Gamasutra - Blogs http://www.gamasutra.com/blogs/ Davneet Minhas's Blogs Sun, 22 Nov 2009 12:37:06 EST en-us scarless@think-services.com (Simon Carless) Game Objectives vs. Social Behavior - by Davneet Minhas http://www.gamasutra.com/blogs/DavneetMinhas/20090708/2304/Game_Objectives_vs_Social_Behavior.php Game Design As presented by Professor David Myers, online social gaming etiquette runs contrary to in-game objectives. Consequences of and solutions to this paradox are explored. http://www.gamasutra.com/blogs/DavneetMinhas/20090708/2304/Game_Objectives_vs_Social_Behavior.php Wed, 08 Jul 2009 06:48:00 EDT The Videogame Marketing Dichotomy - by Davneet Minhas http://www.gamasutra.com/blogs/DavneetMinhas/20090701/2214/The_Videogame_Marketing_Dichotomy.php Production Are there two types of videogame advertising, hype-driven and information-driven, which are mutually exclusive in their ability to affect consumers? http://www.gamasutra.com/blogs/DavneetMinhas/20090701/2214/The_Videogame_Marketing_Dichotomy.php Wed, 01 Jul 2009 08:37:00 EDT Emotion, Frustration, Loss of Control - by Davneet Minhas http://www.gamasutra.com/blogs/DavneetMinhas/20090625/2133/Emotion_Frustration_Loss_of_Control.php Game Design Given their interactive and intimate nature, I believe videogames have the ability to extract emotions from individuals better than any other medium. Despite its resiliency, there is however one emotion that should be avoided at all costs, frustration. http://www.gamasutra.com/blogs/DavneetMinhas/20090625/2133/Emotion_Frustration_Loss_of_Control.php Thu, 25 Jun 2009 11:48:00 EDT