Gamasutra.com - Member Blogs http://www.gamasutra.com/blogs/member/ Gamasutra Blogs Tue, 27 Sep 2016 01:16:32 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Are Fan Games Fair Use? - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160927/282142/Are_Fan_Games_Fair_Use.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ http://www.gamasutra.com/blogs/JoshBycer/20160927/282142/Are_Fan_Games_Fair_Use.php Tue, 27 Sep 2016 10:01:00 EDT <![CDATA[Burn your Gant Charts and Deliver Game Releases Like a Boss - by Jane Dyson]]> http://www.gamasutra.com/blogs/JaneDyson/20160927/282148/Burn_your_Gant_Charts_and_Deliver_Game_Releases_Like_a_Boss.php http://www.gamasutra.com/blogs/author/JaneDyson/1011865/ http://www.gamasutra.com/blogs/JaneDyson/20160927/282148/Burn_your_Gant_Charts_and_Deliver_Game_Releases_Like_a_Boss.php Tue, 27 Sep 2016 10:01:00 EDT <![CDATA[Are Markets Ruining Video Games? - by Matthew McCaffrey]]> http://www.gamasutra.com/blogs/MatthewMcCaffrey/20160927/282170/Are_Markets_Ruining_Video_Games.php http://www.gamasutra.com/blogs/author/MatthewMcCaffrey/1012312/ http://www.gamasutra.com/blogs/MatthewMcCaffrey/20160927/282170/Are_Markets_Ruining_Video_Games.php Tue, 27 Sep 2016 10:00:00 EDT <![CDATA[Narrative Analysis of Grandia II’s Beginning - by Jakub Kasztalski]]> http://www.gamasutra.com/blogs/JakubKasztalski/20160927/282141/Narrative_Analysis_of_Grandia_IIs_Beginning.php http://www.gamasutra.com/blogs/author/JakubKasztalski/1003668/ http://www.gamasutra.com/blogs/JakubKasztalski/20160927/282141/Narrative_Analysis_of_Grandia_IIs_Beginning.php Tue, 27 Sep 2016 09:57:00 EDT <![CDATA[12 Best Ideas That can Help Boosting Download of Your Mobile App - by Bharat Mamtora]]> http://www.gamasutra.com/blogs/BharatMamtora/20160927/282169/12_Best_Ideas_That_can_Help_Boosting_Download_of_Your_Mobile_App.php http://www.gamasutra.com/blogs/author/BharatMamtora/1012442/ http://www.gamasutra.com/blogs/BharatMamtora/20160927/282169/12_Best_Ideas_That_can_Help_Boosting_Download_of_Your_Mobile_App.php Tue, 27 Sep 2016 09:54:00 EDT <![CDATA[Hard Lessons: Attending For-Profit Schools For Game Development - by Kevin Finley]]> http://www.gamasutra.com/blogs/KevinFinley/20160926/282134/Hard_Lessons_Attending_ForProfit_Schools_For_Game_Development.php http://www.gamasutra.com/blogs/author/KevinFinley/952581/ http://www.gamasutra.com/blogs/KevinFinley/20160926/282134/Hard_Lessons_Attending_ForProfit_Schools_For_Game_Development.php Mon, 26 Sep 2016 06:55:00 EDT <![CDATA[The Technology of Ember - Streaming Open World on Mobile - by Jason Zisk]]> http://www.gamasutra.com/blogs/JasonZisk/20160926/282130/The_Technology_of_Ember__Streaming_Open_World_on_Mobile.php http://www.gamasutra.com/blogs/author/JasonZisk/1011982/ http://www.gamasutra.com/blogs/JasonZisk/20160926/282130/The_Technology_of_Ember__Streaming_Open_World_on_Mobile.php Mon, 26 Sep 2016 04:00:00 EDT <![CDATA[Comscore Reveals Stats About Heavy App Downloaders - by Yaniv Nizan]]> http://www.gamasutra.com/blogs/YanivNizan/20160926/282046/Comscore_Reveals_Stats_About_Heavy_App_Downloaders.php http://www.gamasutra.com/blogs/author/YanivNizan/929098/ http://www.gamasutra.com/blogs/YanivNizan/20160926/282046/Comscore_Reveals_Stats_About_Heavy_App_Downloaders.php