 17 Jan 2017 08:21:00 EST <![CDATA[Surprise for Parents: Videogames Do Not Harm Your Kids! - by Walter Watts]]> http://www.gamasutra.com/blogs/WalterWatts/20170117/289344/Surprise_for_Parents_Videogames_Do_Not_Harm_Your_Kids.php http://www.gamasutra.com/blogs/author/WalterWatts/1014654/ http://www.gamasutra.com/blogs/WalterWatts/20170117/289344/Surprise_for_Parents_Videogames_Do_Not_Harm_Your_Kids.php Tue, 17 Jan 2017 08:21:00 EST <![CDATA[How LAI adapted Mind Mould for the Asian market - by Michelle Zhao]]> http://www.gamasutra.com/blogs/MichelleZhao/20170116/289259/How_LAI_adapted_Mind_Mould_for_the_Asian_market.php http://www.gamasutra.com/blogs/author/MichelleZhao/953258/ http://www.gamasutra.com/blogs/MichelleZhao/20170116/289259/How_LAI_adapted_Mind_Mould_for_the_Asian_market.php Mon, 16 Jan 2017 12:29:00 EST <![CDATA[Keeping VR Physics Fun and Fair for Asymmetrical Multiplayer - by Mark Hogan]]> http://www.gamasutra.com/blogs/MarkHogan/20170116/289258/Keeping_VR_Physics_Fun_and_Fair_for_Asymmetrical_Multiplayer.php http://www.gamasutra.com/blogs/author/MarkHogan/954747/ http://www.gamasutra.com/blogs/MarkHogan/20170116/289258/Keeping_VR_Physics_Fun_and_Fair_for_Asymmetrical_Multiplayer.php Mon, 16 Jan 2017 12:29:00 EST <![CDATA[iZBOT - Indie Game Postmortem - by Daniel Spruce]]> http://www.gamasutra.com/blogs/DanielSpruce/20170116/289273/iZBOT__Indie_Game_Postmortem.php http://www.gamasutra.com/blogs/author/DanielSpruce/1012528/ http://www.gamasutra.com/blogs/DanielSpruce/20170116/289273/iZBOT__Indie_Game_Postmortem.php Mon, 16 Jan 2017 12:28:00 EST <![CDATA[Generating audio for Unity-projects with Chuck and OSC - by Petr Yakyamsev]]> http://www.gamasutra.com/blogs/PetrYakyamsev/20170116/289276/Generating_audio_for_Unityprojects_with_Chuck_and_OSC.php http://www.gamasutra.com/blogs/author/PetrYakyamsev/951107/ http://www.gamasutra.com/blogs/PetrYakyamsev/20170116/289276/Generating_audio_for_Unityprojects_with_Chuck_and_OSC.php Mon, 16 Jan 2017 12:27:00 EST <![CDATA[What the player wants? Tribulations of a in progress developer - by Alberto Espinal]]> http://www.gamasutra.com/blogs/AlbertoEspinal/20170116/289283/What_the_player_wants_Tribulations_of_a_in_progress_developer.php http://www.gamasutra.com/blogs/author/AlbertoEspinal/1009806/ http://www.gamasutra.com/blogs/AlbertoEspinal/20170116/289283/What_the_player_wants_Tribulations_of_a_in_progress_developer.php Mon, 16 Jan 2017 12:27:00 EST <![CDATA[Hell Snails post-mortem (or game jam welcome week for newcomers) - by Jordi Garcia]]> http://www.gamasutra.com/blogs/JordiGarcia/20170113/289241/Hell_Snails_postmortem_or_game_jam_welcome_week_for_newcomers.php http://www.gamasutra.com/blogs/author/JordiGarcia/1014585/ http://www.gamasutra.com/blogs/JordiGarcia/20170113/289241/Hell_Snails_postmortem_or_game_jam_welcome_week_for_newcomers.php Fri, 13 Jan 2017 11:25:00 EST <![CDATA[Gaming trends to look after in 2017 and beyond - by tushar grover]]> http://www.gamasutra.com/blogs/TusharGrover/20170113/289162/Gaming_trends_to_look_after_in_2017_and_beyond.php http://www.gamasutra.com/blogs/author/TusharGrover/1013917/ http://www.gamasutra.com/blogs/TusharGrover/20170113/289162/Gaming_trends_to_look_after_in_2017_and_beyond.php Fri, 13 Jan 2017 10:48:00 EST <![CDATA[On Wearing Many Hats - by Sarah Herzog]]> http://www.gamasutra.com/blogs/SarahHerzog/20170113/289215/On_Wearing_Many_Hats.php http://www.gamasutra.com/blogs/author/SarahHerzog/990482/ http://www.gamasutra.com/blogs/SarahHerzog/20170113/289215/On_Wearing_Many_Hats.php Fri, 13 Jan 2017 10:42:00 EST <![CDATA[The Future of Games in the Past - by Ben Wander]]> http://www.gamasutra.com/blogs/BenWander/20170112/289074/The_Future_of_Games_in_the_Past.php http://www.gamasutra.com/blogs/author/BenWander/870281/ http://www.gamasutra.com/blogs/BenWander/20170112/289074/The_Future_of_Games_in_the_Past.php Thu, 12 Jan 2017 10:45:00 EST <![CDATA[Simple mechanics, complex puzzle creation - Part 4: Interesting challenges - by Andrea Baldiraghi]]> http://www.gamasutra.com/blogs/AndreaBaldiraghi/20170112/289015/Simple_mechanics_complex_puzzle_creation__Part_4_Interesting_challenges.php