Gamasutra.com - Member Blogs https://www.gamasutra.com/blogs/member/ Gamasutra Blogs Fri, 22 Feb 2019 09:20:19 EST en-us scarless@think-services.com (Simon Carless) <![CDATA[The rise of mods on consoles - by Scott Reismanis]]> https://www.gamasutra.com/blogs/ScottReismanis/20190222/337167/The_rise_of_mods_on_consoles.php https://www.gamasutra.com/blogs/author/ScottReismanis/1018217/ https://www.gamasutra.com/blogs/ScottReismanis/20190222/337167/The_rise_of_mods_on_consoles.php Fri, 22 Feb 2019 11:47:00 EST <![CDATA[Should you be considering the Epic store for your launch? The Factors Explained. - by Michael Brown]]> https://www.gamasutra.com/blogs/MichaelBrown/20190222/337214/Should_you_be_considering_the_Epic_store_for_your_launch_The_Factors_Explained.php https://www.gamasutra.com/blogs/author/MichaelBrown/1028256/ https://www.gamasutra.com/blogs/MichaelBrown/20190222/337214/Should_you_be_considering_the_Epic_store_for_your_launch_The_Factors_Explained.php Fri, 22 Feb 2019 11:47:00 EST <![CDATA[A discussion of microtransactions and game design. - by King Link]]> https://www.gamasutra.com/blogs/KingLink/20190222/337221/A_discussion_of_microtransactions_and_game_design.php https://www.gamasutra.com/blogs/author/KingLink/1028257/ https://www.gamasutra.com/blogs/KingLink/20190222/337221/A_discussion_of_microtransactions_and_game_design.php Fri, 22 Feb 2019 11:47:00 EST <![CDATA[What makes for a believable, truly human game character? - by David Barton]]> https://www.gamasutra.com/blogs/DavidBarton/20190222/337275/What_makes_for_a_believable_truly_human_game_character.php https://www.gamasutra.com/blogs/author/DavidBarton/1028267/ https://www.gamasutra.com/blogs/DavidBarton/20190222/337275/What_makes_for_a_believable_truly_human_game_character.php Fri, 22 Feb 2019 11:47:00 EST <![CDATA[Key expected trends in 2d, 3d Art we will discover in 2019 - by Anastasiya Rashevskaya]]> https://www.gamasutra.com/blogs/AnastasiyaRashevskaya/20190222/337287/Key_expected_trends_in_2d_3d_Art_we_will_discover_in_2019.php https://www.gamasutra.com/blogs/author/AnastasiyaRashevskaya/1028266/ https://www.gamasutra.com/blogs/AnastasiyaRashevskaya/20190222/337287/Key_expected_trends_in_2d_3d_Art_we_will_discover_in_2019.php Fri, 22 Feb 2019 11:47:00 EST <![CDATA[Exploring The Themes of Grief and Loss Through Video Games - by Sam West]]> https://www.gamasutra.com/blogs/SamWest/20190221/337031/Exploring_The_Themes_of_Grief_and_Loss_Through_Video_Games.php https://www.gamasutra.com/blogs/author/SamWest/1028227/ https://www.gamasutra.com/blogs/SamWest/20190221/337031/Exploring_The_Themes_of_Grief_and_Loss_Through_Video_Games.php Thu, 21 Feb 2019 10:51:00 EST <![CDATA[Help! UX fanbase ruining game industry! - by Andrii Honcharuk]]> https://www.gamasutra.com/blogs/AndriiHoncharuk/20190221/337041/Help_UX_fanbase_ruining_game_industry.php https://www.gamasutra.com/blogs/author/AndriiHoncharuk/1018612/ https://www.gamasutra.com/blogs/AndriiHoncharuk/20190221/337041/Help_UX_fanbase_ruining_game_industry.php Thu, 21 Feb 2019 09:56:00 EST <![CDATA[Robothorium Post Mortem - by Yannick Elahee]]> https://www.gamasutra.com/blogs/YannickElahee/20190221/337113/Robothorium_Post_Mortem.php https://www.gamasutra.com/blogs/author/YannickElahee/950167/ https://www.gamasutra.com/blogs/YannickElahee/20190221/337113/Robothorium_Post_Mortem.php Thu, 21 Feb 2019 09:55:00 EST <![CDATA[The Never-ending Challenge of Asymmetrical Design - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20190221/337141/The_Neverending_Challenge_of_Asymmetrical_Design.