Mon, 26 Sep 2016 10:36:00 EDT <![CDATA[MVC in Unity - by Tabea Iseli]]> http://www.gamasutra.com/blogs/TabeaIseli/20160926/282062/MVC_in_Unity.php http://www.gamasutra.com/blogs/author/TabeaIseli/1012398/ http://www.gamasutra.com/blogs/TabeaIseli/20160926/282062/MVC_in_Unity.php Mon, 26 Sep 2016 10:36:00 EDT <![CDATA[The Lean Startup is a Bible for entrepreneurs - as a game dev, how can you apply it? - by Mark Rosner]]> http://www.gamasutra.com/blogs/MarkRosner/20160926/282031/The_Lean_Startup_is_a_Bible_for_entrepreneurs__as_a_game_dev_how_can_you_apply_it.php http://www.gamasutra.com/blogs/author/MarkRosner/1000588/ http://www.gamasutra.com/blogs/MarkRosner/20160926/282031/The_Lean_Startup_is_a_Bible_for_entrepreneurs__as_a_game_dev_how_can_you_apply_it.php Mon, 26 Sep 2016 10:35:00 EDT <![CDATA[Slicing, Sheeting, Saving - A pipeline for large 2D backgrounds. - by Marcus Bäumer]]> http://www.gamasutra.com/blogs/MarcusBumer/20160923/281974/Slicing_Sheeting_Saving__A_pipeline_for_large_2D_backgrounds.php http://www.gamasutra.com/blogs/author/MarcusBumer/997062/ http://www.gamasutra.com/blogs/MarcusBumer/20160923/281974/Slicing_Sheeting_Saving__A_pipeline_for_large_2D_backgrounds.php Fri, 23 Sep 2016 09:32:00 EDT <![CDATA[Mobile eSports, Everyone needs a dose - by Adam Wu]]> http://www.gamasutra.com/blogs/AdamWu/20160923/281988/Mobile_eSports_Everyone_needs_a_dose.php http://www.gamasutra.com/blogs/author/AdamWu/998514/ http://www.gamasutra.com/blogs/AdamWu/20160923/281988/Mobile_eSports_Everyone_needs_a_dose.php Fri, 23 Sep 2016 09:30:00 EDT <![CDATA[Using Games to Teach Economics - by Matthew McCaffrey]]> http://www.gamasutra.com/blogs/MatthewMcCaffrey/20160923/282007/Using_Games_to_Teach_Economics.php http://www.gamasutra.com/blogs/author/MatthewMcCaffrey/1012312/ http://www.gamasutra.com/blogs/MatthewMcCaffrey/20160923/282007/Using_Games_to_Teach_Economics.php Fri, 23 Sep 2016 09:29:00 EDT <![CDATA[Money Emergence in Video Game Worlds - by Matthew McCaffrey]]> http://www.gamasutra.com/blogs/MatthewMcCaffrey/20160923/282008/Money_Emergence_in_Video_Game_Worlds.php http://www.gamasutra.com/blogs/author/MatthewMcCaffrey/1012312/ http://www.gamasutra.com/blogs/MatthewMcCaffrey/20160923/282008/Money_Emergence_in_Video_Game_Worlds.php Fri, 23 Sep 2016 09:28:00 EDT <![CDATA[Game security crash course - by Maxime Griot]]> http://www.gamasutra.com/blogs/MaximeGriot/20160923/281913/Game_security_crash_course.php http://www.gamasutra.com/blogs/author/MaximeGriot/1012340/ http://www.gamasutra.com/blogs/MaximeGriot/20160923/281913/Game_security_crash_course.php Fri, 23 Sep 2016 09:27:00 EDT <![CDATA[Rest in Jelly August Devlog - by Marc Marfa]]> http://www.gamasutra.com/blogs/MarcMarfa/20160923/281973/Rest_in_Jelly_August_Devlog.php http://www.gamasutra.com/blogs/author/MarcMarfa/1012355/ http://www.gamasutra.com/blogs/MarcMarfa/20160923/281973/Rest_in_Jelly_August_Devlog.php Fri, 23 Sep 2016 09:27:00 EDT <![CDATA[Insecure AI and PR crises: This Week in Videogame Blogging - by Critical Distance]]> http://www.gamasutra.com/blogs/CriticalDistance/20160922/281906/Insecure_AI_and_PR_crises_This_Week_in_Videogame_Blogging.php http://www.gamasutra.com/blogs/author/CriticalDistance/1003342/ http://www.gamasutra.com/blogs/CriticalDistance/20160922/281906/Insecure_AI_and_PR_crises_This_Week_in_Videogame_Blogging.php Thu, 22 Sep 2016 10:17:00 EDT <![CDATA[How to show your indie game at any expo - by Laura Bularca]]> http://www.gamasutra.com/blogs/LauraBularca/20160922/281849/How_to_show_your_indie_game_at_any_expo.php http://www.gamasutra.com/blogs/author/LauraBularca/749470/ http://www.gamasutra.com/blogs/LauraBularca/20160922/281849/How_to_show_your_indie_game_at_any_expo.php Thu, 22 Sep 2016 10:01:00 EDT <![CDATA[Planning your game before you start it - by Sergiu Craitoiu]]> http://www.gamasutra.com/blogs/SergiuCraitoiu/20160922/281869/Planning_your_game_before_you_start_it.php http://www.gamasutra.com/blogs/author/SergiuCraitoiu/950977/ http://www.gamasutra.com/blogs/SergiuCraitoiu/20160922/281869/Planning_your_game_before_you_start_it.php Thu, 22 Sep 2016 10:01:00 EDT <![CDATA[Developing a 2D Game for Windows, Mac, & Linux with Cocos2d-x - by Chad Ata]]> http://www.gamasutra.com/blogs/ChadAta/20160922/281854/Developing_a_2D_Game_for_Windows_Mac__Linux_with_Cocos2dx.php http://www.gamasutra.com/blogs/author/ChadAta/994443/ http://www.gamasutra.com/blogs/ChadAta/20160922/281854/Developing_a_2D_Game_for_Windows_Mac__Linux_with_Cocos2dx.php Thu, 22 Sep 2016 10:00:00 EDT <![CDATA[3 Elements That Every Great Boss Fight Needs - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160922/281871/3_Elements_That_Every_Great_Boss_Fight_Needs.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ http://www.gamasutra.com/blogs/JoshBycer/20160922/281871/3_Elements_That_Every_Great_Boss_Fight_Needs.php Thu, 22 Sep 2016 09:58:00 EDT <![CDATA[Want to start your own Game Studio? - by Stephen McCallum]]> http://www.gamasutra.com/blogs/StephenMcCallum/20160922/281882/Want_to_start_your_own_Game_Studio.php http://www.gamasutra.com/blogs/author/StephenMcCallum/1009960/ http://www.gamasutra.com/blogs/StephenMcCallum/20160922/281882/Want_to_start_your_own_Game_Studio.php Thu, 22 Sep 2016 09:57:00 EDT <![CDATA[Main reasons for the success behind Zynga’s top free online games - by Dylan Moran]]> http://www.gamasutra.com/blogs/DylanMoran/20160922/281881/Main_reasons_for_the_success_behind_Zyngas_top_free_online_games.php http://www.gamasutra.com/blogs/author/DylanMoran/1010162/ http://www.gamasutra.com/blogs/DylanMoran/20160922/281881/Main_reasons_for_the_success_behind_Zyngas_top_free_online_games.php Thu, 22 Sep 2016 09:57:00 EDT <![CDATA[A Case Study of Steam Reviews for an Indie Kickstarter Game - by Peter Castle]]> http://www.gamasutra.com/blogs/PeterCastle/20160921/281623/A_Case_Study_of_Steam_Reviews_for_an_Indie_Kickstarter_Game.php http://www.gamasutra.com/blogs/author/PeterCastle/950226/ http://www.gamasutra.com/blogs/PeterCastle/20160921/281623/A_Case_Study_of_Steam_Reviews_for_an_Indie_Kickstarter_Game.php Wed, 21 Sep 2016 11:34:00 EDT <![CDATA[Community building economics - by Daniel Don Nilsen]]> http://www.gamasutra.com/blogs/DanielDonNilsen/20160921/281631/Community_building_economics.php http://www.gamasutra.com/blogs/author/DanielDonNilsen/1012209/ http://www.gamasutra.com/blogs/DanielDonNilsen/20160921/281631/Community_building_economics.php Wed, 21 Sep 2016 11:34:00 EDT <![CDATA[Crashing Season – A Story of Puppies, Sweat and Tears - by Antti Kananen]]> http://www.gamasutra.com/blogs/AnttiKananen/20160921/281815/Crashing_Season__A_Story_of_Puppies_Sweat_and_Tears.php http://www.gamasutra.com/blogs/author/AnttiKananen/1007124/ http://www.gamasutra.com/blogs/AnttiKananen/20160921/281815/Crashing_Season__A_Story_of_Puppies_Sweat_and_Tears.php Wed, 21 Sep 2016 11:33:00 EDT <![CDATA[7 tips to showcase your games - by Dario D'Ambra]]> http://www.gamasutra.com/blogs/DarioDAmbra/20160921/281795/7_tips_to_showcase_your_games.php http://www.gamasutra.com/blogs/author/DarioDAmbra/993562/ http://www.gamasutra.com/blogs/DarioDAmbra/20160921/281795/7_tips_to_showcase_your_games.php Wed, 21 Sep 2016 11:32:00 EDT <![CDATA[Blocky Roll: Dev Diary - Entry Two - by Dylan Wakeford]]> http://www.gamasutra.com/blogs/DylanWakeford/20160921/281792/Blocky_Roll_Dev_Diary__Entry_Two.php http://www.gamasutra.com/blogs/author/DylanWakeford/1010616/ http://www.gamasutra.com/blogs/DylanWakeford/20160921/281792/Blocky_Roll_Dev_Diary__Entry_Two.php Wed, 21 Sep 2016 11:31:00 EDT <![CDATA[Dark Side of the Sun - by John Szczepaniak]]> http://www.gamasutra.com/blogs/JohnSzczepaniak/20160921/281799/Dark_Side_of_the_Sun.php http://www.gamasutra.com/blogs/author/JohnSzczepaniak/937274/ http://www.gamasutra.com/blogs/JohnSzczepaniak/20160921/281799/Dark_Side_of_the_Sun.php Wed, 21 Sep 2016 11:28:00 EDT <![CDATA[Introduction to Game Design and Development at the Hanze University of Applied Sciences - by Vasil Kichev]]> http://www.gamasutra.com/blogs/VasilKichev/20160921/281779/Introduction_to_Game_Design_and_Development_at_the_Hanze_University_of_Applied_Sciences.php http://www.gamasutra.com/blogs/author/VasilKichev/1011974/ http://www.gamasutra.com/blogs/VasilKichev/20160921/281779/Introduction_to_Game_Design_and_Development_at_the_Hanze_University_of_Applied_Sciences.php Wed, 21 Sep 2016 11:24:00 EDT <![CDATA[Virtual Worlds, Real Economics - by Matthew McCaffrey]]> http://www.gamasutra.com/blogs/MatthewMcCaffrey/20160921/281800/Virtual_Worlds_Real_Economics.php http://www.gamasutra.com/blogs/author/MatthewMcCaffrey/1012312/ http://www.gamasutra.com/blogs/MatthewMcCaffrey/20160921/281800/Virtual_Worlds_Real_Economics.php Wed, 21 Sep 2016 11:24:00 EDT <![CDATA[When Can I Use a Person’s Likeness in My Game? - by Kimberly Culp]]> http://www.gamasutra.com/blogs/KimberlyCulp/20160920/281756/When_Can_I_Use_a_Persons_Likeness_in_My_Game.php http://www.gamasutra.com/blogs/author/KimberlyCulp/1012291/ http://www.gamasutra.com/blogs/KimberlyCulp/20160920/281756/When_Can_I_Use_a_Persons_Likeness_in_My_Game.php Tue, 20 Sep 2016 06:13:00 EDT <![CDATA[Why New Master of Orion Is Already Old - by Martin Rezny]]> http://www.gamasutra.com/blogs/MartinRezny/20160920/281679/Why_New_Master_of_Orion_Is_Already_Old.php http://www.gamasutra.com/blogs/author/MartinRezny/1011783/ http://www.gamasutra.com/blogs/MartinRezny/20160920/281679/Why_New_Master_of_Orion_Is_Already_Old.php Tue, 20 Sep 2016 09:38:00 EDT <![CDATA[How to create you own stuff: universes(pt1) - by Vitor Bulbovas]]> http://www.gamasutra.com/blogs/VitorBulbovas/20160920/281692/How_to_create_you_own_stuff_universespt1.php http://www.gamasutra.com/blogs/author/VitorBulbovas/1012126/ http://www.gamasutra.com/blogs/VitorBulbovas/20160920/281692/How_to_create_you_own_stuff_universespt1.php Tue, 20 Sep 2016 09:37:00 EDT <![CDATA[Multiplatform game - good or bad idea? - by Leszek Lisowski]]> http://www.gamasutra.com/blogs/LeszekLisowski/20160920/281707/Multiplatform_game__good_or_bad_idea.php http://www.gamasutra.com/blogs/author/LeszekLisowski/937956/ http://www.gamasutra.com/blogs/LeszekLisowski/20160920/281707/Multiplatform_game__good_or_bad_idea.php Tue, 20 Sep 2016 09:35:00 EDT <![CDATA[Five Lessons Learned as Marketing Manager at Failbetter Games - by Haley Uyrus]]> http://www.gamasutra.com/blogs/HaleyUyrus/20160920/281709/Five_Lessons_Learned_as_Marketing_Manager_at_Failbetter_Games.php http://www.gamasutra.com/blogs/author/HaleyUyrus/1006346/ http://www.gamasutra.com/blogs/HaleyUyrus/20160920/281709/Five_Lessons_Learned_as_Marketing_Manager_at_Failbetter_Games.php Tue, 20 Sep 2016 09:35:00 EDT <![CDATA[Reminder: Use rapid prototyping - by Lars Tornbjerg]]> http://www.gamasutra.com/blogs/LarsTornbjerg/20160920/281713/Reminder_Use_rapid_prototyping.php http://www.gamasutra.com/blogs/author/LarsTornbjerg/1011024/ http://www.gamasutra.com/blogs/LarsTornbjerg/20160920/281713/Reminder_Use_rapid_prototyping.php Tue, 20 Sep 2016 09:33:00 EDT <![CDATA[Brief Intro to China's Mobile Gaming Market - by Jason Kong]]> http://www.gamasutra.com/blogs/JasonKong/20160920/281693/Brief_Intro_to_Chinas_Mobile_Gaming_Market.php http://www.gamasutra.com/blogs/author/JasonKong/1012118/ http://www.gamasutra.com/blogs/JasonKong/20160920/281693/Brief_Intro_to_Chinas_Mobile_Gaming_Market.php Tue, 20 Sep 2016 09:33:00 EDT <![CDATA[Crafting the crafting in Ember - by Jason Zisk]]> http://www.gamasutra.com/blogs/JasonZisk/20160919/281475/Crafting_the_crafting_in_Ember.php http://www.gamasutra.com/blogs/author/JasonZisk/1011982/ http://www.gamasutra.com/blogs/JasonZisk/20160919/281475/Crafting_the_crafting_in_Ember.php Mon, 19 Sep 2016 10:26:00 EDT <![CDATA[Designing the Loot in Ember - by Jason Zisk]]> http://www.gamasutra.com/blogs/JasonZisk/20160919/281474/Designing_the_Loot_in_Ember.php http://www.gamasutra.com/blogs/author/JasonZisk/1011982/ http://www.gamasutra.com/blogs/JasonZisk/20160919/281474/Designing_the_Loot_in_Ember.php Mon, 19 Sep 2016 10:24:00 EDT <![CDATA[MonoGame Content Project tool walkthrough - by Simon Jackson]]> http://www.gamasutra.com/blogs/SimonJackson/20160919/281574/MonoGame_Content_Project_tool_walkthrough.php http://www.gamasutra.com/blogs/author/SimonJackson/950036/ http://www.gamasutra.com/blogs/SimonJackson/20160919/281574/MonoGame_Content_Project_tool_walkthrough.php Mon, 19 Sep 2016 10:23:00 EDT <![CDATA[MonoGame – Building multi-platform solutions - by Simon Jackson]]> http://www.gamasutra.com/blogs/SimonJackson/20160919/281575/MonoGame__Building_multiplatform_solutions.php http://www.gamasutra.com/blogs/author/SimonJackson/950036/ http://www.gamasutra.com/blogs/SimonJackson/20160919/281575/MonoGame__Building_multiplatform_solutions.php Mon, 19 Sep 2016 10:23:00 EDT <![CDATA[From an opportunity to the final product. Tutorial Master Postmortem - Idea and Development - by Elmar