http://www.gamasutra.com/blogs/author/AndreaBaldiraghi/1007890/ http://www.gamasutra.com/blogs/AndreaBaldiraghi/20170112/289015/Simple_mechanics_complex_puzzle_creation__Part_4_Interesting_challenges.php Thu, 12 Jan 2017 10:43:00 EST <![CDATA[What To Expect - Video Game Cybersecurity In 2017 - by Matthew Cook]]> http://www.gamasutra.com/blogs/MatthewCook/20170112/289076/What_To_Expect__Video_Game_Cybersecurity_In_2017.php http://www.gamasutra.com/blogs/author/MatthewCook/994331/ http://www.gamasutra.com/blogs/MatthewCook/20170112/289076/What_To_Expect__Video_Game_Cybersecurity_In_2017.php Thu, 12 Jan 2017 10:42:00 EST <![CDATA[ WEEKLY UPDATE (FIRST ONE) OF TWIN FLAMES - by Gustavo Monforte]]> http://www.gamasutra.com/blogs/GustavoMonforte/20170111/288995/WEEKLY_UPDATE_FIRST_ONE_OF_TWIN_FLAMES.php http://www.gamasutra.com/blogs/author/GustavoMonforte/1008524/ http://www.gamasutra.com/blogs/GustavoMonforte/20170111/288995/WEEKLY_UPDATE_FIRST_ONE_OF_TWIN_FLAMES.php Wed, 11 Jan 2017 10:00:00 EST <![CDATA[Exhibiting my game on a shoestring budget - by Daniel Silber]]> http://www.gamasutra.com/blogs/DanielSilber/20170111/288921/Exhibiting_my_game_on_a_shoestring_budget.php http://www.gamasutra.com/blogs/author/DanielSilber/276716/ http://www.gamasutra.com/blogs/DanielSilber/20170111/288921/Exhibiting_my_game_on_a_shoestring_budget.php Wed, 11 Jan 2017 09:59:00 EST <![CDATA[Building empathy and self-healing: Game development as an awareness and healing tool - by Thais Weiller]]> http://www.gamasutra.com/blogs/ThaisWeiller/20170111/288975/Building_empathy_and_selfhealing_Game_development_as_an_awareness_and_healing_tool.php http://www.gamasutra.com/blogs/author/ThaisWeiller/888755/ http://www.gamasutra.com/blogs/ThaisWeiller/20170111/288975/Building_empathy_and_selfhealing_Game_development_as_an_awareness_and_healing_tool.php Wed, 11 Jan 2017 09:59:00 EST <![CDATA[Making a Killer out of Lara Croft - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20170111/289010/Making_a_Killer_out_of_Lara_Croft.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ http://www.gamasutra.com/blogs/JoshBycer/20170111/289010/Making_a_Killer_out_of_Lara_Croft.php Wed, 11 Jan 2017 09:58:00 EST <![CDATA[Getting Off On The Right Foot: 15 Tips From A Young Game Developer - by Michel Sabbagh]]> http://www.gamasutra.com/blogs/MichelSabbagh/20170111/289006/Getting_Off_On_The_Right_Foot_15_Tips_From_A_Young_Game_Developer.php http://www.gamasutra.com/blogs/author/MichelSabbagh/893768/ http://www.gamasutra.com/blogs/MichelSabbagh/20170111/289006/Getting_Off_On_The_Right_Foot_15_Tips_From_A_Young_Game_Developer.php Wed, 11 Jan 2017 09:58:00 EST <![CDATA[Postmortem: Capitán Kalani Kickstarter - by Lael Hiram Vega Soto]]> http://www.gamasutra.com/blogs/LaelHiramVegaSoto/20170111/289018/Postmortem_Capitn_Kalani_Kickstarter.php http://www.gamasutra.com/blogs/author/LaelHiramVegaSoto/1014472/ http://www.gamasutra.com/blogs/LaelHiramVegaSoto/20170111/289018/Postmortem_Capitn_Kalani_Kickstarter.php Wed, 11 Jan 2017 09:57:00 EST <![CDATA[Secrets to indie success: a conversation with Alex Willink, Head of Strategic Partnerships at Gram Games - by Mark Rosner]]> http://www.gamasutra.com/blogs/MarkRosner/20170110/287277/Secrets_to_indie_success_a_conversation_with_Alex_Willink_Head_of_Strategic_Partnerships_at_Gram_Games.php http://www.gamasutra.com/blogs/author/MarkRosner/1000588/ http://www.gamasutra.com/blogs/MarkRosner/20170110/287277/Secrets_to_indie_success_a_conversation_with_Alex_Willink_Head_of_Strategic_Partnerships_at_Gram_Games.php Tue, 10 Jan 2017 03:21:00 EST <![CDATA[On Rock, Paper, Scissors - by Nikhil Murthy]]> http://www.gamasutra.com/blogs/NikhilMurthy/20170110/288934/On_Rock_Paper_Scissors.php http://www.gamasutra.com/blogs/author/NikhilMurthy/991104/ http://www.gamasutra.com/blogs/NikhilMurthy/20170110/288934/On_Rock_Paper_Scissors.php Tue, 10 Jan 2017 09:46:00 EST <![CDATA[8 Trends to Expect about Mobile Game in 2017 - 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