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ https://www.gamasutra.com/blogs/JoshBycer/20190221/337141/The_Neverending_Challenge_of_Asymmetrical_Design.php Thu, 21 Feb 2019 09:26:00 EST <![CDATA[Failbetter Games Retrospective: Making a Launch Trailer - by Haley Uyrus]]> https://www.gamasutra.com/blogs/HaleyUyrus/20190219/337007/Failbetter_Games_Retrospective_Making_a_Launch_Trailer.php https://www.gamasutra.com/blogs/author/HaleyUyrus/1006346/ https://www.gamasutra.com/blogs/HaleyUyrus/20190219/337007/Failbetter_Games_Retrospective_Making_a_Launch_Trailer.php Tue, 19 Feb 2019 05:33:00 EST <![CDATA[A Beginner's Guide to User Testing - by Janessa Olson]]> https://www.gamasutra.com/blogs/JanessaOlson/20190219/337030/A_Beginners_Guide_to_User_Testing.php https://www.gamasutra.com/blogs/author/JanessaOlson/1028226/ https://www.gamasutra.com/blogs/JanessaOlson/20190219/337030/A_Beginners_Guide_to_User_Testing.php Tue, 19 Feb 2019 05:27:00 EST <![CDATA[The Tiers we Cry: Why Tiers Exist in Competitive Games - by Caleb Compton]]> https://www.gamasutra.com/blogs/CalebCompton/20190219/336954/The_Tiers_we_Cry_Why_Tiers_Exist_in_Competitive_Games.php https://www.gamasutra.com/blogs/author/CalebCompton/1022690/ https://www.gamasutra.com/blogs/CalebCompton/20190219/336954/The_Tiers_we_Cry_Why_Tiers_Exist_in_Competitive_Games.php Tue, 19 Feb 2019 09:44:00 EST <![CDATA[Making Subtitles That Don't Suck - by John Kane]]> https://www.gamasutra.com/blogs/JohnKane/20190219/336960/Making_Subtitles_That_Dont_Suck.php https://www.gamasutra.com/blogs/author/JohnKane/996368/ https://www.gamasutra.com/blogs/JohnKane/20190219/336960/Making_Subtitles_That_Dont_Suck.php Tue, 19 Feb 2019 09:24:00 EST <![CDATA[Lessons and statistics after third year as an indie developer - by Vladimirs Slavs]]> https://www.gamasutra.com/blogs/VladimirsSlavs/20190218/336475/Lessons_and_statistics_after_third_year_as_an_indie_developer.php https://www.gamasutra.com/blogs/author/VladimirsSlavs/1023015/ https://www.gamasutra.com/blogs/VladimirsSlavs/20190218/336475/Lessons_and_statistics_after_third_year_as_an_indie_developer.php Mon, 18 Feb 2019 02:24:00 EST <![CDATA[Launch Trailers - by M. Joshua Cauller]]> https://www.gamasutra.com/blogs/MJoshuaCauller/20190218/336823/Launch_Trailers.php https://www.gamasutra.com/blogs/author/MJoshuaCauller/925028/ https://www.gamasutra.com/blogs/MJoshuaCauller/20190218/336823/Launch_Trailers.php Mon, 18 Feb 2019 02:24:00 EST <![CDATA[A Student game Post-mortem (or how not to make a game) - by Antoine SARRAZIN]]> https://www.gamasutra.com/blogs/AntoineSARRAZIN/20190218/336585/A_Student_game_Postmortem_or_how_not_to_make_a_game.php https://www.gamasutra.com/blogs/author/AntoineSARRAZIN/1028131/ https://www.gamasutra.com/blogs/AntoineSARRAZIN/20190218/336585/A_Student_game_Postmortem_or_how_not_to_make_a_game.php Mon, 18 Feb 2019 02:21:00 EST <![CDATA[The Translation of Video Games Requires ‘Playability’ - by Evelyn Lin]]> https://www.gamasutra.com/blogs/EvelynLin/20190218/336736/The_Translation_of_Video_Games_Requires_Playability.php https://www.gamasutra.com/blogs/author/EvelynLin/1027556/ https://www.gamasutra.com/blogs/EvelynLin/20190218/336736/The_Translation_of_Video_Games_Requires_Playability.php Mon, 18 Feb 2019 02:16:00 EST <![CDATA[The Horror Design of an Alpha Antagonist - by Josh Bycer]]> https://www.gamasutra.com/blogs/JoshBycer/20190218/336826/The_Horror_Design_of_an_Alpha_Antagonist.php https://www.gamasutra.com/blogs/author/JoshBycer/823287/ https://www.gamasutra.com/blogs/JoshBycer/20190218/336826/The_Horror_Design_of_an_Alpha_Antagonist.php Mon, 18 Feb 2019 02:15:00 EST <![CDATA[Thunderballs VR - #3 - Doubling Down - by Daniel Yawitz]]> https://www.gamasutra.com/blogs/DanielYawitz/20190218/336842/Thunderballs_VR__3__Doubling_Down.php https://www.gamasutra.com/blogs/author/DanielYawitz/1027939/ https://www.gamasutra.com/blogs/DanielYawitz/20190218/336842/Thunderballs_VR__3__Doubling_Down.php Mon, 18 Feb 2019 02:15:00 EST <![CDATA[Categories of Action in Strategy Gaming - by Brandon Casteel]]> https://www.gamasutra.com/blogs/BrandonCasteel/20190218/336847/Categories_of_Action_in_Strategy_Gaming.php https://www.gamasutra.com/blogs/author/BrandonCasteel/1001769/ https://www.gamasutra.com/blogs/BrandonCasteel/20190218/336847/Categories_of_Action_in_Strategy_Gaming.php Mon, 18 Feb 2019 02:03:00 EST