Talibzade]]> http://www.gamasutra.com/blogs/ElmarTalibzade/20160919/281590/From_an_opportunity_to_the_final_product_Tutorial_Master_Postmortem__Idea_and_Development.php http://www.gamasutra.com/blogs/author/ElmarTalibzade/1008757/ http://www.gamasutra.com/blogs/ElmarTalibzade/20160919/281590/From_an_opportunity_to_the_final_product_Tutorial_Master_Postmortem__Idea_and_Development.php Mon, 19 Sep 2016 10:12:00 EDT <![CDATA[Lessons from the Skulldug! ARG - by Jon Gill]]> http://www.gamasutra.com/blogs/JonGill/20160919/281600/Lessons_from_the_Skulldug_ARG.php http://www.gamasutra.com/blogs/author/JonGill/951294/ http://www.gamasutra.com/blogs/JonGill/20160919/281600/Lessons_from_the_Skulldug_ARG.php Mon, 19 Sep 2016 10:11:00 EDT <![CDATA[Why The Video Game Console Refuses to Die - by Jerry Chew]]> http://www.gamasutra.com/blogs/JerryChew/20160919/281624/Why_The_Video_Game_Console_Refuses_to_Die.php http://www.gamasutra.com/blogs/author/JerryChew/1011600/ http://www.gamasutra.com/blogs/JerryChew/20160919/281624/Why_The_Video_Game_Console_Refuses_to_Die.php Mon, 19 Sep 2016 10:11:00 EDT <![CDATA[On the (Non) Resurgence of Couch Co-op Gaming - by Steve Bailey]]> http://www.gamasutra.com/blogs/SteveBailey/20160919/281635/On_the_Non_Resurgence_of_Couch_Coop_Gaming.php http://www.gamasutra.com/blogs/author/SteveBailey/954911/ http://www.gamasutra.com/blogs/SteveBailey/20160919/281635/On_the_Non_Resurgence_of_Couch_Coop_Gaming.php Mon, 19 Sep 2016 10:10:00 EDT <![CDATA[Showcasing your game at Super Smash Con - by Bogdan Iliesiu]]> http://www.gamasutra.com/blogs/BogdanIliesiu/20160919/281639/Showcasing_your_game_at_Super_Smash_Con.php http://www.gamasutra.com/blogs/author/BogdanIliesiu/1012258/ http://www.gamasutra.com/blogs/BogdanIliesiu/20160919/281639/Showcasing_your_game_at_Super_Smash_Con.php Mon, 19 Sep 2016 10:08:00 EDT <![CDATA[Showcasing your game at EVO - by Bogdan Iliesiu]]> http://www.gamasutra.com/blogs/BogdanIliesiu/20160919/281636/Showcasing_your_game_at_EVO.php http://www.gamasutra.com/blogs/author/BogdanIliesiu/1012258/ http://www.gamasutra.com/blogs/BogdanIliesiu/20160919/281636/Showcasing_your_game_at_EVO.php Mon, 19 Sep 2016 09:52:00 EDT <![CDATA[Riches Are in the Niches: Focus Your Craft - by Darren Horrocks]]> http://www.gamasutra.com/blogs/DarrenHorrocks/20160919/281599/Riches_Are_in_the_Niches_Focus_Your_Craft.php http://www.gamasutra.com/blogs/author/DarrenHorrocks/944222/ http://www.gamasutra.com/blogs/DarrenHorrocks/20160919/281599/Riches_Are_in_the_Niches_Focus_Your_Craft.php Mon, 19 Sep 2016 09:51:00 EDT <![CDATA[Submitting, Preparing & Showcasing An Indie Game At Indie-Megabooth & PAX! - by Zainuddeen Fahadh]]> http://www.gamasutra.com/blogs/ZainuddeenFahadh/20160919/281588/Submitting_Preparing__Showcasing_An_Indie_Game_At_IndieMegabooth__PAX.php http://www.gamasutra.com/blogs/author/ZainuddeenFahadh/1000943/ http://www.gamasutra.com/blogs/ZainuddeenFahadh/20160919/281588/Submitting_Preparing__Showcasing_An_Indie_Game_At_IndieMegabooth__PAX.php Mon, 19 Sep 2016 09:51:00 EDT <![CDATA[The Care and Feeding of Interesting Logic Puzzles - by Paul Hlebowitsh]]> http://www.gamasutra.com/blogs/PaulHlebowitsh/20160919/281577/The_Care_and_Feeding_of_Interesting_Logic_Puzzles.php http://www.gamasutra.com/blogs/author/PaulHlebowitsh/1012221/ http://www.gamasutra.com/blogs/PaulHlebowitsh/20160919/281577/The_Care_and_Feeding_of_Interesting_Logic_Puzzles.php Mon, 19 Sep 2016 09:51:00 EDT <![CDATA[Collectibles: Subtraction by Addition - by Tyler Corbine]]> http://www.gamasutra.com/blogs/TylerCorbine/20160916/281421/Collectibles_Subtraction_by_Addition.php http://www.gamasutra.com/blogs/author/TylerCorbine/1011087/ http://www.gamasutra.com/blogs/TylerCorbine/20160916/281421/Collectibles_Subtraction_by_Addition.php Fri, 16 Sep 2016 09:47:00 EDT <![CDATA[Dev Interview: Scott Adams - by Wes Platt]]> http://www.gamasutra.com/blogs/WesPlatt/20160916/281484/Dev_Interview_Scott_Adams.php http://www.gamasutra.com/blogs/author/WesPlatt/892459/ http://www.gamasutra.com/blogs/WesPlatt/20160916/281484/Dev_Interview_Scott_Adams.php Fri, 16 Sep 2016 09:46:00 EDT <![CDATA[Producing with Beginners Mind - by Danny Wadeson]]> http://www.gamasutra.com/blogs/DannyWadeson/20160916/281483/Producing_with_Beginners_Mind.php http://www.gamasutra.com/blogs/author/DannyWadeson/1003975/ http://www.gamasutra.com/blogs/DannyWadeson/20160916/281483/Producing_with_Beginners_Mind.php Fri, 16 Sep 2016 09:46:00 EDT <![CDATA[How Steam Review Changes Perpetuate a Vicious Cycle - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160916/281527/How_Steam_Review_Changes_Perpetuate_a_Vicious_Cycle.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ http://www.gamasutra.com/blogs/JoshBycer/20160916/281527/How_Steam_Review_Changes_Perpetuate_a_Vicious_Cycle.php Fri, 16 Sep 2016 09:45:00 EDT <![CDATA[Resting and XP Boost in Ember - by Jason Zisk]]> http://www.gamasutra.com/blogs/JasonZisk/20160915/281198/Resting_and_XP_Boost_in_Ember.php http://www.gamasutra.com/blogs/author/JasonZisk/1011982/ http://www.gamasutra.com/blogs/JasonZisk/20160915/281198/Resting_and_XP_Boost_in_Ember.php Thu, 15 Sep 2016 10:31:00 EDT <![CDATA[Let's get rid of Steam Keys - by David Jimenez]]> http://www.gamasutra.com/blogs/DavidJimenez/20160915/281402/Lets_get_rid_of_Steam_Keys.php http://www.gamasutra.com/blogs/author/DavidJimenez/990899/ http://www.gamasutra.com/blogs/DavidJimenez/20160915/281402/Lets_get_rid_of_Steam_Keys.php Thu, 15 Sep 2016 10:29:00 EDT <![CDATA[The Ugly Truth of Game Prices - by Josh Bycer]]> http://www.gamasutra.com/blogs/JoshBycer/20160915/281419/The_Ugly_Truth_of_Game_Prices.php http://www.gamasutra.com/blogs/author/JoshBycer/823287/ http://www.gamasutra.com/blogs/JoshBycer/20160915/281419/The_Ugly_Truth_of_Game_Prices.php Thu, 15 Sep 2016 10:26:00 EDT <![CDATA[Nintendo and the mobile market - by Lucas Ribeiro]]> http://www.gamasutra.com/blogs/LucasRibeiro/20160915/281451/Nintendo_and_the_mobile_market.php http://www.gamasutra.com/blogs/author/LucasRibeiro/1012128/ http://www.gamasutra.com/blogs/LucasRibeiro/20160915/281451/Nintendo_and_the_mobile_market.php Thu, 15 Sep 2016 10:25:00 EDT <![CDATA[Antegods Showfloor Update: No Sleep at Insomnia58 - by Peter de Jong]]> http://www.gamasutra.com/blogs/PeterDeJong/20160915/281459/Antegods_Showfloor_Update_No_Sleep_at_Insomnia58.php http://www.gamasutra.com/blogs/author/PeterDeJong/292245/ http://www.gamasutra.com/blogs/PeterDeJong/20160915/281459/Antegods_Showfloor_Update_No_Sleep_at_Insomnia58.php Thu, 15 Sep 2016 10:21:00 EDT